Update: The patch is live on both PC and mobile. Enjoy!
Patch 23.2.2 is launching later today and it’s huge – in total, 3 cards were nerfed and 17 cards were buffed (technically we have a total of 19 buffs, but some of them buff both Azsharan and Sunken side of the same card). We also got multiple balance changes to Battlegrounds game mode and some bug fixes.
Read full patch notes below:
Patch 23.2.2, launching May 19, includes bug fixes and balance changes to Battlegrounds and Standard!
Card Updates
The following cards have had their power adjusted down:
Drek’Thar
- Old: Battlecry: If this costs more than every minion in your deck, summon 2 of them. → New: Battlecry: If this costs more than every minion in your deck, summon one of those minions.
Multi-Strike
- Old: [Costs 1] → New: [Costs 2]
Dragonbane Shot
- Old: [Costs 2] → New: [Costs 3]
The above craftable cards will be eligible for full dust refunds for two weeks following Patch 23.2.2 (the only version of Drek’Thar that is craftable is the normal, non-golden version). Any players who own Diamond Drek’Thar at the time that the patch goes live will automatically receive 3,000 Gold when they log in as a refund.
The following cards have been buffed:
Xhilag’s Stalk (part of Xhilag the Abyss)
- Old: At the end of your turn, deal 1 damage to an enemy. → New: At the end of your turn, deal 2 damage to an enemy.
Harpoon Gun
- Old: After your hero attacks, Dredge. If it’s a Beast, reduce its Cost by (2). → New: After your hero attacks, Dredge. If it’s a Beast, reduce its Cost by (3).
Pet Collector
- Old: 3 Attack, 3 Health → New: 4 Attack, 4 Health
Azsharan Saber
- Old: 3 Attack, 3 Health → New: 4 Attack, 3 Health
Sunken Saber (generated by Azsharan Saber)
- Old: 3 Attack, 3 Health → New: 4 Attack, 3 Health
Blackwater Behemoth
- Old: [Costs 8] → New: [Costs 7]
Whirlpool
- Old: [Costs 9] → New: [Costs 8]
Shadowcloth Needle
- Old: [Costs 2] → New: [Costs 1]
Serpent Wig
- Old: Give a minion +1/+1. If you played a Naga while holding this, add a Serpent Wig into your hand. → New: Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig into your hand.
Tooth of Nefarian
- Old: [Costs 3] → New: [Costs 2]
SI:7 Smuggler
- Old: Battlecry: Summon a random 0-Cost minion. (Improved for each other SI:7 card you have played this game). → New: Battlecry: Summon a random 1-Cost minion. (Improved for each other SI:7 card you have played this game).
Wildpaw Gnoll
- Old: [Costs 6] 3 Attack, 5 Health → New: [Costs 5] 4 Attack, 5 Health
Tess Greymane
- Old: [Costs 8] → New: [Costs 7]
Hench-Clan Burglar
- Old: 4 Attack, 3 Health → New: 4 Attack, 4 Health
Sira’kess Cultist
- Old: 2 Attack, 3 Health → New: 3 Attack, 4 Health
Dragged Below
- Old: [Costs 4] → New: [Costs 3]
Azsharan Scavenger
- Old: [Costs 3] 3 Attack, 4 Health → New: [Costs 2] 2 Attack, 3 Health
Sunken Scavenger (generated by Azsharan Scavenger)
- Old: [Costs 3] 3 Attack, 4 Health → New: [Costs 2] 2 Attack, 3 Health
Bloodscent Vilefin
- Old: [Costs 4] 4 Attack, 4 Health → New: [Costs 3] 3 Attack, 4 Health
Battlegrounds Updates
Hero change:
Fungalmancer Flurgl (Gone Fishing hero power)
- Old: Passive: After you sell a minion, add a random Murloc to Bob’s Tavern. → New: Passive: After you sell 2 minions, add a random Murloc to Bob’s Tavern.
Hero Armor changes:
- Al’Akir, Galakrond, George the Fallen, and Malygos have been moved to Armor Tier 1.
- Death Speaker Blackthorn, Fungalmancer Flurgl, Ini Stormcoil, Lord Barov, Maiev Shadowsong, Queen Azshara, Rokara, and Tickatus have been moved to Armor Tier 2.
- Endwin VanCleef has been moved to Armor Tier 4.
- Deathwing, Elise Starseeker, and Kurtrus Ashfallen have been moved to Armor Tier 5.
- Aranna Starseeker and Skycap’n Kragg have been moved to Armor Tier 6.
