Banboom's Comments
Headshot Hunter - Baku featuring Clockwork Automaton
AMAZING! Thanks so much for the post!
Headshot Hunter - Baku featuring Clockwork Automaton
Syward,
Thanks so much for your reply! You’re absolutely right, that the one shot nature of the deck can be difficult to obtain. I’ve actually had more luck with a 12 damage shot twice in a turn with the help of Pixie. I’ll try and get some footage recorded the next time I’m home playing ladder and I’ll send a link.
As I’ve been playing the deck, it certainly at times feel like wishful thinking, and it’s very possible it just doesn’t have the tools currently to be competitive. But I have noticed that the deck can do a surprising amount of damage in the early game with hero powers, weapons and animal companions. I’ve been having the experience that by the time I’m hitting turn 5 to 7, the opponent is already down to an average of about 15 – 20 health. Which changes the game plan up a little bit. All of a sudden the extra damage from a single automaton hero power can be pretty meaningful. It often comes down to whether they have health gain or armor…which if they do, I’m toast haha.
If I get to that point, and all they have is taunts, then they don’t tend to be able to handle the remaining damage.
Do you have any suggestions about how to potentially improve the early game of the deck? Should I strive for a more minion based early game and try to achieve board control that way?
Thanks again so much for the feedback and I’ll try and get a video uploaded as soon as I can!
-Banboom.
Nailed it! Doesn’t it feel amazing when it works out!? Thanks so much for trying the deck!