Top Standard & Wild Legend Decks – Forged in the Barrens Week 6 – May 2021

It’s official – balance update is coming next week. Interestingly, on top of five nerfs, it will also contain ten buffs. It made me actually excited for the patch – of course, nerfs are always great to have and they are the best balance tool. It’s easier to nerf one problematic deck than buff 9 decks that are too weak, for example. But in this case, we have some decks (or even classes – like Shaman and Demon Hunter) that are underperforming even when compared to average. Just nerfing Paladin and what have you won’t suddenly bring them into the meta and make them viable. However, buffing a few key cards here and there might produce a very balance and fun meta. I, for one, would love more diversity. I’ve been enjoying Forged in the Barrens so far, but diversity is the thing it lacks most.

As for the current meta, there’s not much to be said. It’s been stagnant since last week, and the small shifts are not really worth covering. There are probably 4-5 builds that are dominating the ladder and I don’t see that changing until the patch. We don’t have exact card changes, nor the patch date yet, but my guess would be the regular Tuesday. Let’s hope for some juicy meta changes and possibly new decks popping up.

Below, you will find a full list of the Legend decks from last week, sorted by the highest placement.

If you want to see all of the current top meta decks, go to our Hearthstone Meta Tier List post!

If you’re looking for the best Wild Format decks, check out our Wild Meta Tier List!

Hearthstone Standard Legend Decks of the Week

Hearthstone Wild Legend Decks of the Week

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

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6 Comments

  1. WingedCastaway
    May 10, 2021 at 2:31 AM

    Not really related to this article, but I play off meta decks, some kind of Menagerie Warrior to be precise. I’ve been wondering if there was a good neutral beast to raise with N’Zoth. I already have decent candidates in the Dragon, Mech, Pirate and Quilboar departments, and Totem is irrelevant, but Beast is missing. If anyone has a suggestion in that regard, feel free to share.

    • LazyTitanftMadB
      May 10, 2021 at 3:29 AM

      I would probably go for Moonfang or Lake Thresher, but I don’t know if that works out.

    • TheArcanist
      May 10, 2021 at 9:17 AM

      Darkmoon Rabbit for the memes

      • WingedCastaway
        May 10, 2021 at 9:41 AM

        Unironically excellent to resummon :’)
        Absolutely garbage to put in deck unfortunately

    • Stonekeep - Site Admin
      May 10, 2021 at 9:45 AM

      I think that I’d go for Venomous Scorpid. While it’s not very powerful to raise, it still gives you a Poisonous minion opponent needs to kill before playing anything big, and it’s just a good card in general.

      But if you want something specifically for N’Zoth, I think that I’d go for Fleethoof Pearltusk – as long as you have some ways to Corrupt it, of course. N’Zoth is best when it has immediate impact, and 8/8 with Rush is exactly that. If you don’t have enough 6+ cards to Corrupt it, probably Moonfang or Lake Thresher then.

      Alternatively, if you play a lot of Priests and you struggle against them, I’d go for Educated Elekk I think. This way you can easily draw more resources and tempo out without having to worry about losing fatigue matchup, since it will shuffle extra cards into your deck.

      • WingedCastaway
        May 10, 2021 at 10:33 AM

        Thanks for your suggestions! I had considered both of those options, especially Fleethoof. The great thing with Warrior specifically is that they can discount it to 4 with Athletic Studies, which makes it a lot easier to corrupt (Brawl, Mor’shan Elite, Ringmaster Whatley all cost 5, Tent Trasher does too, etc.) and a pretty good candidate overall. Scorpid is the weaker option of the two for N’Zoth but it’s better on its own, so both work. I actually combine N’Zoth and Saurfang in that deck, since two of the best Frenzy cards are a Quilboar and a Pirate respectively and great options to resummon, so usually I don’t get to fatigue anyway, if they survive these two big boards it’s usually game over.