CountrClockwrk's Comments
Archwitch Willow
Wym? Standard has trash demons ATM and wild has ways of cheating out this card, or ways of making it busted. It won’t be consistent but this is better in wild than standard (even though it’s trash in both).
Instructor Fireheart
You can’t discover lightning bloom, only spells that cost 1 or more. I think it’s good and efficient in a Highlander build. Adding winrate to the deck is fine by all means, but it isn’t busted. Ofc if you compare her to vulpera scoundrel she seems insane, but overall it won’t feel horrible when played against you.
Ancient Void Hound
Barnes into this is insane against swarm aggro decks. Maybe a big demon DH may like this if it comes down early. Otherwise its really bad if played on turn 10.
Forest Warden Omu
Turn 6 this into any 0 cost spell, and you get free 5/4 seems good. Ofc this will be used in combo decks, draw this with jepetto and it’s busted, but it already seems busted if you copy it.
High Abbess Alura
Seems like a good big priest card. You play this with a cheap rez effect and you get cloning gallery or more rez.
Instructor Fireheart
Seems mediocre. Nothing busted about this card, except maybe at late game, it may act as a Lyra and discover fits this card well. But overall, not much is happening. Find a removal or burst spell, ok good, not busted, just use zeph.
Scholomance Academy Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
What happened to DH getting 2 extra cards each expansion? And does the number of cards add up to 135? I only count 116 total, 100 from classes (# of dual class cards (8) divided by 2 + class cards (6) = 10, then multiply by # of classes (10) = 100), and 16 from neutral.
[SA] ordered heal druid (Lorekeeper-Vectus)
I feel like there’s a lack of draw in this deck. If there’s more draw tools, Elise may be activated much sooner and not take up space in hand.
Vectus
Can’t be run in Even Hunter? Unplayable. But honestly, the card seems decent. I’m wondering if only one deathrattle minion died before playing this, do both whelps gain its effect? Maybe you run it with deathrattles that draw you cards? It would feel bad for priest to potion of madness one of your whelps, but that barely scratches the card’s playability. It has a lot of potential, I’m just not thinking of all the different possibilities this card can create atm.
POLKELT MURLOC PALADIN
Where’s my boy, Zeph? Good deck. Maybe a 4 Mana 4/5 body is a bit slow for aggressive murloc decks, but hey, if you run out of steam on turns 6-7 it is a good draw.
Lorekeeper Polkelt
I agree with most of your points, but as an aggro deck, you’re not looking to draw a tip the scales or any other heavy card, you just hope to draw into it in the late game. Also not many aggro decks plan for future turns by sacrificing tempo for normal statted 4 drop.
Sphere of Sapience
This will finally enable twig to go off early. Pretty scary, maybe a combo deck might want to use or maybe Reno druid
Archwitch Willow
A bit too costly for standard. May see play in wild renolock? But still there are already lots of high cost cards in that deck, and it may fill your hand. Void caller is just a better version of this card. The only thing I see is maybe playing jepetto so you can get this to 1 Mana but then again that isnt always consistent.
Wand Thief
How would wand thief work with the 0standard rogue quest? More specifically, when you draw it, would it count as “adding” a card from another class to your hand? If so, this expansion will make a tempo style quest rogue not just viable, but meta-defining maybe.
Wand Thief
How would wand thief work with the 0standard rogue quest? More specifically, when you draw it, would it count as “adding” a card from another class to your hand? If so, that would be insane.
No Highlander Rogue? Sadness.