(Live Now) Hearthstone 29.2.2 Patch Notes – Massive Standard, Wild & Battlegrounds Balance Update

Update: The patch is now live on all platforms! Enjoy!

Blizzard just posted full patch notes for the 29.2.2 update. It’s a MASSIVE balance patch with changes for Standard, Wild, and Battlegrounds. It also contains some bug fixes, mostly for Battlegrounds.

When it comes to Constructed changes, the patch isn’t meant only as an answer to the current meta outliers, but also as a change in the general design direction. They think that the current power level of a 4-set meta (which should be at its lower) is too high. Because of that, they targeted some of the “meta-defining cards”, including OTK combos and powerful AoE effects that might make players feel like their decisions don’t matter. They also don’t think that it will be a “one-and-done” thing, but rather a goal they keep in mind when doing future updates. You can read more about their philosophy in the patch notes as well as in the patch teaser they made earlier this week.

The patch also contains a bunch of buffs to Splendiferous Whizbang deck lists (8 out of 11 decks were buffed). Hopefully, it makes the card good enough to enjoy on the ladder.

The patch launches later today (most likely at 10 AM PT / 19:00 CET, or an hour since this post).

Standard

Nerfs

Buffs

  • All Showdown in the Badlands Highlander Cards (including Reno, Lone Ranger) – They now check whether the deck had duplicates at the start of the game (instead of the current state). It means that they can’t be countered by Plagues etc. but also can’t be played in decks with duplicates. Honestly, I feel a bit mixed about classifying it strictly as a buff, because it’s both a buff and a nerf at the same time.
  • Manufacturing Error – Costs 5 mana (previously 6 mana).
  • Sunset Volley – Costs 9 mana (previously 10 mana). While the card itself got buffed, this is actually a nerf for the Chaotic Tendril builds.
  • Mes'Adune the Fractured – Costs 5 mana (previously 6 mana).
  • Woodland Wonders – Summons 2/5’s (previously 1/5’s).
  • Zok Fogsnout – Costs 6 mana (previously 7 mana).
  • Chia Drake – Is now a 3/5 (previously 2/4).
  • Hagatha the Fabled – Is now a 4 mana 4/3 (previously 5 mana 4/4).
  • Aftershocks – Costs 4 mana, gets discounted by 1 if you played a spell last turn (previously 5 mana, 2 mana discount).
  • Botface – Is now a 4/12 (previously 3/9).
  • Toyrannosaurus – Is now a 7/7 and deals 7 damage on Deathrattle (previously 7/6, dealt 5 damage).
  • Shoplifter Goldbeard – Costs 5 mana (previously 6 mana).
  • The Crystal Cove – Sets minion stats to 5/5 (previously 4/4).
  • Crane Game – Costs 8 mana (previously 9 mana).
  • Fly Off the Shelves – Costs 3 mana (previously 4 mana).
  • Papercraft Angel – Is now a 2 mana 2/3 (previously 3 mana 2/5).
  • Treasure Distributor – Also buffs himself (previously only buffed summoned Pirates).
  • Splendiferous Whizbang – 8 out of 11 decks got buffed. We’ll update our post with all Whizbang deck lists once we find out what those buffs are.

Wild

Nerfs

The patch also changes over 80 Battlegrounds cards… I won’t list them all here because it would take AGES.

Be sure to check out the full patch notes below:

Patch 29.2.2, launching later today, contains big updates to Hearthstone and Battlegrounds.

Hearthstone Updates

Dev Comment: This patch is a little different than our usual balance patches—it’s more about the general design direction of the game than it is about particular power outliers (though we hit a few of those, too). Right now, there are a lot of cards that can remove player agency and raise the power level of the game beyond where we want for a 4-set meta. We’re looking at a variety of these meta-defining cards in this patch, from OTK-style cards to powerful AoE effects that make it feel like your minions don’t matter.

There will always be cool, dreamy cards in Hearthstone—that’s part of what makes Hearthstone Hearthstone—but these types of cards can sometimes be disproportionately more fun to play with than play against. We don’t want these kinds of cards to make up the most powerful and prevalent archetypes in the game, especially if they create metagames where player agency feels low.

There are a few categories of changes in this patch. The first is cards that can end the game quickly when played, and which warp the entire game around whether you get to play them at the right time. No Duplicate cards are also a subsection of this. Being able to draw your deck to avoid the downside of these cards is an interesting deck construction challenge, but it has in large part devolved into turbo-draw decks that tend to be less interactive and not in the spirit of these cards.

The second category is powerful, uncapped board clears. We’ve made and will continue to make AoE effects, but these particular instances are too efficient at clearing the board, making minion-based strategies feel helpless.

The third category is cards that are just a little too strong in their decks and should be toned down a bit. Similarly, our Wild changes are to some clear power and play experience outliers in that Mode.

