CephaSapper's Comments
Murder at Castle Nathria Rewards Track Refresh Details
Blizzard made a slight error: The reward for the tavern pass (Lv 98) shouldn’t be Abyssal Volcano Ragnaros as that was the Lv 98 reward for Sunken City
Neutral Rotating Cards Nerf Reverts Announced
Aggro decks are quite common in Wild- they’re quick and cheap on dust. The nerf reversions will likely give aggro a bit of a boost, but I’m confident slower decks will adapt to the changing meta.
Paladin, Priest and Rogue Rotating Cards Nerf Reverts Announced
That argument is weak, because you’re comparing apples to oranges. There’s a significant difference in card availability and power levels between the 2 modes.
Let’s use an analogy: a kiddie swimming pool and a full-sized olympic swimming pool are both swimming pools. They both contain water to swim in. But the difference in depth means that swimmers who are good at swimming in the kiddie pool may struggle in the big one.
Wild’s on a different level, with a different meta. You’re free to cast your opinions haphazardly, just don’t be surprised when someone else with more experience comes along to say otherwise.
Paladin, Priest and Rogue Rotating Cards Nerf Reverts Announced
Thanks, Seadog. Well said. I’m hoping these changes will be a fun breath of fresh air in Wild, at least for a couple weeks.
Paladin, Priest and Rogue Rotating Cards Nerf Reverts Announced
I agree, Quest Rogue is very slow at setting up. It might have the chance to punish slower decks but it’s gonna get run over by Secret Mage, Token Druid, Darkglare Warlock…
Paladin, Priest and Rogue Rotating Cards Nerf Reverts Announced
By your own admittance, you don’t even play Wild. Calling it “broken” is an overexaggeration.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
The word “Highlander” comes from a Magic: The Gathering (the grandfather of card games) game mode of the same name. The word is a reference to the movie called Highlander, with the famous line “There can be only one.” which refers to the deck restriction of having only 1 of each card (or no duplicates).
Tempo is a concept in Hearthstone, referring to playing on curve and functions like a snowball tumbling down a hill. Small at first, but gets bigger and harder to stop over time. Unlike Aggro or Midrange (which are defined by the shape of their curve), tempo is a deck that aims to play ON curve instead. (1 drop on turn 1, 2 drop on turn 2 etc). While all aggro/midrange/tempo decks want to play on curve, Tempo decks are the ones that gain the most benefit from doing so.
Finally, Cyclone refers to “Mana Cyclone”, an epic mage card. The reason it’s called “Cyclone Mage” is because of how important this card is to the deck’s function. Mana Cyclone provides both the resources to stave off aggro, while filling the hand for cheap mountain giants vs slower decks.
There are some decks in hearthstone that take the names of key cards and use it as the deck name, like Raza Priest or Jade Druid from last year, and may provide additional info about how to counter said decks.
Yes, there is no limit, feel free to dust as many copies as you want and get all that sweet, sweet dust!
You might even consider disenchanting all copies of the cards, as you can always craft them back later at no cost if you want to play the deck again.