The Wild format provides a unique environment where all cards are playable and numerous decks are viable, so there will always be a few lists and variations that may be missed. We have the Wild Meta Deck Tier List below with the best decks in the format, but also provide a class-based version that includes many other decks that can be played if you enjoy a specific hero!
Looking for the Best Standard Decks? Check out this list:ย Hearthstone Meta Tier List
Latest Updates
- October 4, 2020: Updated for the post 3rd nerf Scholomance Academy meta.
- May 12, 2020: Updated for the post 2nd nerf Ashes of Outland meta.
- January 20, 2020:ย Updated for the post 2nd nerf Descent of Dragons meta.
- September 5, 2019: Updated for the post-nerf Saviors of Uldum meta.
Wild Meta Deck Tier List Rankings – The Best Wild Decks
If you are curious what the absolute best decks are right now, hereโs a list of them below. This list of deck rankings is based on various sources including Vicious Syndicate, HSReplay and personal experience. If you want to see the best decks per class, with short descriptions, keep scrolling down the page!
TIER 1
TIER 2
- Cube Warlock
- Discard Warlock
- Big Shaman
- Aggro Murloc Paladin
- Odd Rogue
- Darkglare Warlock
- Secret Mage
- Even Shaman
- Kingsbane Rogue
TIER 3
- Malygos Druid
- Reno-Galaxy Mage
- Anyfin Paladin
- Quest Mage
- Reno-Quest Mage
- Reno Warlock
- Odd Shaman
- DMH Warrior
TIER 4
This tier list covers the most popular and relevant decks in the format. We also have plenty of other decklists below, with over 35 lists in total. Check them out!
Best Wild Decks by Class
Best Wild Demon Hunter Decks
How can a class lagging years behind in cards ever hope to compete in an eternal format? Last expansion Demon Hunter answered this question, dominating for month’s on end using the strongest hero power in the game. However, it seems Illidan‘s shallow card pool has caught up to him in Scholomance Academy. Odd Demon Hunter wasn’t given proper access to the highly synergistic Soul mechanic in this set, due to the even-costs of Soul Shear and Marrowslicer. While small upgrades were picked-up in Intrepid Initiate and Demon Companion, the key weaknesses of Odd Demon Hunter weren’t addressed. Since the nerf to Warglaives of Azzinoth the deck has had an absolute void in its mid-game, unable to capitalise on its powerful starts. Demon Hunter is far from completely awful, but its presence on ladder is close to non-existent and it has been left waiting desperately for the next injection of cards and potential options.
Best Wild Druid Decks
Aggro Druid has had a huge surge recently. The pick-ups of Gibberling and Adorable Infestation have given even more explosiveness to what was already the fastest deck in Wild. Voracious Reader, however, is the largest reason for this success, a huge improvement on the previously played Jeeves. Aggro Druid is excellent at create huge boards in the early-game and snowballing from there. Left unchecked it’s even possible to lethal as soon as turn 3 with a Savage Roar. The downside of the deck is it’s completely stopped by board clears and has almost no recovery. Aggro Druid is about going all-in all the time.
Malygos Druid is an excellent counter to combo decks, but struggles heavily into more aggressive lists. The deck is built around the Aviana and Kun the Forgotten Kingcombo, which allows you to play many minions for 1 mana each (in this case multiple copies of Malygos). The deck efficiently ramps, assembles its pieces, and has the ability to kill opponents very quickly. However, it plays little removal, doesn’t contest early boards, and can often see a hand full of combo pieces. Malygos Druid is quite polarized and your success (or failure) with the deck will largely depend on what you’re playing against.
Jade Druid continues to take hit after hit. Two separate nerfs to Kael'thas Sunstrider, a mana increase to Fungal Fortunes, and now another change to Guardian Animals. Before this recent change the Guardian Animals beast-package was finally beginning to see more widespread use. The deck was looking like a solid option in a post-Darkglare Warlock world. However, this most recent nerf is a huge blow. How exactly Jade Druid should ideally be built remains to be seen, but it’s unlikely that any particular variation will be moving too far up the tier list.
Linecracker Druid is a very different combo Druid list. It doesn’t rely on the Aviana and Kun the Forgotten King combo, and taking a slightly different path. Linecracker Druid uses Linecrackerand BEEEES!!! to create a 1280 arrack behemoth.ย You then play a pair of Earthen Scales and you now have over 2500 armour. Hmm.
Linecracker Druid hasn’t changed too much in Scholomance Academy and has seen fringe play since the nerf to Fungal Fortunes towards the end of Ashes of Outland.