Finally, we’re making some buffs, too! A lot of the changes we’re making in this patch are to weaken new cards or strategies that came from Whizbang’s Workshop, but we don’t want to just go back to the meta we had before the expansion. So we’ve identified some underperforming Whizbang’s Workshop archetypes that we think better align with our overall goals for the format and infusing them with a bit more power to give them another chance.

This probably won’t be a one-and-done fix. We’re going to keep an eye on the game after these changes go live and continue to push towards a game that aligns with our design philosophy. To read more about this general philosophy, check out our Developer Insights post on the topic from earlier this week.

The following cards have been adjusted to be weaker:

Reno, Lone Ranger

  • Old: [8 Mana]
  • New: [9 Mana]
  • Dev Comment: All the Showdown in the Badlands “No Duplicate” cards are also getting a further adjustment to their conditional effect, discussed below.

zzNEUTRAL_WW_0700_enUS_RenoLoneRanger-103471_NORMAL.png

Zilliax Deluxe 3000 (Virus Module)

  • Old: 1/3. Stealth, Elusive, Poisonous, Reborn
  • New: 1/4. Elusive, Poisonous, Reborn

zzNEUTRAL_TOY_330t96_enUS_VirusModule-104948_NORMAL.png

Gaslight Gatekeeper

  • Old: [3 Mana]
  • New: [4 Mana]

zzNEUTRAL_WW_398_enUS_GaslightGatekeeper-102170_NORMAL.png

Snake Oil (Generated by Miracle Salesman and Snake Oil Seller)

  • Old: [0 Mana]
  • New: [1 Mana]

zzNEUTRAL_WW_331t_enUS_SnakeOil-100102_NORMAL.png

Wheel of DEATH!!!

  • No text change, but the wheel counts at the start of your turns instead of the end of your turns.

WARLOCK_TOY_529_enUS_WheelofDEATH-104938_NORMAL.png

Forge of Wills

  • Old: [3 Mana]
  • New: [4 Mana]

WARLOCK_TTN_465_enUS_ForgeofWills-97623_NORMAL.png

Imprisoned Horror

  • Old: 5/5
  • New: 4/4

WARLOCK_TTN_462_enUS_ImprisonedHorror-97614_NORMAL.png

Timewinder Zarimi

  • Old: Battlecry: Once per game, if you’ve summoned 5 other Dragons, take an extra turn.
  • New: Battlecry: Once per game, if you’ve summoned 8 other Dragons, take an extra turn.

PRIEST_TOY_385_enUS_TimewinderZarimi-103529_NORMAL.png

Threads of Despair

  • Old: [1 Mana]
  • New: [2 Mana]

DEATHKNIGHT_B_TOY_826_enUS_ThreadsofDespair-104635_NORMAL.png

Sickly Grimewalker

  • Old: [3 Mana] 2/4
  • New: [4 Mana] 3/5

DEATHKNIGHT_U_YOG_512_enUS_SicklyGrimewalker-101015_NORMAL.png

Sanitize

  • Old: [5 Mana] Deal damage equal to your Armor to all minions. Forge: Gain 3 Armor first.
  • New: [6 Mana] Deal damage equal to your Armor to all minions. Forge: Gain 4 Armor first.

WARRIOR_YOG_502_enUS_Sanitize-100875_NORMAL.png

Trial by Fire

  • Old: [6 Mana]
  • New: [7 Mana]

WARRIOR_TTN_470_enUS_TrialbyFire-97700_NORMAL.png

Boomboss Tho’grun

  • Old: Battlecry: Shuffle 3 T.N.T. into your deck. When drawn, blow up a card in the enemy hand, deck, and board.
  • New: Battlecry: Shuffle 3 T.N.T. into your opponent’s deck. When drawn, blow up a card in their hand, deck, and board.
  • Dev Comment: T.N.T. can’t blow up other T.N.T..

WARRIOR_WW_372_enUS_BoombossThogrun-101367_NORMAL.png

Flash of Lightning

  • Old: [2 Mana]
  • New: [3 Mana]

SHAMAN_TTN_830_enUS_FlashofLightning-97354_NORMAL.png

Crash of Thunder

  • Old: [5 Mana]
  • New: [6 Mana]

SHAMAN_TTN_831_enUS_CrashofThunder-97355_NORMAL.png

Jungle Gym

  • Old: 3 Durability
  • New: 2 Durability

HUNTER_TOY_359_enUS_JungleGym-103186_NORMAL.png

Time Warp (Open the Waygate’s Quest Reward)

  • Old: Take an extra turn.
  • New: Take an extra turn. (Once per game)

MAGE_UNG_028t_enUS_TimeWarp-41167_NORMAL.png

Floop’s Glorious Gloop

  • Old: Whenever a minion dies this turn, gain 1 Mana Crystal this turn only.
  • New: Whenever a minion dies this turn, refresh a Mana Crystral.

