This week’s Tavern Brawl is “Three Wishes”!
Discuss this Tavern Brawl on our Discord!
Official Description for Three Wishes
Zephrys has blessed you with a random deck and 3 Wishes! And no wishing for more wishes!
Three Wishes Chalkboard
General Information
- You get one Standard card pack for winning your first game in this week’s Brawl.
- It’s the eighth time we see this Brawl. Last time we’ve seen it on May 10, 2023.
- Brawl’s format is Wild.
- It’s a PvP Brawl.
- It’s a random decks Brawl – just pick a class and play!
- You get a random deck and start with a 0 mana “First Wish” in your hand, which works exactly like Zephrys the Great‘s Battlecry. After you play the first, you shuffle a second one into your deck, then after playing second they shuffle the third (and last) one.
- It’s your regular random decks Brawl, so whether you win or not heavily depends on the deck you get. The biggest strategic part of this Brawl is the timing of your Wish spells – you want to use them to find a perfect counter for your opponent’s play. But you shouldn’t save it for too long, because the quicker you shuffle your 2nd (and 3rd), the more likely you’re to find them.
I didn’t win a Legendary Quest.
What do you mean exactly? You didn’t get it? Or you can’t complete it?
I might be wrong, but I think maybe he missunderstood this phrase: “Additionally, players get a Legendary Quest which awards two Saviors of Uldum card packs.” and thought that by playing this he was going to be rewarded with a legendary quest CARD (such as corrupt the waters)
Oooh, right, that might be the case. But I don’t know how else I can phrase it since they’re “Legendary Quest” is the official name :p
is there a legendary quest btw?
Oh, no, no this time. Those comments are from the last time we had this Brawl (in Saviors of Uldum).
> No wishing for more wishes
Well, save for Augmented Elekk topdecks.
And Electra Stormsurge. And Zul’jin. And probably a few more cards 🙂
There’s been several in my farming the brawl to clear dailies. As you mentioned, each class seems to have a semi-random pool of synergistic cards for this Brawl, for which Rogue has a few cards that would duplicate wishes. Mimic Pod and Thistle Tea, for a couple, plus the hero power of DK Valeera. Which didn’t matter in my opinion, since there’s only so many points where dropping a wish would make sense – it’s usually Flame Imp, Houndmaster, Backstab or Twilight Drake in the early game, I’ve found. Twisting Nether for a field wipe. Pyroblast for lethal.
Lorewalker Cho is also a thing but far less spicy than I’d hoped since all he did was stop the on-tempo Hobgoblin Paladin from playing his wish…
Ok i have to say this tavern brawl is Actually Bullshit. If we each started with similar decks and the wishes modified said deck it would be fine but no. me as a druid fought another druid and i got a deck Full of high cast cards and want to know what they got? a fucking murloc deck……they put me as a deck where my only fucking taunts cost 7+ against a fucking murloc deck…..
That’s how random decks Brawls work. Some of them are better and some are worse, it’s impossible for them to be random and perfectly balanced against each other. Your decks could have possibly work better against something else, and that Murloc build might lose to some random anti-Aggro build. And if they would be premade, it would be like playing Constructed.
At least the decks make an attempt to synergize now. It’s not just 30 random cards as it was in every “Encounter at the Crossroads” brawl in the past, but a relatively cohesive murloc or dragon or elemental or whatever deck. It seems they are using either the dungeon run buckets or some other synergy mechanic to build the decks.
They’re using the same algorithm they used to create random decks for The Burndown brawl. Remember, the one with infamous OP Pirate Warrior that everyone was playing after a while 🙂 But since you aren’t taking your opponent’s deck now, the chances that you will end up playing against one of those really broken decks are slim.
But I’m happy that the decks are at least somewhat well built and synergistic. On my first try, I was playing a Thief Rogue with lots of wacky card choices, but the cards were working quite well with each other and I had a nice curve, so it played more like an Arena match than “a bunch of completely random cards” match. And that’s nice.