Tavern Brawl – All-Star Squad

This week’s Tavern Brawl is “All-Star Squad”!

Discuss this Tavern Brawl on our Discord!

Official Description for All-Star Squad

Spiders and Portals have had their chance, now you choose! Pick one card for your deck, and you will get 22 copies of it plus 8 random class cards!

All-Star Squad Chalkboard

tb-allstarsquad

General Information

  • You get one Standard pack for winning your first game this week.
  • This is the ninth time we see this Brawl. Last time we’ve seen it on April 19, 2023.
  • It’s a PvP Brawl.
  • The Brawl’s format is Wild.
  • It’s a “Constructed” Brawl. You pick a class and make a deck with a single card only.
  • Your deck is filled with 22 copies of the card you’ve chosen AND 8 random class cards.
  • The goal is to pick a card that’s most consistently going to win you the game. Given that you get so many copies of it, you’re nearly guaranteed to get multiple copies of it during your first few turns.
  • The best card choices are: a very aggressive card (to rush your opponent down), a card that synergizes with more copies of each other or a versatile card that’s usable in the early game, but has late game scaling too.

Tavern Brawl All-Star Squad Card Choices

Here are some ideas from previous Brawls. Some of them are more fun/meme and others are actual viable competitors. Let us know what worked for you in the comments and we’ll add it to the post!

  • Any Class Patches the Pirate – Self-explanatory, every time you drop Patches you summon a full board of them.
  • Any Class Elwynn Boar – You can usually trigger their effect by Turn 4-5 (assuming your opponent plays minions you can trade into) and then kill your opponent over the next 2 turns.
  • Any Class Murloc Tidecaller – Aggressive snowball strategy.
  • Any Class Mogu Cultist – If you survive until Turn 7, you’re all but guaranteed to summon Highkeeper Ra.
  • Any Class Annoying Fan – Solid Neutral minion strategy counter, you just target anything they play with it and they have to either destroy it with Hero Power or spells – otherwise their minions can’t attack and you grind them with 1 damage attacks.
  • Hunter Doomsayer – Counters some minion strategies + you slowly grind your opponent down with Hero Power.
  • Mage Frost Nova – Counters minion strategies + you rely on whatever extra cards you get + Hero Power to win.
  • Mage Varden Dawngrasp – Basically a better version of Frost Nova start, it counters most of the minion strategies. Sadly it’s a Legendary.
  • Mage Lightshow – It starts slowly, but really ramps up after a few uses.
  • Mage/Paladin/Rogue Ice Block/Time Out!/Cloak of Shadows – If you want to annoy your opponent and force them to concede.
  • Paladin Feast and Famine – Burn strategy, it’s also worth saving them until Turn 4 so you can benefit from Lifesteal.
  • Priest Mind Blast – Classic burn strategy, although keep in mind that you might lose to some fast minion tactics.
  • Priest Astral Automaton – Very good minion strategy, while it snowballs slower than Pogo, all of the copies already on the board also get buffed.
  • Rogue Flik Skyshiv – If your opponent went for a minion and you survived until Turn 6, you can just delete all the copies from his board, hand and deck.
  • Rogue Pogo-Hopper – One of the best strategies, snowballs very well.
  • Shaman Earth Shock – Pogo counter, but you rely on other cards to carry you. Useless if you don’t face Pogos.
  • Warrior Upgrade! – Starts slowly, but after a few turns you swing with a huge weapon.

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

123 Comments

  1. Klappa
    June 28, 2017 at 3:40 PM

    What about doomsayer Hunter?

  2. Gunvir
    June 28, 2017 at 2:34 PM

    Grimscale Chum Palidan

  3. Jack_Swallow
    June 28, 2017 at 2:03 PM

    Crackling Razormaw is one of the most funny ones

  4. Grengo
    June 28, 2017 at 11:52 AM

    Ice block is my personal favorite, even if it doesnt always win its always cancer to play against

  5. Metamagus
    June 28, 2017 at 9:34 AM

    It’s like Christmas again, and by Christmas I mean December 2016, and by December 2016 I mean non-stop blaring of I’M IN CHAAAAAARGE!!!

  6. Mike
    June 28, 2017 at 9:18 AM

    Coldlight Oracle with Druid to roll a Jade Idol was pretty fun

  7. Star Lord
    June 28, 2017 at 9:07 AM

    Just Parches and enjoy

  8. Georg
    October 16, 2016 at 2:29 AM

    Firetrap hunter vs all minion decks.

  9. Manta
    October 15, 2016 at 5:54 AM

    Mindblast is cancerous

  10. Densby
    October 15, 2016 at 4:55 AM

    Rouge Buccaneer is absolutely hilarious and crushes:

    Always turn 2 hero power. With coin you go: Coin 2 buccaneers –> Hero Power.

    Tidecaller Decks- Just trade. Do the count and use your hero power to come out on top. Card advantage is everything.

    Mindblast priest- They die faster than you. Key is to play all your Buccaneers before hero power for le max buffs

    Congratz on your winrate, bros!