DRUID_BOT_444_enUS_FloopsGloriousGloop-48837_NORMAL.png

Snowfall Graveyard

  • Old: [3 Mana]
  • New: [5 Mana]

ROGUE_AV_400_enUS_SnowfallGraveyard-70396_NORMAL.png

The above craftable cards, plus Miracle Salesman and Open the Waygate, will be eligible for a full dust refund for two weeks following Patch 29.2.2.

HS_28p6_Announcement_InBlog_Divider_760x130_SW01A.png
The following cards are adjusted to be stronger:

All Showdown in the Badlands “No Duplicates” cards (Gunslinger Kurtrus, Rheastrasza, Theldurin the Lost, Spirit of the Badlands, Elise Badlands Savior, Doctor Holli’dae, Deepminer Brann, Maruut Stonebinder, and Reno Lone Ranger)

  • Old: Battlecry effect if your deck has no duplicates when played.
  • New: Battlecry effect if your deck had no duplicates at the start of the game.

Manufacturing Error

  • Old: [6 Mana]
  • New: [5 Mana]

MAGE_TOY_371_enUS_ManufacturingError-103269_NORMAL.png

Sunset Volley

  • Old: [10 Mana]
  • New: [9 Mana]

MAGE_WW_427_enUS_SunsetVolley-101876_NORMAL.png

Mes’Adune the Fractured

  • Old: [6 Mana]
  • New: [5 Mana]

MAGE_WW_429_enUS_MesAdunetheFractured-101879_NORMAL.png

Woodland Wonders

  • Old: Summon two 1/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.
  • New: Summon two 2/5 Beetles with Taunt. Costs (3) less if you have Spell Damage.

DRUID_TOY_804_enUS_WoodlandWonders-104615_NORMAL.png

Zok Frogsnout

  • Old: [7 Mana]
  • New: [6 Mana]

DRUID_ETC_386_enUS_ZokFogsnout-94250_NORMAL.png

Chia Drake

  • Old: 2/4
  • New: 3/5

DRUID_TOY_801_enUS_ChiaDrake-104583_NORMAL.png

Hagatha the Fabled

  • Old: [5 Mana] 4/4
  • New: [4 Mana] 4/3

SHAMAN_TOY_504_enUS_HagathatheFabled-103124_NORMAL.png

Aftershocks

  • Old: [5 Mana] Deal 1 damage to all minions, three times. Costs (2) less if you cast a spell last turn.
  • New: [4 Mana] Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn.

zzSHAMAN_WARRIOR_DEEP_010_enUS_Aftershocks-102175_NORMAL.png

Botface

  • Old: 3/9
  • New: 4/12

WARRIOR_TOY_906_enUS_Botface-102405_NORMAL.png

Toyrannosaurus

  • Old: 7/6, Rush. Deathrattle: Deal 5 damage to a random enemy.
  • New: 7/7, Rush. Deathrattle: Deal 7 damage to a random enemy.

HUNTER_TOY_356_enUS_Toyrannosaurus-103162_NORMAL.png

Shoplifter Goldbeard

  • Old: [6 Mana]
  • New: [5 Mana]

ROGUE_TOY_511_enUS_ShoplifterGoldbeard-103343_NORMAL.png

The Crystal Cove

  • Old: The next minion you summon this turn has its stats set to 4/4.
  • New: The next minion you summon this turn has its stats set to 5/5.

ROGUE_TOY_512_enUS_TheCrystalCove-103346_NORMAL.png

Crane Game

  • Old: [9 Mana]
  • New: [8 Mana]

WARLOCK_TOY_884_enUS_CraneGame-105098_NORMAL.png

Fly Off the Shelves

  • Old: [4 Mana]
  • New: [3 Mana]

PRIEST_TOY_714_enUS_FlyOfftheShelves-109662_NORMAL.png

Papercraft Angel

  • Old: [3 Mana] 2/5
  • New: [2 Mana] 2/3

PRIEST_TOY_381_enUS_PapercraftAngel-103492_NORMAL.png

Treasure Distributor

  • Old: After you summon a Pirate, give it +1 Attack.
  • New: After you summon a Pirate, give it and this minion +1 Attack.

zzNEUTRAL_TOY_518_enUS_TreasureDistributor-103548_NORMAL.png

Splendiferous Whizbang

  • All Whizbang’s Experimental Decks except for Demon Hunter, Warlock, and Mage have been adjusted to be more Splendiferous.

NEUTRAL_TOY_700_enUS_SplendiferousWhizbang-104819_NORMAL.png

HS_Blog_BG_Divider_Crown_760x100_SW02.png

Battlegrounds Updates

Dev Comment: Well met! We’re so pleased that players have been enjoying the new Battlegrounds update as well as the new Duos mode! Overall, we are pretty happy with how both game modes are shaping up, but we wanted to help out some underperforming strategies. We went for a very wide approach this patch with a lot of smaller changes to smooth out the meta. We’ve also hit a few notable outliers, such as Greymane’s Champion, Rylak Metalhead, Gem Smuggler, Iridescent Skyblazer, and Orc-estra Conductor, to give other cards more room to shine. We’ll continue to monitor the game after these changes and make more adjustments as necessary. We hope you all have fun in the Tavern!

