BethLynn's Comments
Mosh Pit
3 corpses seems like a bit of a steep cost early on, but this feels really strong as something you tempo early then don’t use until later. Obviously combining it with Cagehead would be strong, but even with other strong deathrattles (in Unholy and in other runes) makes this a solid card.
Hardcore Cultist
Base Battlecry is really weak, but if you have a good enough curve to Finale this it’s a really nice cleave damage.
Death Growl
This is super strong across the board. Heck, have Foul Egg on board and it’s already 1 mana = massive value, imagine with a bigger Deathrattle? Bonkers.
Death Metal Knight
I think this is good generally, but especially with the healing package in Festival – and the fact that this then accommodates further healing – makes this a solid 4/5 in my opinion.
Boneshredder
This is just good, period. Even with current Deathrattles it’s strong, paired with Cagehead it’s dope as fuck.
Cage Head
This feels crazy strong to me. Especially paired with the rest of the Deathrattle package we’re getting this is a really effective game-ender you can get multiple times.
Annoy-o-Troupe
Well, the Lead Dancer card that got revealed after seems a reasonable way to get this out into the field for six mana. It would require some frustrating deckbuilding though.
Pozzik, Audio Engineer
Way too slow, maybe could see use in trying to burn other people’s draws but I don’t think it’s worth it for a deck slot.
Metrognome
Do I think this card is bad? Yes. Will I put it into decks just for the meme? Also yes. 3/5 for the humor.
Tony, King of Piracy
Especially in Druid, add in Dew Process and armor gain before you do the combo and this seems like a legit fatigue gameplan.
Merch Seller
In Wild this could be crazy disruptive, but in Standard it’s just too slow to do anything. If you discover it maybe it feels okay, but I doubt this will ever be something you want to actually add into your base deck.
Outfit Tailor
At base level this is a 2-mana body that gives another minion +2/+2; that’s good as is. Throw in any handbuffs or other ways to increase attack and health? This minion is just good value in my honest opinion.
Climactic Necrotic Explosion
Based on the preview, these upgrades can include keywords as well as just stats. Will it be good enough to justify losing not only 3-rune, but even 2-rune cards? I’m skeptical but nonetheless excited to give this a go, it makes Rainbow DK seem even more fun.
Arcanite Ripper
Without knowing how much this improves (though I assume it’s just +1/+1 for each health) it’s hard to judge how good it is, but the base level is pretty weak and with only two durability using weapon attacks to upgrade this wouldn’t get you very far. Mediocre, maybe okay off discovers sometimes.
Harmonic Metal
I always like modality cards, and this feels nice both in a pushed three-blood archetype or in a wider theoretical Blood-Unholy (or, dare I say, rainbow even?) deck. I can already see it aiding the Lifesteal archetype shown by the Banshee.
Screaming Banshee
Pending further Lifesteal development in this expansion/core this looks, good. I wouldn’t be surprised at this archetype being pushed though, at least in Blood, so excited for this as a package piece.
New Duels Hero Revealed by Zeddy - Darius Crowley
Based on what RegisKilbin said ALL Duels unlocked are being unlocked for free with this update, unsure which interpretation is correct however.
Spirit Poacher
5/5 for the flavor and beautiful Wildseed artworks alone. Is this good? I don’t know enough about Hunter to really judge, but gut instinct says that it being random rather than discover really dampers its effectiveness. I’ll be curious whether we see more Wildseed interplay since it’s a very thematic Shadowlands thing and fits well into both Hunter and Druid.
No Death Knight signature card? Disappointing, I was really looking forward to a possible Helya Signature card. Nonetheless, these are gorgeous, and the Ra-den one in particular is succeeding at making me consider Priest.