I’ve mostly been a fly on the wall up till now but I’m a long time visitor of this site and appreciate the articles, so thank you for those. In my opinion if they want to keep wild alive while switching up the meta by specifying certain sets at different times they should do just as you said and make more accessible to newer players. My suggestion is that once a card rotates to wild they dramatically reduce it’s crafting cost likely removing the wild pack option so the only way to get dust is still via standard packs. Then at that point it would be accessible for more players and still keep a profit structure. To keep standard players engaged I would likely guarantee the last 2-3 of the changing “wild sets” are the most recently rotated out of standard, making standard packs still more valuable then just any wild card because they are certain to be playable longer.
I’ve mostly been a fly on the wall up till now but I’m a long time visitor of this site and appreciate the articles, so thank you for those. In my opinion if they want to keep wild alive while switching up the meta by specifying certain sets at different times they should do just as you said and make more accessible to newer players. My suggestion is that once a card rotates to wild they dramatically reduce it’s crafting cost likely removing the wild pack option so the only way to get dust is still via standard packs. Then at that point it would be accessible for more players and still keep a profit structure. To keep standard players engaged I would likely guarantee the last 2-3 of the changing “wild sets” are the most recently rotated out of standard, making standard packs still more valuable then just any wild card because they are certain to be playable longer.