Like Jade Druid, Togwaggle will likely be abandoning any Guardian Animals experiments, and revert to builds very close to pre-expansion lists. Togwaggle Druid is largely inferior to Malygos Druid. Malygos is able to close games faster and can be less susceptible to disruption. The advantage of Togwaggle are niche-situations against cards like Ice Block, where direct damage doesn’t quite cut it.
Best Wild Hunter Decks
Voracious Reader and Manafeeder Panthara have given Hunter some powerful card draw and allows the archetype to push a much lower-curve. Even Hunter isn’t particularly well-positioned, due to struggles against other aggressive decks and Reno Priest. However, when given the chance to develop onto the board in the early game, Even Hunter has the ability to push a ton of damage incredibly quickly.
Reno Hunter hasn’t had any major success for some time. While able to steal wins here and there with the power of Highlander cards, the deck struggles against the vast majority of the field. Although Reno Hunter players have typically pushed a control shell similar to those seen from other Reno decks, a reinvention similar to Standard’s Highlander Hunter could be worth a shot. Lorekeeper Polkelt is a fantastic addition to this low-curve list, able to put Dinotamer Brann, Leeroy Jenkins, and Dragonbane to the top of your deck for huge amounts of successive burst damage. A number of new, cheap early game minions also help significantly in the fight for board control and pressure. While no promises are being made about this type of list it’s merely a suggested avenue worth exploring for an archetype that has close to zero ladder presence right now.
- 1Alleycat1
- 1Candleshot1
- 1Dwarven Sharpshooter1
- 1Springpaw1
- 1Tracking1
- 1Wolpertinger1
- 2Cat Trick1
- 2Crackling Razormaw1
- 2Explosive Trap1
- 2Imprisoned Felmaw1
- 2Phase Stalker1
- 2Quick Shot1
- 2Scavenging Hyena1
- 2Snake Trap1
- 3Animal Companion1
- 3Eaglehorn Bow1
- 3Kill Command1
- 3Unleash the Hounds1
- 4Dragonbane1
- 7Dinotamer Brann1
Best Wild Mage Decks
Secret Mage has numerous high-value and high-tempo early game minions that allow it to efficiently seize control of the board. The secrets themselves are highly disruptive and allow the Mage to snowball quickly, before transitioning to burning the opponent out. The additions of Flame Ward and Arcane Flakmage in Saviors of Uldum shored up a previous weakness Secret Mage had to wide-boards. Lorekeeper Polkelt is a huge new addition to the deck, although strangely most Secret Mage players have yet to pick it up. Polkelt puts Aluneth and the high-tempo Kabal Crystal Runners at the top of your deck, followed by tons of burn from Cloud Prince and Fireball. This adds a ton more consistency to a deck that can often feel very dependent on an Aluneth draw. Secret Mage maintains a solid presence at lower ranks, but drops off significantly in presence at higher ranks. That said, it should still be a fairly strong option for anybody on ladder.
Quest Mage is an incredibly fast combo deck that uses Mana Cyclone and Sorcerer's Apprentice for quick completion of Open the Waygate. The nerf of Open the Waygate has certainly been impactful, yet Quest Mage has still kept it’s great matchups into slower archetypes. Quest Mage has the ability to do incredibly powerful things and can steal wins at any time, but itโs fragile against aggressive decks. The deck is highly polarized and is facing down a hostile meta, while still being quite strong and rewarding to learn. Wand Thief and Wandmaker are two new cards that players have toyed with in the list.
Reno Quest Mage is a flexible deck that feels as though it has a solid shot against almost everything. It’s quite difficult to counter directly; the Highlander cards Reno Jackson, Zephrys the Great, and Reno the Relicologist give the deck a decent chance into the most aggressive decks in the format. Additionally, the OTK win condition of Open the Waygate and Archmage Vargoth are a nightmare for opposing control or combo lists. The nerf to the quest has certainly slowed it down a step, but it remains a solid choice for ladder. Reno-Quest Mage has picked up a small number of upgrades in Scholomance Academy, most notably the cheap spell generators in Wand Thiefand Wandmaker.
The featured list comes from Photon, with a 1-card substitute of Arcane Intellect for Jandice Barov.
Reno-Galaxy Mage looked like it was going to be one of the big winners following the nerf to Darkglare Warlock. However, it didn’t quite find its footing the way many may have expected. That isn’t to say the deck is bad. Reno-Galaxy Mage is solid and the Mage Highlander cards have carried a variety of builds and approaches. However, Reno-Galaxy Mage is still going through some refinement – never fully recovering and stabilizing since the nerf to Dragoncaster. Tortollan Pilgrim‘s change also raises some new questions on the overall list, although the card itself should continue to do well in the deck. Reno-Galaxy Mage has a fairly even-spread matchup table overall, with players able to feel like they have a shot at beating almost all opponents. It’s other biggest selling point is its ability to contest Reno Priest, while its main weakness is some slight struggles against the more aggressive decks that go tall in the early-to-mid game.
