Update: It finally got fixed!
For the last ~24 hours, Wild format has been dominated by a new Druid deck… based on a bug. As it turns out, the interaction between Jerry Rig Carpenter and Hidden Oasis doesn’t work the way it’s supposed to. Both “choose one” parts of the Oasis cost 0 mana, so if you draw them with Carpenter, you can play the immediately – which results in a 6/6 Taunt on T2 (or even T1 with Coin) if you open with Carpenter. That’s, obviously, not how the interaction is supposed to work (the individual spell parts should also cost 6 mana each).
Here’s an example of this bug in action. I literally queued the deck once just to take the screenshot and managed to high-roll the hell out of my opponent (SORRY):
Luckily, the bug will get fixed in the next hotfix – my guess would be in the afternoon PT (which is tonight CET). While I don’t endorse trying it out while it’s still there, well… you can do whatever you want.
We logged this bug yesterday and it should be in the next hotfix. It’s an easy mana change to the sub-cards. We know about these things Zeddy.
— Cora ???? (@Songbird_HS) November 5, 2021
This bug is funny as hell and not at all broken. However some matchups are straight up unwinnable because of it and I agree it needs to be fixed. Hunter straight up doesn’t care about the bug at all and that’s what makes it relatively tame all things considered.
Hello Timmy
This undocumented feature really ruin my ability to play 0 mana 8/8, 1 mana 8/6 (or 5/4 with rush), or dump my hand to have insane reward that will give me infinite value to win the game (almost) on the spot. Please fix Blizzard!