Hero Changes

Guff Runetotem

  • Old: [2 Gold] Give a friendly minion of each Tier +2/+2.
  • New: [1 Gold] Give a friendly minion of each Tier +2/+1.
  • Dev Comment: Guff will also be going from 20 Armor to 10 Armor with this change.

DRUID_BG20_HERO_242p_enUS_NaturalBalance-68130_NORMAL.png

Card Pool Changes

The following card have been removed from their respective card pools:

  • The Uninvited Guest
    • Dev Comment: What part of “uninvited” did it not understand?
  • Thorncaller
  • Sacred Gift

The following cards have been added to their respective card pools:

  • Humming Bird
  • Prophet of the Boar
  • Scarlet Skull
  • Sister Deathwhisper
  • Cloning Conch
Card Changes

Rylak Metalhead

  • Old: 3/4. Taunt. Deathrattle: Trigger the Battlecries of adjacent minions.
  • New: 5/3. Taunt. Deathrattle: Trigger the Battlecry of the minion to the left of this.

zzNEUTRAL_BG26_801_enUS_RylakMetalhead-98829_NORMAL.pngzzNEUTRAL_BG26_801_G_enUS_RylakMetalhead-98830_GOLDEN.png

Goldshell Warden

  • Old: 3/4. Battlecry: Give your other Beasts +1/+4.
  • New: 2/4. Battlecry: Give your other Beasts +2/+4.

zzNEUTRAL_BG29_803_enUS_GoldshellWarden-107897_NORMAL.pngzzNEUTRAL_BG29_803_G_enUS_GoldshellWarden-107904_GOLDEN.png

Iridescent Skyblazer

  • Old: [Tier 4] 2/5
  • New: [Tier 5] 3/8

zzNEUTRAL_BG29_806_enUS_IridescentSkyblazer-107937_NORMAL.pngzzNEUTRAL_BG29_806_G_enUS_IridescentSkyblazer-107938_GOLDEN.png

Trigore the Lasher

  • Old: [Tier 5] 6/2. Whenever another friendly Beast takes damage, gain +2 Health permanently.
  • New: [Tier 4] 8/3. Whenever another friendly Beast takes damage, gain +1 Health permanently.

zzNEUTRAL_BG29_807_enUS_TrigoretheLasher-107930_NORMAL.pngzzNEUTRAL_BG29_807_G_enUS_TrigoretheLasher-107934_GOLDEN.png

Mechanized Gift Horse

  • Old: [Tier 5]
  • New: [Tier 4]

NEUTRAL_BG27_008_enUS_MechanizedGiftHorse-103682_NORMAL.pngNEUTRAL_BG27_008_G_enUS_MechanizedGiftHorse-103683_GOLDEN.png

Spiked Savior

  • Old: 12/4. Taunt. Deathrattle: Deal 1 damage to your minions and give them +1 Health.
  • New: 8/2. Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them.

zzNEUTRAL_BG29_808_enUS_SpikedSavior-108439_NORMAL.pngzzNEUTRAL_BG29_808_G_enUS_SpikedSavior-108455_GOLDEN.png

Octosari, Wrap God

  • Old: 5/6. Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
  • New: 8/8. Deathrattle: Summon a 8/8 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)

NEUTRAL_BG26_804_enUS_OctosariWrapGod-98869_NORMAL.pngNEUTRAL_BG26_804_G_enUS_OctosariWrapGod-98816_GOLDEN.png

Goldrinn, the Great Wolf

  • Old: 3/3. Deathrattle: For the rest of this combat, your Beasts have +3/+3.
  • New: 4/4. Deathrattle: For the rest of this combat, your Beasts have +4/+4.

zzNEUTRAL_BGS_018_enUS_GoldrinntheGreatWolf-59955_NORMAL.pngzzNEUTRAL_TB_BaconUps_085_enUS_GoldrinntheGreatWolf-59956_GOLDEN.png

Fiery Felblood

  • Old: 4/3. Deathrattle: Minions in the Tavern have +3 Attack this game.
  • New: 3/2. Deathrattle: Minions in the Tavern have +2 Attack this game.

zzNEUTRAL_BG29_877_enUS_FieryFelblood-109744_NORMAL.pngzzNEUTRAL_BG29_877_G_enUS_FieryFelblood-109745_GOLDEN.png

Backstage Security

  • Old: 4/4
  • New: 4/5

zzNEUTRAL_BG26_528_enUS_BackstageSecurity-101103_NORMAL.pngzzNEUTRAL_BG26_528_G_enUS_BackstageSecurity-101104_GOLDEN.png