Reno-Secret Mage is one of the better off-meta choices you will find. Having a very low playrate, it should still be a very solid performer overall. Reno-Secret Mage isn’t as strong as its pure Secret mage counterpart against slower lists. It lacks some burst and early-game pressure. However, it’s excellent against other aggressive decks. The secret package is already reliable in fighting for board control, and the Highlander support cards allow to you take total control in the mid-game. Lorekeeper Polkelt is a huge pick-up, putting Aluneth and your Renos towards the top of the deck.
- 1Kabal Lackey1
- 1Violet Spellwing1
- 2Ancient Mysteries1
- 2Arcane Flakmage1
- 2Arcanologist1
- 2Astromancer Solarian1
- 2Frostbolt1
- 2Medivh’s Valet1
- 3Counterspell1
- 3Duplicate1
- 3Explosive Runes1
- 3Flame Ward1
- 3Ice Block1
- 3Kirin Tor Mage1
- 3Netherwind Portal1
- 3Potion of Polymorph1
- 4Fireball1
- 5Cloud Prince1
- 6Aluneth1
- 6Kabal Crystal Runner1
- 6Reno the Relicologist1
Odd Mage finally feels quite synergistic. Prior iterations of the deck felt like a bunch of spare parts that made sense, but which didn’t feel like perfect fits. With the new spell-damage package in Scholomance Academy that has changed. Primordial Studies, Lab Partner, and Ras Frostwhisper round out the already in-place Black Cat, Unexpected Results, and cheap spells. Jandice Barov is also a crucial new piece, as a much-needed mid-game threat. Odd Mage shouldn’t be dismissed. While it’s certainly not the best deck on ladder, as an off-meta choice it should be able to perform quite admirably, after the huge boost in power it received after the most recent set release.
Best Wild Paladin Decks
Tour Guide is the new MVP in Odd Paladin. Tour Guide is an absurdly powerful card in many Baku-decks, and it has elevated this archetype to new heights. Odd Paladin has also been looking for an excuse to play Crystology for some time, and both Tour Guide and Animated Broomstick make it completely worthwhile. Odd Paladin is an incredibly consistent deck which takes advantage of Silver Hand Recruit synergies. Quartermaster and Warhorse Trainer act as powerful buffs for the Recruits, and allow each token to act as a threat. It is able to apply lots of pressure without running out of resources, and has been one of the stronger decks in the format for a very long time.
There are two possible approaches to Murloc Paladin. The first is a very curve-based. This deck is very good at snowballing the board and apply mid-game pressure, and uses the powerful spells Hand of A'dal and Crystology. The other version, as we’ve featured, cuts these spells for Prismatic Lens and Tip the Scales. The Tip The Scales version of the deck can be better against aggressive lists that aren’t as kind about letting you develop and snowball your board. Fishy Flyer is a nice pick-up, a big-bodied rushing Murloc pushing favourable trades on your swing turn. High Abbess Alura (paired with Hydrologist) acts as a 3rd copy of Prismatic Lens.
Anyfin Paladin is a deck that has emerged relatively late in the expansion. It involved playing just seven Murlocs in your deck; Grimscale Oracle, Bluegill Warrior, Murloc Warleader, and Old Murk-Eye… adding up to exactly 30 damage! This can be cheated out very early usingย Prismatic Lens and Tip the Scales, for an OTK as early as turn 5. If some of these Murlocs are drawn or the game goes late, Anyfin Can Happen can resummon the combo all over again.
Mech Paladin deck aims to use Grimestreet Outfitter and Smuggler's Run to buff a hand full of Mechs. It then cheats these out with Mechwarper and Galvanizer to create huge tempo swings. โWhatโs the flight plan?โ might be the scariest question in Wild Hearthstone if you donโt have an easy answer. That said, the deck hasn’t received attention for some time and has continued to lag behind as other lists have improved. It is now a far cry away from its glory days in Saviors of Uldum. It maintains a small presence on ladder, most popular at lower levels of play.