  11. Blacksd
    October 15, 2016 at 4:18 AM

    I just registered to say: Warlock’s Curse of Rafam. You only need to start dropping 2 of them, it will prevent any play from your opponent *and* damage them. Moreover, the curses will stack over turns – almost as fast as a fatigue.

    It’s not 100% win rate, it’s 90% opponent ragequit on 2nd turn and 10% opponent “I’ll just roll with it”. It’s too damn easy.

  12. CocoAsticot
    October 15, 2016 at 1:41 AM

    Selfless hero

  13. patu
    October 14, 2016 at 10:38 PM

    Power of the wild won a mind blast priest.

  14. Schism
    October 14, 2016 at 10:44 AM

    Elven Archer in Warlock is pretty good

  15. Noob
    October 14, 2016 at 7:36 AM

    Mind blast is unbelievably cancerous

  16. Justme
    October 14, 2016 at 7:13 AM

    Selfless hero works great

  17. Nobody
    October 13, 2016 at 4:17 PM

    I have some fun with Shaman and Thing from Below. Just spam your hero power and by turn 4-5 you can start bringing him out.

    Bad against Mind Blast but seeing a full board of Things from Below is very satisfying.

    • Meheehem
      June 28, 2017 at 11:45 AM

      Lasting till turn 4 or 5 is a different story with patches decks.

  18. Anonymous
    October 13, 2016 at 10:05 AM

    Rogue – Deadly Poison (only stopped by taunt)

    Warrior – Blood To Ichor

    I’ve had lots of luck with those

  19. GMac
    October 13, 2016 at 9:48 AM

    Priest with Imp Master is fun

  20. nexalacer
    October 13, 2016 at 9:09 AM

    Animated Armor destroys Upgrade decks. In turn, it gets destroyed by early minion swarms like Murloc Tidecallers and Mechwarpers.

  21. Nerose
    October 13, 2016 at 9:08 AM

    Shielded minibot works very well against the minion based rush decks.

  22. Inzen
    October 13, 2016 at 7:58 AM

    Priest with Lightwarden is quite solid.

  23. Pepperfreez
    October 13, 2016 at 7:53 AM

    100% winrate with mindblast

    • Slushguy
      October 13, 2016 at 9:28 AM

      I play Healing Touch Druid just to face priest and make them concede. Rage quit indeed.

      • Trolled
        October 13, 2016 at 12:26 PM

        Your Healing Touch druid prolly only wins VS priest and lose to everything else haha

        • Da Fluffanator
          October 14, 2016 at 4:03 AM

          A bit better one (Depending on RNG, if they happen to have a silence and you went 1st) is Mage Animated Armor.

    • suchy84
      October 14, 2016 at 6:03 AM

      I always win with shaman and whirling zap-o-matic versus mindblast priest, i have 40 wins in this brawl and cca 1/4 is vs. this deck, sorry for english, i use translator

    • Nate
      October 14, 2016 at 11:01 PM

      Lies, try facing a mage and iceblock.

    • Funny meow
      October 15, 2016 at 12:18 PM

      Tidecaller beats mind blast? You can’t clear them.

    • Beorn
      June 28, 2017 at 1:41 PM

      Try playing against patches. You’ll never win

  24. Falkenar
    October 13, 2016 at 6:41 AM

    forbidden ritual had bad result, forbidden shape gave me a won on warrior upgrade.

  25. Raemahn
    October 13, 2016 at 4:01 AM

    Shaman + Maelstrom Portal
    – For Upgrade decks, use hero power until you get a consistent Taunt, then Maelstrom to get beatdown to win.
    – Kills weenies, including Hunter + Timber Wolf, Tide Callers, Paladin + Selfless Hero, etc. Should fare well against Rogue + Buccaneer.
    – Fared well against Mage + Babbling Book, and should do similarly vs. Rogue + Swashburglar.
    – Direct damage would be a real weakness for this deck. Just Maelstrom to get weenies and rush, but don’t think it could hope to keep up.

  26. Nanu
    October 13, 2016 at 3:48 AM

    4-0 so far with Living roots. Beat mind blast priest and tidecaller. If you get savage roar also its gg.

  27. Darkness
    October 13, 2016 at 12:00 AM

    Mhmm mindblast 2op…
    But not fun 🙁

  28. Nom
    October 12, 2016 at 11:25 PM

    Ice block, mage.

    …and you play with your hero power and your 8 cards…

  29. David Mcleod
    October 12, 2016 at 11:24 PM

    When it works, which is more often than not the Hunter brave archer is loads of fun.

  30. WingedScribe
    October 12, 2016 at 7:54 PM

    Priest with Twilight Whelp is surprisingly solid. Pretty solid counter to other rush decks with its higher health and decent attack.

    • Nandiman
      October 13, 2016 at 3:44 AM

      Tried it. Seems to work ok. Though some players just concede immediately thinking I am another dirty mind blast priest.

  31. Awep
    October 12, 2016 at 4:26 PM

    Any counter to mindblast?