Wrath Weaver

  • Old: 1/4
  • New: 1/3

zzNEUTRAL_BGS_004_enUS_WrathWeaver-59670_NORMAL.pngzzNEUTRAL_TB_BaconUps_079_enUS_WrathWeaver-59679_GOLDEN.png

Crafty Aranasi

  • Old: 1/8
  • New: 3/10

zzNEUTRAL_BG29_821_enUS_CraftyAranasi-108351_NORMAL.pngzzNEUTRAL_BG29_821_G_enUS_CraftyAranasi-108352_GOLDEN.png

False Implicator

  • Old: 1/2
  • New: 1/1

zzNEUTRAL_BG29_140_enUS_FalseImplicator-108115_NORMAL.pngzzNEUTRAL_BG29_140_G_enUS_FalseImplicator-108143_GOLDEN.png

Misfit Dragonling

  • Old: 1/2
  • New: 2/1

NEUTRAL_BG29_814_enUS_MisfitDragonling-108873_NORMAL.pngNEUTRAL_BG29_814_G_enUS_MisfitDragonling-108875_GOLDEN.png

Blazing Skyfin

  • Old: 1/3
  • New: 2/4

NEUTRAL_BG25_040_enUS_BlazingSkyfin-97551_NORMAL.pngNEUTRAL_BG25_040_G_enUS_BlazingSkyfin-97552_GOLDEN.png

Electric Synthesizer

  • Old: [Tier 4] 4/3
  • New: [Tier 3] 3/3

NEUTRAL_BG26_963_enUS_ElectricSynthesizer-100026_NORMAL.pngNEUTRAL_BG26_963_G_enUS_ElectricSynthesizer-100029_GOLDEN.png

Draconic Deathscale

  • Old: [Tier 4] 6/3
  • New: [Tier 5] 8/3

NEUTRAL_BG29_870_enUS_DraconicDeathscale-108413_NORMAL.pngNEUTRAL_BG29_870_G_enUS_DraconicDeathscale-108522_GOLDEN.png

Kalecgos, Arcane Aspect

  • Old: 2/10
  • New: 4/12

NEUTRAL_BGS_041_enUS_KalecgosArcaneAspect-60630_NORMAL.pngNEUTRAL_TB_BaconUps_109_enUS_KalecgosArcaneAspect-60667_GOLDEN.png

Molten Rock

  • Old: 3/1
  • New: 3/2

NEUTRAL_BGS_127_enUS_MoltenRock-64296_NORMAL.pngNEUTRAL_TB_Baconups_202_enUS_MoltenRock-64300_GOLDEN.png

Party Elemental

  • Old: 3/2
  • New: 4/2

NEUTRAL_BGS_120_enUS_PartyElemental-64056_NORMAL.pngNEUTRAL_TB_BaconUps_160_enUS_PartyElemental-64058_GOLDEN.png

Crackling Cyclone

  • Old: 3/1
  • New: 4/1

NEUTRAL_BGS_119_enUS_CracklingCyclone-64054_NORMAL.pngNEUTRAL_TB_BaconUps_159_enUS_CracklingCyclone-64055_GOLDEN.png

Wildfire Elemental

  • Old: [Tier 4] 8/4
  • New: [Tier 3] 6/3

NEUTRAL_BGS_126_enUS_WildfireElemental-64189_NORMAL.pngNEUTRAL_TB_BaconUps_166_enUS_WildfireElemental-64190_GOLDEN.png

Recycling Wraith

  • Old: [Tier 3] 4/2
  • New: [Tier 4] 5/4

NEUTRAL_BG21_040_enUS_RecyclingWraith-76902_NORMAL.pngNEUTRAL_BG21_040_G_enUS_RecyclingWraith-76903_GOLDEN.png

Land Lubber

  • Old: 4/5
  • New: 5/7

NEUTRAL_BG28_556_enUS_LandLubber-104532_NORMAL.pngNEUTRAL_BG28_556_G_enUS_LandLubber-104533_GOLDEN.png

Zilliax (All Modules)

  • Old: 4/3
  • New: 3/4

zzNEUTRAL_BG29_100_G_enUS_ZilliaxAssembled-107912_GOLDEN.png

Scrap Scraper

  • Old: 6/5. Deathrattle: Get a random Magnetic Mech.
  • New: 5/5. Battlecry and Deathrattle: Get a random Magnetic Mech.

zzNEUTRAL_BG26_148_enUS_ScrapScraper-98592_NORMAL.pngzzNEUTRAL_BG26_148_G_enUS_ScrapScraper-98593_GOLDEN.png

Utility Drone

  • Old: 3/4. At the end of your turn, give your minions +1/+1 for each Magnetization they have.
  • New: 4/4. At the end of your turn, give your minions +2/+1 for each Magnetization they have.

