csn113's Comments
Frightened Flunky
So it’s basically Stonehill defender, one less mana, one more attack, two less health. And we all know that was a pretty solid card. 4.5/5
EVIL Recruiter
So broken. The only draw back is that it’s insane early game battlecry requires the lackey which you might not have at the start. If you do, by turn 4 you can sac a 1/1 for a 3/3 and a 5/5!? And if it’s in a zoo deck, there’s probably other crap on the board the opponent has to deal with. Good luck. Even later in the game this is still solid because with the lackey its always a 7/7 trade-off for 3 mana which is insane value at all times. 5/5
Wild Bloodstinger
Agreed. The ability to seeing anything in the opponents hand is pretty rare. If it had that effect, I imagine they would have already worded it so.
Hidden Oasis
I’ve been playing around with a Lucentbark deck which is quite fun. This would be a nice addition, probably more for the heal to revive the Barks, but the 6/6 Taunt for 6 gives it some nice versatility. By itself it is playable but not very powerful. For the new quest, this is downright nasty. 12 health!? 4/5
Wild Bloodstinger
Little sad as it is control card under Hunter, but powerful effect. Question I have is do you choose which card to summon? Doesn’t say random and doesn’t say choose. If choose, very powerful as you can see opponents minions…and if they have Chef Nomi hiding in there, this will kill it.
Reno the Relicologist
Was I the only one who saw the name of the card with full excitement, then clicked on it, and replied with a disappointing, “WTF”?
Expired Merchant
Not sure off the top of my head, but with those effects, this has broken written all over it. Solid but not overwhelming for aggro. Can’t use with Magic Carpet. Thinking to myself of how to combine that deathrattle effect with Undatakah somehow. If three of these died, could you get 6 Undatakah’s?
Murmy
Perfect for reborn combos as it’s about as cheap as it gets to summon, and its neutral….can’t imagine not using it in any murloc deck. 5/5
BEEEES!!!
Not bad. Another 4/5. Combo potential, and Druid needs any removal it can get.
Earthquake
I think it’s comparable to many of the other board clears (i.e volcano…(go figure), flamestrike, twisting nether). High mana, powerful clear. 4/5
Archmage Vargoth
Favorite card in the set. Neutral so you can use it with any class. Repeats a spell you cast. There are many awesome spells to cast. Pretty simple.
Dragon Speaker
Been playing Paladin Dragon with this and it’s been a game changer with the following strategy:
Crystology: Draw one attack cards that draw cards to build your hand (Acolyte of Pain)
Cathedral Gargoyle: Prevent early aggro attack
Dragons: Put in smaller dragons that you can play more quickly (Faerie Dragon, Bronze Herald, Twilight Drake)
Can often build my hand to have 9-10 cards w/ 3-4 dragons, drop this, and give 3-4 dragons +3/+3
Chef Nomi
Sad it only has a current rating of 2.6 out of 5. Should be higher. Neutral card, so you can use it for any class (best for rogue now). Some cards like Mass Hysteria or Brawl can basically clear it, but with a cost of 7, you can play on same turn shadowstep or seance and create more.
Kalecgos
I think it best compares to Ysera
Cost to play:
Ysera (9) vs Kalecgos (10)
End of 1st Turn (minimum return if immediately killed)
Ysera (Add Dream Card) vs Kalecgos (Discover a spell)
Every other turn:
Ysera (Add Dream Card) vs Kalecgos (Play a spell that costs 0)
I’m a bigger fan of Ysera than this overall because the dream cards are powerful and give additional cards to your hand, but with the right deck and cards already in your hand, I think Kalecgos can be more powerful which is saying a lot. Also similarly to Ysera, if the opponent doesn’t deal with this, it will likely be the catalyst for your victory.
Bog Slosher
Crazy that this is currently only 3.9/5. 3/3 for 3 not bad, then has synergies with plenty of strong battlecry cards and is a stud in elemental Shaman (which has many strong battlecries to begin with).
Highkeeper Ra