Saviors of Uldum Doom in the Tomb (Wild Event) Decks – Hearthstone Pro & Streamer Deck Lists For All Classes

We will no longer update this post. Click here to check out the list of latest decks.

We expect this event to be one of the biggest mid-expansion meta shake-ups in the history of Hearthstone. The usual nerf patches only tackle a few cards, leaving majority of the decks untouched. Even the recent buff patch was done rather conservatively, with lots of cards not seeing play even after the buffs. But this time around, we’re getting 23 cards back into Standard at the same time, and majority of them were playable at some point. Not to mention that some of them still see common play in Wild and are considered some of the strongest cards in the history of Hearthstone. In case you missed the news, or you need a reminder, you can find a full list of cards that are getting back to Standard temporarily below (click on the image to enlarge). Extra copies (that you can’t disenchant) will be given out to everyone for free. The cards will stay in Standard all the way until next expansion, so for ~2 months!

Doom in the Tomb Deck Lists

We’ll be featuring a bunch of Post-Nerf decks from pros & streamers. We’ll start with theorycraftings and then remove them as we add new “live” decks!

We will no longer update this post. Click here to check out the list of latest decks.

Keep in mind that the early meta can be volatile, probably not as much as when the expansion releases, but still. A certain deck working quite well right after the patch (when players haven’t figured out what’s best yet) doesn’t necessarily mean that it will stay as a part of the meta. So I would not recommend doing any extensive card crafting for the first few days. Just wait it out and see which decks end up sticking.

Druid

Theorycraftings

Hunter

Theorycraftings

Mage

Theorycraftings

Paladin

Theorycraftings

Priest

Theorycraftings

Rogue

Theorycraftings

Shaman

Theorycraftings

Warlock

Theorycraftings

Warrior

Theorycraftings

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

12 Comments

  1. JoeBar
    October 10, 2019 at 2:45 AM

    When i import these decks in HDT, they are tagged as Wild so it doesn’t work (as i have dusted all non standard cards).

    HSReplay decks are tagged as standard so it works, can you change this ?

    I’m obliged to copy them card by card, even the copy/import code doesn’t work.

    • Stonekeep - Site Admin
      October 10, 2019 at 4:52 AM

      But the thing is, they should import as Standard in game – I just tested it again. They are tagged as Standard on our site. It has to be something to do with HDT, out of my control. I don’t really know what can I do about it. Since HDT and Hsreplay are created by the same company, maybe they found some workaround for that.

      Can’t you import them in game, and then HDT will automatically pick them up?

      • JoeBar
        October 10, 2019 at 5:18 AM

        In fact, copying directly the code is working (must have been fixed by Blizz as it was broken), but importing into HDT tags it as Wild, so exporting to HS fails, it doesn’t seek the good legacy cards (Ragna, etc).

        There must be a thing as importing from HSReplay is well tagged.

        Thanks for your devotion 😉

        • JoeBar
          October 10, 2019 at 5:22 AM

          I think, are the old-new (Rag, etc) cards different from reals (Rag, etc).

          I mean maybe the 23 old-new cards are internally different than the old ones, and HDT makes the difference. That could explain why importing from your site give a different result from HSReplay’s.

          • Stonekeep - Site Admin
            October 10, 2019 at 5:54 AM

            Yes, they are separate cards with separate import codes.

            Sadly, our site doesn’t allow to have 2 cards with the same name, so I decided to remove the “Wild” versions and only have the “Standard” versions for now, until the event ends. So while I get why it would mess up with Wild decks codes, I didn’t think that Standard would be affected in any way.

            Our decks are tagged as Standard AND they have the Standard versions of the card included, so I have no clue why it doesn’t import properly to HDT. Have you tried exporting from other sources, like HearthPwn or something? If it would work fine there, then it probably means that the problem lies on HSTD…

  2. Porror
    October 10, 2019 at 2:40 AM

    I love your website and use it almost every week. But one thing that is difficult is that my safari always says, ‘this website is using significant energy, closing it will increase the responsiveness of your computer’. I was wondering what it was, the youtube link maybe?

    • Stonekeep - Site Admin
      October 10, 2019 at 4:54 AM

      Sorry to hear that. Yes, it’s most likely the video ad. But to be honest, I usually have at least 3-4 tabs with our site open at the time and it doesn’t slow down my PC in any meaningful way.

  3. Rolioli
    October 8, 2019 at 7:48 PM

    Is it working for anyone

  4. THELORD
    October 8, 2019 at 11:27 AM

    Is the event for android not live?