Patch 22.0 Known Issues – Lady Anacondra, Mercenaries PvP Season Ending Earlier, Battlegrounds Perks And More

Update: A few more issues got added, a hotfix was released (it activated Honor event and fixed a few bugs).

On top of adding a lot of new features, every major patch also introduces a bunch of bugs and issues. 22.0 is, of course, no different. While no new massive featured were added, we’ve got an expansion pre-load, as well as a bunch of new content for multiple game modes.

Some of the issues like the patch getting delayed or Diablo appearing in Battlegrounds despite the event being over have been fixed. Others, however, are still present. For example, Lady Anacondra‘s interaction with Celestial Alignment doesn’t work properly if she was already on board before Alignment, Mercenaries PvP season ended earlier than it was supposed to for some players on EU server (they will get compensated), and issues around Alterac Valley Battlegrounds perks (if you purchased them, you could no longer buy the Mega Pre-Purchase Bundle, which also contains them) – so they are temporarily disabled from the store until expansion goes live.

You can find a full list of issues with their current status below. I’ll be updating it once new ones pop up or some hotfixes get released:

Hello all, I’m once again writing to let you know of some issues we’re tracking with this patch:

  • There was a short delay launching today’s patch on desktop. The issue causing that delay has been resolved and the patch is now available on all devices.
  • (Updated 12/1) Lady Anacondra will not lower nature spells in your hand to 0 if you play Celestial Alignment while she is already in play. Update: resolved in today’s hotfix.
  • Diablo appeared in some Battlegrounds lobbies even after he was supposed to be removed from the game. We believe we have now successfully banished him from the Battlegrounds.
  • (Resolved 12/1) A small number of players in EU servers had their Mercenaries season ended some hours early. The underlying issue was resolved to avoid this problem going forward. Affected players will be compensated at a later date. Update: The compensation for affected players has now been distributed.
  • (Partially Resolved 12/1) Loading into the final boss on the Level 21 Regular Felwood Mercenaries Bounty (“The Anointed Blades”) causes the game to get stuck while waiting for the fight to load and then remain stuck until the run times out and ends automatically. Update: In today’s hotfix, the team replaced an Ability that was causing most of the issues. There is an underlying issue that the team is still investigating, but we believe that replacing the Ability should prevent most crashes and players should no longer be locked out when met with this issue.
  • (Added 11/30) We are aware of an issue that sometimes caused a Vanessa VanCleef Card or Portrait to appear in Mercenaries Packs. Vanessa VanCleef is currently intended to not appear in packs for at least the length of the Fractured in Alterac Valley expansion (the base Card is in the Rewards Track and the Portraits can be obtained with the Tavern Pass). This is a visual issue only—you are actually receiving Vanessa VanCleef Coins.
  • (Resolved 12/1) One of the new Duels Passive Treasures, Glacial Downpour, is not working as intended. A fix has been entered for a hotfix planned for later this week. Update: resolved in today’s hotfix.
  • (Added 12/1) We are aware that the new rank displays tied to the Honor system and event block Duels and Arena win-loss records while in-game. The team has a solution that allows those records to be displayed alongside the Honor system displays. That solution is planned to go out in a hotfix later this week.
  • We are investigating reports that the Rogue portrait is being a little too Roguish and missing from some players’ “Hero picker” screens.
  • (Added 11/30) We are aware that in instances where you are awarded Fractured in Alterac Valley Packs, like at the end of a ranked season or Arena run, you can see a “Temp” art afterglow coming from the pack. The fix for this is expected in the next major patch (22.2).
  • (Added 11/30) There was an issue where people purchasing the Fractured in Alterac Valley Battlegrounds Perks were then blocked from purchasing the pre-purchase mega bundle (which includes the Battlegrounds Perks). We will be temporarily removing the Fractured in Alterac Valley Battlegrounds Perks from the store until the expansion goes live.
  • (Resolved 12/1) We are aware that some aspects of the “Honor” event went live with the Patch, instead of with the expansion as intended. The team is looking into the issue and exploring options about how to respond. Edit: Update on the Honor event. With today’s hotfix, the event will go live in full. (Battle For Alterac Valley Starting Early)

~

12/1 Update: We are in the process of rolling out a hotfix that includes the following updates:

  • Begins the Battle for Alterac Valley Event!
  • Adds Goblins versus Gnomes to Duels card buckets
  • Fixes the Lady Anacondra/Celestial Alignment bug
  • Fixes the Glacial Downpour bug
  • Includes a mitigation for the Mercenaries Anointed Blades disconnect bug

The team is continuing to investigate and work on the other issues mentioned in this post.

We will update this post when we have more information.

Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

2 Comments

  1. Pandamonium
    December 1, 2021 at 5:35 AM

    Honestly who’s the dope who can’t figure out why something is released with the pre-patch instead of on launch day. They planned this whole thing for months and have like no clue who is programming what. Embarrassing fools at Blizzard.

    • H0lysatan
      December 1, 2021 at 9:01 AM

      Fools? more like trainees. (Too many empty job spots with their IT staffs)

      Theory1. Probably 95% resources on Art Designer devs, and 5% Tech and Coding, Quality Assurance Devs. (maybe even less than 5%)
      Theory2. Testing phase was thrown at the base players because they are lazy.
      Theory3. They don’t know how to utilize Unity coding.