You know at first glance and first thoughts this card seemed like it would probably be garbage or too slow. Especially due to there being no win condition with it. Then I got to thinking hang on there just might be a win condition in fatiguing your opponent with it. You could still use Gadgetzan Auctioneer and Cold Bloods to do it too. Imagine a deck that can draw your deck consistently, remove any threat and fatigue your opponent. I think we just may have entered into that world with rogue. With having cheap spells to draw deck with Auctioneer and new secret spells to keep you alive/protected and new cards providing extra value(those free spiders). Rogues have enough removal including vanishes, vile spines, and may have blade flurries added back into the mix. On top of poisoning your blade and adding lifesteal to it. You will be able to burn your opponents deck while creating a very powerful weapon that heals you and removes threats consistently. Valeera and (spiders) will allow you to prolong your own fatiguing time frame. All the while having access to a card that provides infinite value during the fatigue stage of the game! (Kingsbane). Meaning once you get to your last card you will theoretically be able to keep redrawing a weapon that removes anything while healing you. I think this card will greatly enhancement to a currently fairly weak archetype of this class (mill rogue) and will be EXTREMELY POWERFUL! Can’t wait to try it out!
You know at first glance and first thoughts this card seemed like it would probably be garbage or too slow. Especially due to there being no win condition with it. Then I got to thinking hang on there just might be a win condition in fatiguing your opponent with it. You could still use Gadgetzan Auctioneer and Cold Bloods to do it too. Imagine a deck that can draw your deck consistently, remove any threat and fatigue your opponent. I think we just may have entered into that world with rogue. With having cheap spells to draw deck with Auctioneer and new secret spells to keep you alive/protected and new cards providing extra value(those free spiders). Rogues have enough removal including vanishes, vile spines, and may have blade flurries added back into the mix. On top of poisoning your blade and adding lifesteal to it. You will be able to burn your opponents deck while creating a very powerful weapon that heals you and removes threats consistently. Valeera and (spiders) will allow you to prolong your own fatiguing time frame. All the while having access to a card that provides infinite value during the fatigue stage of the game! (Kingsbane). Meaning once you get to your last card you will theoretically be able to keep redrawing a weapon that removes anything while healing you. I think this card will greatly enhancement to a currently fairly weak archetype of this class (mill rogue) and will be EXTREMELY POWERFUL! Can’t wait to try it out!