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Hearthstone Patch 23.2.2 Notes - Nerfs to Drek'thar, Multi-Strike, Dragonbane Shot + 17 Cards Buffed, Battlegrounds Balance Changes
For me who plays odd Quest Hunter it was a very welcomed “buff” 😀
Spitelash Siren
Though if you duplicate it, it might be able to do something crazy. And have spells to kill your own extra nagas.
Spitelash Siren
If it starts with Play Naga and don’t include itself. Then it is decent, but not game breaking so that is nice. Since many Naga doesn’t have rush, it is also limited by the number of nagas you can get on your board. So doubt any crazy combos will come of it, but maybe some dex will like a few mana refreshes.
Naga Giant
If you are lucky and get a good draw you can play it for free on turn 6.
So I don’t think that is to bad. In wild that is often close to the end of the match. Also the colosols will start to drop right after that.
Queen Azshara
Since you get to choose, this is real good. Ring of tides is most likely going to be everyone’s favorite pick in wild. Though a colossal for four mana is good too or at least fun. Xal is an okay boost to damage. Tidestone is the least interesting one, especially in wild, but since you can pick and choose it’s not a problem. 🙂
Crabatoa
True, and with the callosal boosting the weapon too it gets a little better. Guess my head is stuck in wild. In standard it sounds like it can be useful.
Crabatoa
Okay this is the worst one this far, in my opinion.
Only works in rogue decks that don’t want a specific weapon equipped, and each weapon will destroy the other if you don’t attack between them and even seem to expensive for rouge and for the effect.
Colaque
If Colaque could have had taunt instead of the shell then it would be sweet.
I mean they have released other cards that mostly demand removal, silence or damage spells to deal with so why not ????
21.8 Patch Notes - New Expansion Pre-Order, Horde vs Alliance Honor System, Free Legendary Cards, Balance Changes, Armor System in Battlegrounds, And More!
Oh, well then that is a lot less impressive xD
So you need only minions with three or less and not many battlecry minions since they will just break if he summons them. Still seems like the most useful one of the two. I’m going to pick the other one though, since I like playing with big minions.
21.8 Patch Notes - New Expansion Pre-Order, Horde vs Alliance Honor System, Free Legendary Cards, Balance Changes, Armor System in Battlegrounds, And More!
So Drek’Thar let’s all your minion summon a copy of themself, not just itself. Then both of these are real powerful… if you draw them in time.
21.0.3 Balance Update - Eight Constructed Card Nerfs + Five Battlegrounds Hero Buffs - Coming Tomorrow (August 17)
So wild warlock and mage got a bit slower, but all the other equally crazy deck still remain. Oh well my questline hunter is not affected either so I guess I will keep playing that then.
Absolutely best card in a long time. At least in wild this must make other type of decks more playable.