Heroes of Starcraft Card Reveals – Reveal Schedule, Full List of Cards From The Great Dark Beyond Mini-Set

Update: All 49 Heroes of Starcraft cards have now been revealed.

The latest Hearthstone mini-set has been announced. It’s called Heroes of Starcraft and it will be released with Patch 31.4 on Tuesday, January 21. Once the mini-set is out, we’ll be on the lookout for any new decks to post – but first, we have a short card reveal season ahead of us!

Mini-Set Reveal Schedule

The card reveals will start today and continue throughout the week. Times listed below are in CET. If you want to find the schedule in your own time zone, visit the official Hearthstone website here.

Card List

Here are all of the cards from the mini-set revealed so far. Click on any of them to go to that card’s page to see more details and community discussion.

Death Knight

  

Baneling:

Demon Hunter

  

Druid

  

Interceptor (Carrier Token):

Hunter

  

Mage

  

Paladin

  

Transformed Hellion:

Priest

  

Rogue

  

Archon:

Shaman

  

Transformed Siege Tank:

Warlock

  

Ultralisk Token:

Warrior

  

Transformed Thor:

Neutral

The only “true” Neutral card in the mini-set will be Grunty. Other Neutral cards belong to one of three factions, and only classes from that faction can play it.

Neutral (Grunty)

Zerg Cards

Zerg faction cards can only be played by Death Knight, Demon Hunter, Hunter, and Warlock.

     

Larva Token:

Protoss Cards

Protoss faction cards can only be played by Druid, Mage, Priest, and Rogue.

  

Zealot Token:

Terran Cards

Terran faction cards can only be played by Paladin, Shaman and Warrior.

     

2/1 Starship Pieces for Lift Off and Starport:

  

 

Battlecruiser (Terran Starship):

Marine Token:

Signature Heroes

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

4 Comments

  1. Mimeoplasm
    January 20, 2025 at 8:53 AM

    I had a buddy growing up who played WoW for 15 years. After he quit, I asked if he wanted to get into Hearthstone with me and just said it would make him want to play WoW again, so he might as well just do that. I never understood that, until this set, when I immediately just reinstalled SC2 again.

    Glad to see starships got more love though.

  2. Vincent
    January 19, 2025 at 9:56 AM

    I’m glad Ethereal Oracle is being nerfed even though it’s already a patch too late.
    But now it also irritates me that there is no card to stop the construction of a starship. That leads to OTK decks without an option to do anything about it.
    Also, cards have been added that destroy cards from your hand. That kind of interaction is just not fun. I really like the whole Starcraft theme, but decisions like this worry me if I still will enjoy playing Hearthstone.
    The signature StarCraft cards look really cool, but I’m afraid that they are way too pricey. And that’s a real shame, because I would like to buy one, but not for 60 euros.

  3. Asperkraken
    January 18, 2025 at 2:02 PM

    I’m not terribly excited about this mini-set – not because I have anything against StarCraft but they leaned so hard into the flavor that they seemed to not think how this set would work with others (future planned expansions not withstanding). I’ve always loved the multiclass cards but this deck was just a weird way to do it.

    While the Mech tags at least will have tribal synergy with some Wild decks, nearly all of the minions in the three factions have no minion tribe to speak of. Meaning that Zerg cards only work with Zerg cards, Protoss with Protoss…. you’re not mixing these into existing decks unless someone figures out a busted combo.

    I get WHY they did this. It likely helps with balancing and worrying less about interactions with the ever-growing tail of legacy cards. The fact that even nearly all the Neutrals will be locked each to specific classes is really gonna chomp down on creativity and deck variety. I have a feeling none of this will see play in Wild. I could be wrong but nothing screams “play me!” in this set. The Archon for Rogue might be a combo-in-waiting, but you’re talking twelve mana for a single creature in the end.

    Hell, even the cards that reduce cost …. are the same mana cost are what they are reducing at best. (Looking at you, Blink.) And the more powerful cards have mana costs so high for their class (Mothership) you’ll likely have to use the poor mana cheats to get them out (unless you’re Druid). I know this is how synergy works but it feels really more forced than usual.

    Of course, with how little the Starship mechanic is used now, people might just blink and move on. Warlock looks downright unplayable. Which I don’t mind because I was cheering the Demon Seed nerf in Wild but…

  4. KonuTech
    January 13, 2025 at 10:18 AM

    Yay, finally