NEUTRAL_BG26_152_enUS_UtilityDrone-98588_NORMAL.pngNEUTRAL_BG26_152_G_enUS_UtilityDrone-98591_GOLDEN.png

Augmented Laborer

  • Old: 1/6
  • New: 3/8

zzNEUTRAL_BG28_740_enUS_AugmentedLaborer-110319_NORMAL.pngzzNEUTRAL_BG28_740_G_enUS_AugmentedLaborer-110320_GOLDEN.png

Charging Czarina

  • Old: 4/2. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack.
  • New: 5/3. Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +2 Attack.

NEUTRAL_BG28_741_enUS_ChargingCzarina-110321_NORMAL.pngNEUTRAL_BG28_741_G_enUS_ChargingCzarina-110322_GOLDEN.png

Very Hungry Winterfinner

  • Old: Taunt. Whenever this takes damage, give a minion in your hand +1/+1.
  • New: Taunt. Whenever this takes damage, give a minion in your hand +2/+1.

zzNEUTRAL_BG29_300_enUS_VeryHungryWinterfinner-109879_NORMAL.pngzzNEUTRAL_BG29_300_G_enUS_VeryHungryWinterfinner-109881_GOLDEN.png

Murgl Mk II

  • Old: 2/4. Avenge (3): Give minions in your hand and board +1/+1 permanently.
  • New: 2/4. Avenge (4): Give minions in your hand and board +1/+1 permanently.

zzNEUTRAL_BG29_991_enUS_MurglMkII-110044_NORMAL.pngzzNEUTRAL_BG29_991_G_enUS_MurglMkII-110045_GOLDEN.png

Bream Counter

  • Old: 6/6. While this is in your hand, after you play a Murloc, gain +2/+2.
  • New: 5/5. While this is in your hand, after you play a Murloc, gain +3/+2.

NEUTRAL_BG26_137_enUS_BreamCounter-98509_NORMAL.pngNEUTRAL_BG26_137_G_enUS_BreamCounter-98513_GOLDEN.png

Magmaloc

  • Old: [Tier 5]
  • New: [Tier 4]

NEUTRAL_BG25_046_enUS_Magmaloc-96703_NORMAL.pngNEUTRAL_BG25_046_G_enUS_Magmaloc-96770_GOLDEN.png

Primalfin Lookout

  • Old: [Tier 4]
  • New: [Tier 5]

NEUTRAL_BGS_020_enUS_PrimalfinLookout-60028_NORMAL.pngNEUTRAL_TB_BaconUps_089_enUS_PrimalfinLookout-60027_GOLDEN.png

The Glad-iator

  • Old: 1/1
  • New: 3/3

NEUTRAL_BG27_025_enUS_TheGlad-iator-103716_NORMAL.pngNEUTRAL_BG27_025_G_enUS_TheGlad-iator-103717_GOLDEN.png

Deep Blue Crooner

  • Old: [Tier 4] 2/2
  • New: [Tier 3] 4/4

NEUTRAL_BG26_502_enUS_DeepBlueCrooner-98886_NORMAL.pngNEUTRAL_BG26_502_G_enUS_DeepBlueCrooner-98887_GOLDEN.png

Zesty Shaker

  • Old: [Tier 3] 3/4
  • New: [Tier 4] 6/6

NEUTRAL_BG26_505_enUS_ZestyShaker-99054_NORMAL.pngNEUTRAL_BG26_505_G_enUS_ZestyShaker-99066_GOLDEN.png

Defiant Shipwright

  • Old: 2/4
  • New: 2/5

NEUTRAL_BG21_018_enUS_DefiantShipwright-72061_NORMAL.pngNEUTRAL_BG21_018_G_enUS_DefiantShipwright-74899_GOLDEN.png

Timecap’n Hooktail

  • Old: 1/5. Whenever you cast a Tavern spell, give your other minions +1 Attack.
  • New: 2/5. Whenever you cast a Tavern spell, give your minions +1 Attack.

NEUTRAL_BG27_005_enUS_TimecapnHooktail-103676_NORMAL.pngNEUTRAL_BG27_005_G_enUS_TimecapnHooktail-103677_GOLDEN.png

Record Smuggler

  • Old: 5/4. At the start of your turn, gain 1 Gold. Repeat for each other Pirate.
  • New: 6/6. At the start of your turn, gain 2 Gold. If you control at least three Pirates, gain 2 more.

NEUTRAL_BG26_812_enGB_RecordSmuggler-98910_NORMAL.pngNEUTRAL_BG26_812_G_enGB_RecordSmuggler-98911_GOLDEN.png

Gem Smuggler

  • Old: [Tier 5] 4/3. Battlecry: Play 2 Blood Gems on all your other minions.
  • New: [Tier 4] 3/4. Battlecry: Play a Blood Gem on all your other minions.

