This week’s Tavern Brawl is “Return of Mechazod!”
Discuss this Tavern Brawl on our Discord!
Official Description for Return of Mechazod!
Mechazod wants a rematch! This time new allies stand against him. Good luck with this return co-op brawl!
Return of Mechazod! Chalkboard
General Information
- You get one Standard card pack for winning your first game in this week’s Brawl.
- It’s the fifth time we see this Brawl. Last time we’ve seen it on May 31, 2023.
- Brawl’s format is Wild.
- It’s a co-op Brawl – you want to work together with your “opponent”!
- It’s a premade decks Brawl. Just press Play and get one of the two classes.
- One player plays as Druid and the other as Mage. Both try to work together in order to beat Mechazod. If either of you dies, you both lose.
- Each turn Mechazod moves to the other player’s side (so you can interact with it). He also plays one powerful card each turn. Remember to keep one open slot on the board all the time, because if Mechazod switches to your side and there’s no room, he destroys all of your minions!
- Since it’s a Co-Op Brawl, usually negative effects like discounting your opponent’s spells with Millhouse Manastorm or giving him extra copies of your stuff with Lorewalker Cho are positive. Give your opponent as many bonuses as you can. However, do not play them on Turn 2 – wait until later in the game so you can utilize those effects better.
Decks
This information is from the previous version of the Tavern Brawl! Let us know if you find any differences in the current version.
Here are the cards contained in each class’s deck.
Druid
Gearmaster Mechazod’s Cards
These are cards from the original Mechazod encounter, but some of them might not be used in this version. I’ve personally never seen Mechazod use Decimate or Release Coolant, but if you have let me know in the comments below.
For me, this is hands down the worst brawl in rotation.
There are only limited ways to improve your chances of winning.
– you have to try to try to keep a wide board to deflect bomb salvos (Violet Teacher can be helpful here). do not attack unless you want to create board space or you are going for the kill during your opponent’s next turn (usually this involves one or two savage roars)
– use your healing on the player with lower health, but preferrably on Druid, because Mage has Animated Armor. You should protect Animated Armor from Prioritize by keping a larger attack minion on the board (also protect Troggzor, Violet Teacher, Brann and Moonkin this way if possible).
– choose carefully with which creature you trigger Mirror Entity. Arnassus Aspirant is the worst, but there are many good options (mostly anything without battlecry, sometimes even Zombie Chow)
– mana ramp is the best way to start the game. Arcane Golem is valuable here, but Darnassus Aspirant less so because it dies easily, taking the mana crystal away again.
– to finally win the game, there are some combos, like setting up your opponent with Troggzor+Millhouse / Moonkin+Millhouse / Troggzor+Cho
– you might want to stockpile some (cheap) spells in case your opponent drops Troggzor or Moonkin
– keep in mind that Lorewalker is always killed at the second occasion (after both players had 1 turn with it), so you know what Mechazod is doing, i.e. not killing your largest creature
– turn 1 Zombie Chow is often not a good play in this brawl, because you will probably waste the 5 healing for your team, and you give Mechazod a target for Bomb Salvo and Prioritize which would otherwise just fizzle on the board. (Zombie Chow only survives only if Overclock never triggered).
That being said, RNG plays a huge role in this brawl. If mechazod starts with some overclocks, follows with bomb salvos against your board and finishes you with double zap there is almost nothing you can do. On the other hand, in the late game overclock feels like a free turn for you, and prioritize sometimes even comes against an empty board in the early game, making Mechazod waste its turn.
Why I can’t get to play with the Druid. 13/13 times it gives me to play the Mage… Is it RNG or?
I really like this brawl, challenging and fun. Definitely make me wanna play more compared to other rng-based brawls.
Is it possible to win? i’m 0-10
If playing Mage, mulligan for Card Drawing.
If playing Druid, Mulligan for Mana Crystal.
Aw, I don’t see the date. It’s 2 years ago. Oh well..
:))
Well, it’s the same Brawl, so the answer might be useful for someone else 🙂
How in the world do they compute MMR for this brawl? If they do it normally, then you will be paired with losers if you lose, which will further decrease your odds of winning this brawl.
this brawl is a lot harder than the old mechazod brawl. when do you attack with minions, and when do you keep them?
You would generally not attack unless you needed to make space on your side of the board. You really don’t want to be hit in the face by the Bomb Salvo. You would also attack if you have a couple of Savage Roars and you think your partner might be able to finish them off next turn.
No pack if you win with friend?
Nope.
Somehow I do not get a pack if I don’t win the brawl. Anyone else with the same problem?
It looks like you have to win to receive a pack. I apologize for the misinformation.