    • Evident
      October 12, 2016 at 4:54 PM

      Pretty sure Shaman: Dust Devil counters it.

    • j
      October 13, 2016 at 3:19 AM

      priest/warrior Healbot

    • Feuerfuchs
      October 13, 2016 at 6:46 AM

      Light of Naaru

    • Embre
      October 13, 2016 at 7:30 PM

      Hunter: Timber Wolf seems to work well if you can get a bunch of wolves early on.

    • MindControl:3
      October 14, 2016 at 10:04 PM

      Light of the Naaru. The SKILLED priest’s worst nightmare.

    • Funny meow
      October 15, 2016 at 12:20 PM

      Tidecaller beats mind blast?

    • Beorn
      June 28, 2017 at 1:43 PM

      Patches hunter dude. Mind blast kills turn 6 patches kills turn 4

  32. PhulesAce
    October 12, 2016 at 2:57 PM

    Shadowbombers all the way

  33. Alramon17
    October 12, 2016 at 2:17 PM

    Mechwarper is easy win.

  34. SugarDaddy
    October 12, 2016 at 2:12 PM

    rafaams curse goodluck

  35. PhelanPain
    October 12, 2016 at 1:59 PM

    Have not lost with Shaman/Evolve

  36. Lesh
    October 12, 2016 at 1:39 PM

    Mage Ice Lance is the best of all.

  37. Anonymous
    October 12, 2016 at 1:29 PM

    Dark peddlers

  38. Asepth
    October 12, 2016 at 11:54 AM

    Curse of Rafaam is fun

  39. Squirrel
    October 12, 2016 at 11:26 AM

    Mana wyrm and flame imp are sick too.

  40. XHAD
    October 12, 2016 at 11:03 AM

    any class murloc tidecaller

  41. Kanan
    October 12, 2016 at 10:36 AM

    Farming 100 gold with Mind Blast!

  42. sloh
    October 12, 2016 at 10:13 AM

    Forbidden Shaping for Priest.

  43. Phil
    October 12, 2016 at 9:57 AM

    Y’sharaaj……

  44. Nerose
    October 12, 2016 at 9:45 AM

    Bucaneer for rouge

  45. Chiskle
    October 12, 2016 at 9:43 AM

    RENOUNCE DARKNESS

  46. Abqk
    October 12, 2016 at 9:40 AM

    hunter – Timber wolf can be fun

  47. Nerose
    October 12, 2016 at 9:25 AM

    Grimscale Oracle is good for any class.
    Warrior- upgrade

  48. snek
    October 12, 2016 at 9:23 AM

    Upgrade!

  49. Anonymous
    October 12, 2016 at 9:14 AM

    MInd blast turn 5 win

    • Kalo
      October 12, 2016 at 9:30 AM

      Could you do the maths on that one for me?

      • DJBowzer
        October 12, 2016 at 10:03 AM

        Turn 1 nothing
        Turn 2 5 damage
        Turn 3 5 damage
        Turn 4 10 Damage
        Turn 5 10 damage
        Going second doesn’t change the amount of turns to kill
        Note u have to draw 6 of your mind blasts for it to work

        • Nandiman
          October 13, 2016 at 1:21 AM

          That mind blast deck is just dirty. I won a whole bunch with it, only lost to other mind blast decks. I dont know what can counter it effectively. Ice Block mage maybe if it gets some extra burn in those 8 random cards? Otherwise just dies to fatigue eventually because priest hero power beats mage hero power.

          • Slushguy
            October 13, 2016 at 9:27 AM

            Healing touch druid

          • Cerass
            October 13, 2016 at 3:00 PM

            Murloc Tidecaller

          • Embre
            October 13, 2016 at 7:32 PM

            Hunter: Timber Wolf works really well if you can get a bunch of wolves early on

        • Teemo is God
          October 13, 2016 at 4:57 AM

          except when the warrior draws shield block and armors every turn

        • Kalo
          October 13, 2016 at 5:18 AM

          For some reason I thought it was 3 mana :S

        • stewbacca
          June 29, 2017 at 1:06 PM

          Turn 1: patches x7, 7 damage
          Turn 2: patches x7, 7 damage
          Turn 3: patches x7, 7 damage
          Turn 4: patches x7, 7 damage
          Turn 5: patches x7, 7 damage

          I guess it’s up to whoever goes first?

  50. Drunk
    October 12, 2016 at 9:12 AM

    Tidecaller is pretty solid

    • Alexzon
      October 12, 2016 at 10:22 AM

      Yeah. 100% winrate with it.

      • Squirrel
        October 12, 2016 at 11:25 AM

        I just beat tidecaller with iceblock+hero power+1 random fire ball. Lolz

    • Camulus
      October 14, 2016 at 10:09 AM

      There is a loot if it, that’s why i made a hunter – hungry crab. A lot of fun 🙂
      Mind blast deck only lost to murlocs, timber wolf or each type lose to itself by the flip of the coin.

      Mind blast < murlocs – timber wolf
      murlocs < hungry crab
      hungry crab patience