- 1Skaterbot2
- 2Annoy-o-Tron2
- 2Galvanizer2
- 3Flying Machine2
- 3SN1P-SN4P1
- 4Mechwarper2
- 5Wargear2
- 5Zilliax1
Pure Libram Paladin has flown under-the-radar for some time. It doesn’t tend to feel like it’s doing anything particular powerful, a common trend among many mid-range decks which lack easily apparent mana cheating. However, the deck has consistently been quite decent. It can be a problem for aggressive decks, especially those that are weapon-based such as Kingsbane Rogue or Pirate Warrior. Although lacking board clears and removal, Libram Paladin has strong, defensive early-game minions and plenty of taunts and healing in the mid-to-late game. Crystology makes your libram discounting very consistent, while also able to tutor your most powerful bomb, Lynessa Sunsorrow. The deck does lack finishing power, being very board-centric and lacking burst, which can make matchups against decks like Reno Priest very painful.
Holy Wrath Libram Paladin is a new take on the Libram archetype. Lorekeeper Polkeltenables a Holy Wrath package. The idea is to have drawn Polkelet and a Holy Wrath at any point in the mid-game. Play Polkelt, and then Holy Wrath the following turn for 20 damage from the Molten Giant at the top of your deck. Molten Giants are also not completely dead outside this combo, able to be cheated out with High Priest Thekal. This version of the decks aims to alleviate Libram Paladin clear weaknesses in the control matchups. The cost is playing some cards which can be dead in hand, and removing some of your defensive consistency.
Best Wild Priest Decks
Today, Reno Priest sits atop the throne of the Wild format. Lorekeeper Polkelt has unchained Reno Priest, leaving it to dominate ladder. Polkelt makes the gameplan of Reno Priest incredibly consistent, easily finding Raza the Chained and Shadowreaper Anduin before turn 8. Reno Priest is an excellent counter to aggressive decks, and also does quite well into most other slower decks. The only notable weaknesses are to very fast combo lists and shuffle strategies. Combo decks like Quest Mage and Malygos Druid can be a problem, and generally require a fortunate/well-timed Mindrender Illucia or Dirty Rat. Shuffle strategies such as Beneath the Grounds Odd Rogue or Bomb Warrior are also effective, disabling the Highlander cards, however Reno Priest can still find ones to win by controlling the board and pushing face with Shadowreaper Anduin.
Inner Fire Priest has become a fringe archetype ever since the revert to Extra Arms last year. The latest approach aims to make use of the stealing ability from Cabal Acolyte, as well as more dragon-support card. Cabal Acolyte and Wave of Apathy make a powerful pairing, often being a 2-card mind control for just 5 mana. Wave of Apathy also makes Potion of Madness much more consistent and deserving of a slot. Inner Fire is a difficult deck to play well, due to how flexible its combo pieces can be and how your win-condition can change easily within a game. That said, the deck is still a fair distance away from the very best lists on Wild ladder.
Best Wild Rogue Decks
Odd Rogue has undergone a total make-over in Scholomance Academy. Tour Guide, Vulpera Toxinblade, Cutting Class, and Secret Passage have pushed Odd Rogue towards a much more draw-and-burst archetype. Odd Rogue feels much more, well, Rogue. Jandice Barov has also been a huge addition to the deck, an excellent 5-drop that pushes huge stats onto the board. Odd Rogue is fairly good against close to everything; the upgraded hero power is effective at both controlling board and pushing damage. It’s also one of the few decks that can effectively tech against Reno Priest, adding a Beneath the Grounds or two (the suggested cut would be Doctor Krastinov for a single copy).
Kingsbane Rogue looked like it had the chance to overtake Wild at the expansion release, but a nerf to Secret Passage has certainly curtailed that. Other decks have also simply become more refined and better-situated. Kingsbane Rogue isn’t the strongest option into other aggressive decks. especially those that flood the board very quickly such as Aggro Druid or Odd Paladin. It still has a lot of game for an aggro deck against slower archetypes, with Kingsbane acting as a force of inevitability.
Best Wild Shaman Decks
Big Shaman looked like it was going to be a monster in Scholomance Academy, but it hasn’t really played out that way. Big Shaman has had a difficult time with Reno Priest, its worst commonly-seen matchup on ladder. for the. Furthermore, while the deck is capable of absurd highrolls it can also have very frustrating draws. it might be for these reasons that players have moved away from the archetype, because it’s still a strong deck on ladder. Its good against aggressive decks, which currently make up the bulk of ladder, and can certainly steal wins with silly highrolls against slower lists. Sphere of Sapience is a card that hasn’t been widely included in Big Shaman, but is certainly worth experimenting with.
Even Shaman is possibly in a similar state to Big Shaman. It’s a good deck that players haven’t gravitated towards at all, possibly due to the miserable time it has against Reno Priest. Even Shaman did get a few new toys to play with in Scholomance Academy. Manafeeder Panthara is a nice card draw option and the cost of activating its effect is far from a downside. Diligent Notetaker is also something worth trying, pushing explosive starts when paired with Totemic Might or Totemic Surge. Even Shaman has consistently been a strong performer since its transformation earlier this year. and is a natural predator of other aggressive decks.
