Patch 21.6 Known Issues – No Update on Android, Legendary Quest Chain, Lord Barov, Mercenaries and Duels Issues (Updated)

Every bigger patch comes with its fair share of bugs, especially ones that add a lot of content – and Patch 21.6 is no different.

This time, bugs include not being able to download a patch on Android (but there’s a workaround), the last Quest in the new Legendary Quest chain, Lord Barov’s interaction with Diablo in Battlegrounds, and a bunch of Mercenaries and Duels issues.

Find the full list below – we’ll be updating you once Blizzard posts more or releases hotfixes.

Hello all, we wanted to let you know about some known issues that we are tracking with patch 21.6. This will not include older known issues that are still being worked on, such as any remaining known issues from patch 21.4. We will add additional issues as we track them:

  • We’re aware that the 21.6 update is not showing for some Google Play users. For those users, we have a suggested workaround: go to Google Play → open your profile icon in the top right → open “Manage apps & device” → select “Updates available” → select “Update All.” We believe that should cause the update to appear on your devices.
  • We’re aware of an incorrect event timing message that appears for some players the first time logging in after the patch. This does not affect gameplay at all.
  • [Updated 11/3] We have confirmed that the final Quest in the 21.6 Legendary Quest Chain, “Farewell and Good Night,” is not working as written. It appears that wins with Priest and Mage do not count, but wins with Warrior, Shaman, and Hunter do.
  • [Added 11/3] We are aware that Dormant cards are missing their mouseover tooltip while Dormant. This issue is scheduled to be resolved in the 21.8 patch.
  • [Mercenaries] We’re aware of a visual bug where if Cairne’s Reincarnation triggers off Mutanus’s Devouring Attack, Cairne will return invisible.
  • [Partially resolved 11/2][Mercenaries] We are aware Mr. Smite’s Sharpened Scabbard Equipment does not activate as intended. We have launched a server-side hotfix that will make the Equipment function as intended, but the visuals will remain incorrect until a more complete fix can be implemented in patch 21.8.
  • [Mercenaries] We’re aware that Blinkfox’s Mind Thief Ability is giving some Abilities too much of a speed discount.
  • [Mercenaries] We’re aware that “Pirates” are not affected by Abilities that affect “Humans”—despite what they look like. This is intended and not a bug. Once you pick up the Pirate life, you leave your Human side behind!
  • [Added 11/3][Mercenaries] We are aware that players were getting stuck on certain Vol’jin Task levels. We’ve temporarily disabled him from visiting the Village while we investigate a solution.
  • [Battlegrounds] We’re aware that Lord Barov’s hero power was not offering correct options on Diablo turns. We are temporarily disabling Lord Barov while we investigate this issue.
  • [Partially Resolved 11/3][Duels] We’re aware that the end-of-season popup for unfinished Heroic Duels runs is not working properly. Update: a major exploit was patched today. We are currently investigating whether there are further end-of-season issues to resolve. We will take actions at a later time to properly heal-up accounts that gained unearned Tavern Tickets
  • [Duels] We’re aware that a small number of players are receiving an error message and being blocked from entering Duels. We’re investigating the source of this and are working to get these people unblocked as soon as possible.
  • [Resolved 11/2][Duels] We’re aware that Diablo’s Claws of Terror is not always drawn at the start of game as intended. Update: this issue was been resolved via hotfix.
  • [Duels] We’re also aware that Diablo’s Claws of Terror is not damaging adjacent minions when combined with the Pillage the Fallen Treasure.

Update: A few more issues were added to the list, some already got resolved.

11/3 Update: We are in the process of deploying a hotfix that includes the following changes:

  • [Mercenaries]: Fixed a bug causing Sneed to show the wrong crafting cost.
  • [Duels] Fixed a bug that players were exploiting to repeatedly gain unearned Tavern Tickets. Retroactive actions will be taken in the future to address people who already gained unearned Tavern Tickets.
  • [Duels] Updated the Ever-Changing Elixir Treasure to now correctly transform a minion into one that costs (2) more, instead of just (1) more.
  • [Duels] Updated the Hagatha’s Embrace Treasure to properly give two minions +1/+1 instead of just targeting one minion.
  • [Duels] Fixed a bug with the Dragonblood Treasure that allowed the buff to sometimes improperly fall on non-minions.
  • [Duels] Updated the spells created by Jerry Rig Carpenter hitting Warden’s Insight to each cost (3) instead of (0).

We have plans for further updates in the near future.

~

We will continue to update this post as we get more information.

Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

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One Comment

  1. DemianHS
    November 3, 2021 at 4:15 AM

    Allways happens. 🙂 Small bugs only. 😀