NEUTRAL_BG25_155_enUS_GemSmuggler-101594_NORMAL.pngNEUTRAL_BG25_155_G_enUS_GemSmuggler-101595_GOLDEN.png

Harmless Bonehead

  • Old: 0/2
  • New: 1/1

NEUTRAL_BG28_300_enGB_HarmlessBonehead-104551_NORMAL.pngNEUTRAL_BG28_300_G_enGB_HarmlessBonehead-104554_GOLDEN.png

Hateful Hag

  • Old: 4/2
  • New: 6/2

NEUTRAL_BG29_120_enUS_HatefulHag-107947_NORMAL.pngNEUTRAL_BG29_120_G_enUS_HatefulHag-107950_GOLDEN.png

Hungering Abomination

  • Old: 3/4
  • New: 6/7

NEUTRAL_BG25_014_enUS_HungeringAbomination-95273_NORMAL.pngNEUTRAL_BG25_014_G_enUS_HungeringAbomination-95275_GOLDEN.png

Moroes, Steward of Death

  • Old: 5/2. Reborn. Deathrattle: Give your Undead +2/+5.
  • New: 4/2 Reborn. Deathrattle: Give your Undead +2/+4.

NEUTRAL_BG28_304_enUS_MoroesStewardofDeath-104612_NORMAL.pngNEUTRAL_BG28_304_G_enUS_MoroesStewardofDeath-104613_GOLDEN.png

Fire Dancer

  • Old: 4/2
  • New: 5/2

zzNEUTRAL_BG29_843_enUS_FireDancer-108491_NORMAL.pngzzNEUTRAL_BG29_843_G_enUS_FireDancer-108493_GOLDEN.png

Winged Chimera

  • Old: 3/6. Whenever this takes damage, give a friendly minion of each type +2/+1.
  • New: 1/5. Whenever this takes damage, give a friendly minion of each type +1/+1 permanently. (3 times per combat.)

zzNEUTRAL_BG29_844_enUS_WingedChimera-108739_NORMAL.pngzzNEUTRAL_BG29_844_G_enUS_WingedChimera-108743_GOLDEN.png

Ensorcelled Fungus

  • Old: Has +1/+2 for each Tavern spell you’ve cast this game (wherever this is).
  • New: Has +2/+2 for each Tavern spell you’ve cast this game (wherever this is).

zzNEUTRAL_BG28_555_enUS_EnsorcelledFungus-104504_NORMAL.pngzzNEUTRAL_BG28_555_G_enUS_EnsorcelledFungus-104508_GOLDEN.png

Unforgiving Treant

  • Old: 2/12. Taunt. Whenever this takes damage, give your minions +1 Attack permanently.
  • New: 3/12. Taunt. Whenever this takes damage, give your minions +2 Attack permanently.

zzNEUTRAL_BG29_846_enUS_UnforgivingTreant-109884_NORMAL.pngzzNEUTRAL_BG29_846_G_enUS_UnforgivingTreant-109885_GOLDEN.png

Nalaa the Redeemer

  • Old: 5/7. Whenever you cast a Tavern spell, give a friendly minion of each type +2/+1.
  • New: 5/6. Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.

zzNEUTRAL_BG28_551_enUS_NalaatheRedeemer-104468_NORMAL.pngzzNEUTRAL_BG28_551_G_enUS_NalaatheRedeemer-104471_GOLDEN.png

Greymane’s Champion

  • Old: 6/5. After you play an even-Tiered card, give your other even-Tier minions +2/+2.
  • New: 6/6. After you play an even-Tiered card, give your other even-Tier minions +1/+1.

zzNEUTRAL_BG29_841_enUS_GreymanesChampion-108397_NORMAL.pngzzNEUTRAL_BG29_841_G_enUS_GreymanesChampion-108400_GOLDEN.png

Mooneater’s Champion

  • Old: 7/8. After you play an odd-Tier card, give your other odd-Tier minions +1/+1.
  • New: 5/5. After you play an odd-Tier card, give your odd-Tier minions +1/+1.

zzNEUTRAL_BG29_840_enUS_MooneatersChampion-108393_NORMAL.pngzzNEUTRAL_BG29_840_G_enUS_MooneatersChampion-108394_GOLDEN.png

Corrupted Cupcakes

  • Old: [3 Gold]
  • New: [4 Gold]

zzNEUTRAL_BG28_607_enUS_CorruptedCupcakes-110407_NORMAL.png

Them Apples

  • Old: Give minions in the Tavern +1/+3.
  • New: Give minions in the Tavern +1/+2.

zzNEUTRAL_BG28_966_enUS_ThemApples-105903_NORMAL.png

Boon of Beetles

  • Old: [Tier 3] When you have space during combat, summon a 3/3 Beetle. (3 left!)
  • New: [Tier 4] When you have space during combat, summon a 3/3 Beetle with Taunt. (4 left!)