Odd Shaman is not a meme. Somehow.
While many might laugh, Odd Shaman is the evolution of Aggro Shaman. The deck has a decent set of 1-drops and an absurd amount of burst. Multiple spell-damage totems aired with Lightning Bolt, Lava Burst, and Electra Stormsurge is no joke. Odd Shaman can get overrun, lacking some of the best tempo tools and having limited recovery. When it snowballs it snowballs hard, with cards such as Totemic Reflection and Arcane Watcher taking small advantages and pushing them far. Tour Guide has been an MVP of the dec (as it has for many), enabling some of your best openers and pushing its claim as one of the most flexible and strongest cards in Scholomance Academy.
The featured list comes from Anura with a 1-card substitute of Speaker Gidra for Ras Frostwhisper.
Best Wild Warlock Decks
Discard Warlock has surged in popularity following the nerf to Darkglare. Ironically, Discard Warlock is also playing Darkglare in its current lists. The deck is able to churn through it deck at a ridiculous pace, commonly reaching fatigue by turn 8 or so. It has strong tempo tools and mid-sized threats, and can explode onto the board int he game game with either Kanrethad Ebonlocke or Darkglare. Discard Warlock is difficult to counter. it does fine into other aggressive lists and with its card draw can also keep up with control archetypes. It’s also one of the decks most capable of unanswerable high rolls in the early-game and is an excellent overall choice for ladder.
Cubelock is seemingly on the up-and-up. Cube Warlock got a surprise boost mid-expansion with the buff to Archwitch Willow. Willow moving from 9 mana to 8 mana is quite significant as you’re no longer playing out your Enhanced Dreadlord prior to the turn you can summon Willow. Without Expired Merchant, Cube Warlock is less threat-dense in the late-game. However, it’s running fewer dead cards and will play out better against aggressive lists. While Cube Warlock isn’t happy running intro Reno Priest, the disappearance of Odd Demon Hunter from ladder has been a welcome sight, as it was previously one of Cube Warlock’s worst matchups.
Even Warlock has received a ton of support, yet the needle hasn’t moved very far for the deck. Against Reno Priest it doesn’t push on pressure quickly enough and Psychic Screamand Shadowreaper Anduin are powerful answers in the mid-late game. It also has issues with burst damage, due to the tightrope it walks when cheating out its threats such as Molten Giant and Hooked Reaver. It can does still have good removal and is fairly threat dense, so it isn’t hopeless. Flesh Giant was a huge addition, able to be reduced in cost very quickly. Cheaty Anklebiter on your own face is a cute way to get a quick 2-cost reduction. Twilight Drakehas been omitted from the list. Although this change isn’t common, Twilight Drake has become weaker over time as Even Warlock has added better threats.
Back in the olden days of 2018 Reno Warlock was a powerhouse. It was one of the strongest decks in Wild, beating out many aggressive decks comfortably and possessed one of the strongest finishers in Bloodreaver Gul'dan. That feels like an eternity ago. Reno Warlock is no longer that some powerhouse. Reno Warlock players have recently returned to very control-oriented, tech-heavy lists. Grizzled Wizard and Sir Finley Mrrgglton have wormed their way into lists as a Reno Priest counter. However, again, a more proactive approach may be the better move. The featured list uses a demon-package centered around Skull of the Man'ari and a Leeroy Jenkins finisher. Gnomeferatu is a cute tech choice against Reno Priest, effective after they Lorekeeper Polkelt and you have a good idea of what might be at the top of their deck. Teching much further beyond that feels excessive and will begin to cost you in other relevant matchups.
Cute Warlock! No you didn’t misread that name, Cute Warlock has arrived. The deck gets its name by playing all the 0 mana 1/1 minions it can. It pairs these with Hobgoblin and Disciplinarian Gandling. Cute Warlock explodes onto the board with a pile of stats on turn 3 or 4, and tries to close games quickly from there. It isn’t the most consistent deck and has no where to go if its initial push is answered, but Cute Warlock is surprisingly effective.
Best Wild Warrior Decks
Pirate Warrior has greatly diminished from Ashes of Outland. At one point it was widely considered one of the best two decks in the format, alongside Odd Demon Hunter. How things change. The nerf to Corsair Cache has put a lot of players off Pirate Warrior, and a lack of obvious aggressive support hasn’t breathed new life back into the deck. There are a couple directions you can take with Pirate Warrior. Players can build something very close to pre-expansion lists, with the addition of Voracious Reader and a low curve. Players can also push heavier, running Wrenchcalibur and Cutting Class to give the deck a bit more sustain and to act as a potential Reno Priest counter. Pirate Warrior is likely much better than it’s playrate would suggest, but other aggro decks deservedly have the attention of players right now.