- Onyxia and Queen Wagtoggle have been moved to Armor Tier 7.
Minion changes:
Snail Cavalry
- Old: 5 Attack, 2 Health → New: 4 Attack, 2 Health
Lava Lurker
- Old: 2 Attack, 5 Health → New: 2 Attack, 4 Health
Shoal Commander
- Old: 2 Attack, 2 Health → New: 1 Attack, 2 Health
Stormscale Siren
- Old: [Tavern Tier 3] 5 Attack, 4 Health. At the end of your turn, your Spellcraft minions cast their spells on themselves. → New: [Tavern Tier 5] 6 Attack, 5 Health. At the end of your turn, you cast your Spellcraft minions’ spells on them.
- Dev Comment: The effect text update is not a functional change, but just a rephrasing to make the card text better match how the effect currently functions.
Critter Wrangler
- Old: 5 Attack, 7 Health. After you cast a Spellcraft spell on a minion, give it +2/+2. → New: 5 Attack, 6 Health. After you cast a Spellcraft spell on a minion, give it +2/+1.
Tidemistress Athissa
- Old: 7 Attack, 8 Health. After you cast a spell, give four friendly Naga +1/+1. → New: 7 Attack, 3 Health. After you cast a spell, give three friendly Naga +1/+1.
Orgozoa, the Tender
- Old: 5 Attack, 9 Health → New: 3 Attack, 7 Health
Darkgaze Elder
- Old: After you spend 4 Gold, play a Blood Gem on four friendly Quilboar. → New: After you spend 5 Gold, play a Blood Gem on four friendly Quilboar.
Young Murk-Eye
- Old (normal): At the end of your turn, adjacent Murlocs trigger their Battlecries. → New: At the end of your turn, the Murloc to the left of this triggers its Battlecry.
- Old (golden): At the end of your turn, adjacent Murlocs trigger their Battlecries twice. → New: At the end of your turn, adjacent Murlocs trigger their Battlecries.
Duels Updates
- Removed the Dragon Affinity Passive Treasure.
- Dev Comment: Good night, sweet prince. Til we meet again.
- Tuned the synergy rules for Emerald Goggles and Fire spell school Passive Treasures.
Bug Fixes and Game Improvements
- Improved connectivity surrounding Discover effects.
- Fixed a bug where a temporary Divine Shield from Glowscale could remove a minion’s permanent Divine Shield.
- Fixed a bug where applying a Spellcraft to a magnetic minion in Bob’s tavern then makes that buff permanent.
- Fixed a bug causing Mercenaries Portraits (mostly Rexxar Portraits) to disappear. Players who earned an additional copy of a Portrait while it was temporarily missing will receive a random Portrait from that Merc, instead (or Coins for that Merc if all Portraits are already owned).
- Updated the text in the Upgrade to Golden feature U.I. to better match functionality.
- Fixed an error that caused people who selected the “random” card back to have that function unchecked when they first logged in after Patch 23.2.
Look at Blizzard go, nerfing Drek’thar into the ground after selling the diamond copy for over 20 bucks. Blizzard… don’t do this. Drek’thar should have gotten some kind of buff to stats or something else to make up for the nerf somewhat.
The nerf to dragonbane shot was abit harsh I think. Questhunter was already affected by drek thar nerf.
For me who plays odd Quest Hunter it was a very welcomed “buff” 😀
Agreed. This card wasn’t exactly broken either.
I lol’d at previously nerfed rogue cards being returned exactly to pre-nerfed state….
Yeah, those unnerfs were kind of funny, but it makes sense I think. SI:7 Smuggler was never a really problematic card, it was just “bug fixed” because the initial effect didn’t match how the card was supposed to work. And Wildpaw Gnoll was obnoxious, but that was last rotation, with things like Secret Passage in Standard. The card might be just fine right now (of course we’ll need some time to find it out, but Thief Rogue can be a quite interesting deck if balanced correctly).
And it isn’t the first time – the same was for Priest’s Renew if I’m not mistaken.
Which is fine – sometimes cards are problematic and have to be adjusted… and sometimes the reasons why they are problematic just “disappear” (or rotate out, I guess 🙂 ) so there’s no longer need for them to be nerfed…
This is fine approach in my books 🙂
The wildpaw gnoll return!!!
I’m absolutely glad to see those buffs to abyssal curses. About time Warlock is getting a shot in this expansion.
All the haters who cried “they will never nerf Drek’Thar because he was sold as a Diamond card” have egg in their face. Love it.