So… buffs! Exciting, huh? To be perfectly honest, I couldn’t be more happy with their first try. Not only they shook up the meta (not heavily, but still), many of the buffed cards started seeing play, but none of them seems over the line. Thunderhead is probably on the edge. Overload Shaman is good, but not too strong – so as long as they don’t print any great, aggressive Overload cards in the new two expansions, it should be fine (adding more support is okay – just nothing over the top). When it comes to the buffs, Paladin was also a big winner. Mech Paladin became a pretty common, solid meta deck and both Crystology and Glowstone Technician see play there.
SN1P-SN4P also turned out to be a success. It made Mech Decks stronger, which I guess was the idea, because back in Boomsday when they were supposed to shine, they were pretty much nowhere to be seen. But the card works just as well in decks like Token Druid or Zoo Warlock, which are built around flooding the board. The fact that you can drop him on T3 without feeling bad + it has a great mid and late game scaling makes it one of the better cards in the decks.
Some of the decks that got better in the last patch are close to the top, but I wouldn’t call them problematic. Talking about problematic, though… I think that Warrior class should be addressed in some way. Not only it miraculously dodged the nerf patch despite being nearly as powerful as Rogue, but it also got indirectly buffed by increasing the power level of two of its Mechs that you commonly see from Omega Assembly or Boom’s Hero Power (not to mention that SN1P-SN4P also works quite well in Warrior). Control Warrior and Bomb Warrior are the two strongest decks in the meta, and while I wouldn’t call them oppressive, I hope that Warrior doesn’t get any more strong tools that would support those two. Going in another direction – sure. We could have Dragons, Pirates, weapon synergies etc. But adding more Control or Bomb Warrior support can end badly.
Below, you will find a full list of the Legend decks from last week, sorted by the highest placement.
If you want to see all of the current top meta decks, go to our Hearthstone Meta Tier List post!
If you’re looking for the best Wild Format decks, check out our Wild Meta Tier List!
Hearthstone Legend Decks of the Week
- 1Flame Imp2
- 1Grim Rally2
- 1The Soularium1
- 1Voidwalker2
- 1Witchwood Imp1
- 2EVIL Genius2
- 1Abusive Sergeant2
- 1Argent Squire2
- 1Crystallizer2
- 1Mecharoo2
- 2Dire Wolf Alpha2
- 2Knife Juggler2
- 2Scarab Egg2
- 3Magic Carpet2
- 3SN1P-SN4P1
- 5Leeroy Jenkins1
- 10Sea Giant2
- 0Backstab2
- 0Preparation2
- 0Shadowstep2
- 1Pogo-Hopper2
- 1Togwaggle’s Scheme1
- 2Fan of Knives2
- 2Lab Recruiter2
- 2Sap1
- 2Shiv2
- 3EVIL Miscreant2
- 3Edwin VanCleef1
- 5Myra’s Unstable Element1
- 6Vanish2
- 0Wisp2
- 1Mecharoo2
- 2Galvanizer2
- 2Upgradeable Framebot2
- 3Harvest Golem2
- 3Nightmare Amalgam1
- 3SN1P-SN4P1
- 4Explodinator2
- 4Replicating Menace2
- 5Leeroy Jenkins1
- 5Wargear2
- 5Zilliax1
- 10Sea Giant2
- 0Circle of Healing2
- 0Regenerate2
- 0Silence2
- 0Topsy Turvy2
- 1Inner Fire1
- 1Northshire Cleric2
- 1Power Word: Shield2
- 1Test Subject1
- 2Divine Spirit2
- 2Seance1
- 3Extra Arms2
- 4Mass Dispel1
- 5Mass Hysteria1
- 12Grave Horror2
I’ve been having a lot of fun with villain priest. I run a deck similar to the above with a few substitutions: notably: minus the scavenger and mass hysterias and hymns / plus a 2nd test subject and 2 grave horrors. Turn 4 Vargoth + Turn 5 Replicate is AMAZING.
Brian Kiebler has a decklist that also subs out Undatakah for Zerek which I think is even better because it opens early SMOrc opportunities, but I can’t bring myself to craft Zerek.