The cult of Dead Man’s Hand Warrior has had a pretty great couple of expansions. While DMH Warrior isn’t one of the stronger decks on ladder, it’s much better positioned now than it was in prior years, and saw a huge rise in the Darkglare Warlock-meta. The Risky Skipperpackage with Armorsmith, Battle Rage, and Bloodboil Brute makes is highly effective at controlling the board and simultaneously gaining armour. Barov is also a perfect fit for the archetype. Lord Barov is absurdly powerful, and pairs well with everything Dead Man’s Hand wants to do. It’s a strong board wipe that is also very easy to dump from hand. Compared to a card like Brawl, it gives you much more control over hand management before committing to your Dead Man's Hand shuffles.
Odd Warrior may have reached it’s Wild peak before the nerf to Darkglare. It was the only deck in the format that had a favourable matchup against the oppressive archetype. However, with the nerf Odd Warrior is back to its more familiar territory. Win against aggro, lose by a lot against non-aggro. This is the Odd Warrior experience. Maybe someday Odd Warrior will have access to a reliable end-game win condition itself, rather than purely relying on removal and armor. Until then, itโs difficult to see the deck moving higher than its current position.
Galakrond Warrior basically has mostly disappeared from the Wild format. However, it did get a nice boost from the recent expansion. For what feels like the millionth time saying this, Lorekeeper Polkelt is a strong card in this deck. Lorekeeper Polkelt is effectively another tutor for Galakrond, the Unbreakable, and making it that much more common to have him on curve. Galakrond Warrior will sometimes be seen playing a Bomb Package or control cards, but there’s also the option of playing it with a more aggressive Pirate-package. This is quite effective at both for board and at pushing early damage. Galakrond Warrior is a solid deck, good against aggressive decks but can struggle against taunt-heavy control decks.
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Wild Meta Tier List was just updated (again) for the Rastakhan’s Rumble second nerf patch. Thanks a lot to Roffle for handling it!
Comments below this one might be outdated.
Roffle has a youtube channel right? Awesome work and content from him
Yes, he has! You can check it out here: https://www.youtube.com/channel/UCVjzQsZzQ4lmyIrmSKJjiog/
Hello, i know that my comment may be a little too late but i found a lot of success with Malygos Shaman from rank 10 to legend in Wild beating all tier 1 decks with more than 80% winratio having below 50% only vs kingsbane rogue, just pointing that out because i saw no malygos shaman list while it is a pretty good choice to punish all these big priests, reno/genn/mecha thun locks etc etc
Trying to get back into hearthstone a little bit; haven’t played in about two years and want to know which streamers I should watch for wild gameplay. Any other info is appreciated. I use to play a lot of GOOD control decks, UNLIKE reno and jade decks, enjoyed secret hunter when it started in standard, and enjoyed aggro paladin and tempo shaman, NO MURLOCKS or PIRATES.
And go check out gwent: the witcher card game and do yourself a favor if your looking for something extra, more people should know about this game and give feedback
Also, which expansion packs are best to spend coins on other than classic, out of all that are available? And which cards are new staples to craft?
Hello, I have a few questions:
1. Is worth to spent dust on wild cards?
2. I realoy want to start my journey in this format and play aggro decks (because they cheap). I have a dillema about crafting order in Odd Rogue – i dont have Loatheb, Patches, Zilliax and Boom. What should I craft frist? Which of this cards is most important? Also, I want to play Aggro Druid and Pirate Warrior, so IMO Patches is frist craft, right?
Also, replacemenf for Aya in Even Shaman?
Craft Patches first, then Loatheb.
If you want to play Odd Rogue and Pirate Warrior, then you should definitely craft Patches. It provides a lot of sticking power on the board. Aggro Druid May or May not run it, but I find it a good inclusion as it has synergy with boardwide buffs.
Loatheb is amazing in all Odd decks and other aggressive decks and I would consider it a core 5-drop. Itโs just too powerful for its cost.
Dr. Boom and Ziliax are not core cards. I repeat, they are NOT core cards and in fact, from my experience, they bring down the deckโs winrate. Dr. Boom is too slow and is often a dead card while Ziliax is rarely useful considering the fact that you should be the aggressor in most matchups. Unless you run into Odd Paladin, itโs bad.
Really, just donโt craft Dr. Boom. He isnโt seen in other decks anyway. Ziliax on the other hand is great in slower decks and can be slotted in if you are going to craft him for those other decks anyway and if you really want to use him for the sake of following this list.
