Lifesaving Aura is a 1 Mana Cost Rare Mage, Paladin Spell card from the Perils in Paradise set!
Card Text
At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns.
Lifesaving Aura is a 1 Mana Cost Rare Mage, Paladin Spell card from the Perils in Paradise set!
At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns.
Sanc’Azel is a 5 Mana Cost Legendary Mage, Paladin Minion Elemental card from the Perils in Paradise set!
Rush After this attacks, turn into a location.
Lifeguard is a 4 Mana Cost Rare Mage, Paladin Minion card from the Perils in Paradise set!
Taunt Battlecry: The next spell you cast has Lifesteal.
Power Spike is a 6 Mana Cost Common Mage, Paladin Spell card from the Perils in Paradise set!
Deal 4 damage. Give a random friendly minion +4/+4.
Grillmaster is a 4 Mana Cost Common Mage, Paladin Minion card from the Perils in Paradise set!
Battlecry: Draw your lower Cost card. Deathrattle: Draw your highest Cost card.
Raylla, Sand Sculptor is a 4 Mana Cost Legendary Mage Minion Draenei card from the Perils in Paradise set!
Paladin Tourist After you cast a spell, summon a random 2-Cost minion and give it Divine Shield.
Go with the Flow is a 1 Mana Cost Epic Druid, Mage Spell card from the Perils in Paradise set!
Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1.