Thanks a lot <3
Wrong! Dr 7 is DA SHIZZZZNITT!
The Odd pally deck has 6 cost level up in it
This will be updated soon, we were intending to make changes but then the nerfs hit unexpectedly.
Bring them on!!! I can not wait…!!
Please update this page.
Can not wait anymore. ๐
Updates?
Updates.
Updates?
This decks was from september, no updates with the new expansion?
Updates?
Comments under this one are from prior updates.
Thank you!!!!
Appreciate that
Hopefully a truly viable control warrior deck comes up been missing it since tgt. Maybe Dr boom will tip it
Wild player here. Looking forward to the Boomsday update!
the dark one Will rule the ladder one more time, hi Will be in charge
Thanks a lot for the information, I had been looking for it for a long time. But I can’t understand why reno priest is tier 3 deck. We can put there skulking geist and jade druids wiil not be a problem anymore. Every aggro deck haven’t got any possibility to deal with all of these removals and heal. Also these is a lot of taunt druids playing in wild, so we can use a combo with confuse(I think it is very usable card) + dk to cope with “fat” creatures. Kazakus potion that transforms enemy creatures into 1/1 sheep can ruin a combo with witching hour + carnivorous cube, often it will be enough to win the game. This is only a theory, but there is smth about it(sorry for my english).
@Martian @Roffle The Cubelock list is not Dean’s. You mention Sense Demons and Skull but you use a Dooguard build without either of the aforementioned cards.
The Odd Rogue deck you have shown is a Miracle Rogue deck.
Jade druid or tempo mage is good?
Both are very good options in the current Wild metagame.
Digging this website, but the fact that wild has been totally neglted is a huge bummer!
Why isnt this part still not updated?? ๐
I am sure loads and loads of people here play wil dover standard…
We are very much due for an update now that the nerfs to Paladins and warlocks have gone live. Iโm particularly curious if Reno lock can exist again or not. I have been out of the loop for some time now, and would definitely welcome some options to get back into Wild. Standard ironically is too expensive for me to play right now.
Early indications suggest that Renolock is once again one of the better decks in the format. Built properly, it can dominate Even Shamans while still having game against Aggro and builds of slow, combo Druids.
Update please! I know it takes a long time, but since the nerfs dropped I have played no Paladins or Cubelocks between Ranks 3 and 1
Can we have a update please
After the nerf….?
You gane update after or befor the nerf?
Please update wild deck to witchwood expansion
Thanks
Are these decks going to change with witchwood or no?
Some of the decks will likely change a bit after the expansion. Likewise, some new archetypes might pop up. We’re waiting to let things settle a bit before updating the decks/article.
That’s wise, I’ll go with it.
Thanks for your patience!
I look forward to this section being updated as well, but understand it takes time. Thank you for your work on this! My play so far is that I made it to rank 5 in wild, but am stuck there. Two steps forward, two steps back… so I either haven’t figured out the right deck yet, or maybe the Wild meta is fairly balanced at the moment, which wouldn’t be a bad thing. I’ve tried a variety of decks and am winning/losing equal numbers of games it seems.
Reno Priest can definitely be better than T4, but you can’t play it the same way as before the nerf to Raza. I’ve had success building a tempo/value build with Awaken the Makers and N’zoth. The curve is pretty nice, and the deck has some solid answers to both aggro and control decks. It’s not perfect, but it’s still quite solid.
Maybe if you build Reno Priest more like a Tempo/Control deck (so basically the way it was played before Shadowreaper Anduin), it might work better. I guess that most of the players didn’t feel like figuring that out yet, though.
Would it be a higher tier deck? Really hard to say.
Does anybody recomend the aggro shaman need รฅ cheap deck…..
The newest Decks are simply the copied Decklists from the Wild Tempostorm Meta Snapshot…
Combo/inner fire priest is so good it’s not even funny, carried me to high Legend super fast. High skillcap tho’
Love this! I play wild almost exclusively now and these updates couldn’t come often enough. I would add combo paladin to the list though. The one with Beardo. It’s excruciatingly fun and quite decent. ๐
roffle, you recently played Mill Druid on stream. where do you think it is right now?
I still haven’t played enough games to say for sure, but maybe Tier 3-4? It has the potential to pick up the right matchups, but could still use some refinement.
what is better combo priest or dragon combo priest anyone know?
ohh literally someone asked that today lol
Will attempt to watch your stream more for your effort in all this research and time you put in. Respect that you are the one running wild ATM lol.
is there any way to see stats aginst other decks. I know metastats is working on wild like they have standard at the moment
Vicious Syndicate works well
GREAT JOB ROFFLE. Good guide he is right this is what you see rank 5 to legend. the guy is right though you cant escape the standard meta (this is very similar a little quicker). I got to rank 2 this season and dropped down to 5 started playing with standard because there was less guides and thought it would be easier. I was wrong. Games take longer to find also at times. Lots of times you will play the same player back to back so it is good to have a couple of decks to switch things up against opponents real quick if you lost.
Roffle / Evident, do you find Dragon Priest more effective than traditional Inner Fire?
I don’t have much personal experience with either deck, but I would tend to lean towards traditional Inner Fire combo being more consistent. A few players have reported good matchups against some of the Big decks common at higher ranks.
Wild – tier 1:
– Aggro Paladin
– Cubelock
– Highlander Priest
Standard – tier 1:
– Aggro Paladin
– Cubelock
– Highlander Priest
– Tempo Rogue
You can not escape…
As far as I understand this list its just about the tiers.
So this list doesnt mean pirate warrior is better than aggro druid just because pirate warrior is on top of the tier 2 list.
In general, yes. But stats suggest that Pirate Warrior performs a little better right now, despite the decrease in popularity.
Where are you see the statistics is this your personal data?
What about Aggro Anyfin paladin? The deck is based on aggro paladin, meaning that its deck power is pretty good, and it has an extremely powerful finisher. It absolutely crushes priest & jade druid, good against cubelock, and pretty good against most other decks.
Post is now updated, sorry about the delay!
I guess roffle doesn’t write for hearthstonetopdecks anymore ๐
Plz update for k&c
UPDATE!! UPDATE!! UPDATE!!
Evident!!!! Updaaaate pleaseeee ๐
When will we see an updated tier list for Wild? Does anyone play wild other than me?
Can you update the new tier list wild plz?
why the wild decks are not up to date for the wild november season 44 tier 1 2 3 with sailor can you put them plz
Could someone update the wild tier list pls? Look at my begging eyes
when i click on control shaman, wild mill rogue comes.
Fixed, sorry about that.
The mill rogue link on this page goes to a giants rogue deck, anyway this could be fixed? i’m really curious about it! sorry to bother you
When will the wild tier list come out / be updated ?
Today! ๐
This list was updated 3 days ago? Still says May 2017.
May is when it was published originally.
Isn’t Reno Priest a powerhouse right now?
This guide hasn’t been updated yet since things are still settling in the Wild meta after the expansion. That said, Reno Priest has received a massive boost from Shadow Reaper Anduin and appears to be top tier.
nothing about season 41?
Wild (usually) shifts a little less during expansion releases. Most of these decks, save for one or two new card upgrades, hold up fairly well in the current season.
From personal experience, the biggest differences can be found in Reno Warlock (which leans more towards Demons with the DK) and Jade Druid (which is substantially stronger in the format than it previously was).
Odd. I don’t see pirate warrior on the tier list.
As far as I can tell this should still be classified as a tier 1 strategy?
Hey, that was a mistake to not have it on there. Sorry about that, thanks for mentioning it! It should be on the list now.
Are there any more events going on in wild right now?
Nothing officially announced yet.
In my opinion the WIld meta is just so dynamic and I’m confused why miracle Rogue isn’t on this list. Has great power in wild and I’m sad to see it’s not here. Lets also not forget about the Quest Priest.
Personally I’m just glad Blizzard is starting to care about wild.
I feel more and more reno decks will become the best decks in wild as they release more cards. Due to the large expanse of cards and value of individual cards.
No, miracle rogue is far from tier 1, From rank 5 to legend meta consists from few reno decks, this awful inner fire priest, aggro shaman, aggro pirate, freeze mage and quest warrior. Also as long as there is aggro in ladder there wont be overload of renodecks.
Egg druid is contender as well
Anyfin control is far from dead my friend. Tarim has turned this game upside down, paladin control is CRAZY thanks to him. Also, the deck deals insane dmg in one turn compared to the combo decks posted here.
Only Problem is how popular murloc paladin/shaman is in wild. Aggro Rogue runs Finja Packages, and all of that disrupts the deck’s combo. It is definitely still a powerful deck against all of the other classes.
Hey evident. You have two secret mages in your wild list and no reno mage. I’m assuming one of them should be Reno mage.
I see a Secret and a Reno mage? Maybe I’m not understanding what you are referring to.
Under “best decks” it says secret mage. Then under “great decks” it says secret mage.
Thanks, fixed it now!
I want to tell you that i love Otk control paladin And i m proud of you. This is very very strong deck for me, easy rank 5…