NEUTRAL_BG28_603_enUS_BoonofBeetles-110401_NORMAL.png

Suspicious Stimulant

  • Old: [Tier 3, 3 Gold]
  • New: [Tier 4, 4 Gold]

NEUTRAL_BG28_605_enUS_SuspiciousStimulant-110411_NORMAL.png

Scavenge for Parts

  • Old: [4 Gold]
  • New: [2 Gold]

zzNEUTRAL_BG28_600_enUS_ScavengeforParts-110383_NORMAL.png

Cloning Conch

  • Old: Get a copy of a non-Golden Murloc in your hand.
  • New: Get a random Murloc and a copy of it.

NEUTRAL_BG28_601_enUS_CloningConch-110400_NORMAL.png

Card Changes (Duos Only)

Passenger

  • Old: 2/3. The first time your team Passes each turn, gain +2/+2.
  • New: 2/2. The first time your team Passes each turn, gain +1/+2.

NEUTRAL_BGDUO_114_enUS_Passenger-105251_NORMAL.pngNEUTRAL_BGDUO_114_G_enUS_Passenger-105254_GOLDEN.png

Generous Geomancer

  • Old: 2/1
  • New: 1/1

zzNEUTRAL_BGDUO_111_enUS_GenerousGeomancer-104957_NORMAL.pngzzNEUTRAL_BGDUO_111_G_enUS_GenerousGeomancer-104958_GOLDEN.png

Orc-estra Conductor

  • Old: 2/2. Battlecry: Give a minion +2/+2. Improve your team’s future Orc-estra Conductors.
  • New: 4/2. Battlecry: Give a minion +2/+1. (Upgraded for each Orc-estra Conductor your team has played this game)

NEUTRAL_BGDUO_119_enUS_Orc-estraConductor-105799_NORMAL.pngNEUTRAL_BGDUO_119_G_enUS_Orc-estraConductor-105808_GOLDEN.png

Magnanimoose

  • No text change. Now only summons up to one copy of each of your teammate’s minions.

NEUTRAL_BGDUO_105_enUS_Magnanimoose-104540_NORMAL.pngNEUTRAL_BGDUO_105_G_enUS_Magnanimoose-104541_GOLDEN.png

Puddle Prancer

  • Old: 3/3. After this is Passed, gain +3/+3.
  • New: 4/4. After this is Passed, gain +4/+4.

zzNEUTRAL_BGDUO_117_enUS_PuddlePrancer-105646_NORMAL.pngzzNEUTRAL_BGDUO_117_G_enUS_PuddlePrancer-105649_GOLDEN.png

Man’ari Messenger

  • Old: 7/4. Battlecry: Minions in your team’s Taverns have +2/+1 this game.
  • New: 8/5. Battlecry: Minions in your team’s Taverns have +1/+1 this game.

NEUTRAL_BGDUO_121_enUS_ManariMessenger-106320_NORMAL.pngNEUTRAL_BGDUO_121_G_enUS_ManariMessenger-106544_GOLDEN.png

Catch

  • Old: Give your minions +3 Attack. (Upgrades by +3 Attack after this is Passed!)
  • New: Give your minions +2 Attack. (Upgrades by +2 Attack after this is Passed!)

zzNEUTRAL_BGDUO_123_enUS_Catch-107918_NORMAL.png

HS_28p6_Announcement_InBlog_Divider_760x130_SW01C.png

Bug Fixes and Game Improvements

  • [Battlegrounds] Recruitment Program will now be unable to triple in your hand before the recruit is passed to your teammate.
  • [Battlegrounds] Fixed a bug where, if Millhouse Manastorm beat both your opponents, his Tavern Refresh cost of 2 Gold would also affect your teammate.
  • [Battlegrounds] Fixed a bug where Plunder Pal didn’t grant your teammate Gold.
  • [Battlegrounds] Fixed a bug where using Suspicious Stimulant on a minion caused errors with Jandice Barov’s Hero Power.
  • [Battlegrounds] Fixed a bug where Felboar would consume a minion in the Tavern before the Tavern Spell takes effect.
  • [Battlegrounds] Fixed a bug where Magnetized enchantments on a Magnetic minion wouldn’t carry over if the minion was tripled.
  • [Battlegrounds] Sped up Mirror Monster’s visual effect.
  • [Achievements] Fixed a bug where Top Teamwork progressed based on solo games as well.
  • [Achievements] Fixed a bug where Floop de Loop progressed even when you weren’t the one playing with Floop.

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Source

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

11 Comments

  1. Alglyphic
    April 25, 2024 at 6:28 PM

    So the nerfs have felt necessary, not helped by the fact that laddering this week felt intensely painful. The sheer range of removals and wipes that Death Knight has at any point means that my Monday weeklies-clearing experience has been almost nothing but slow, grindy, DK mirror matches over and over. The hit to Grimewalker and making Plagues less viable makes sense. The hit to Warrior feels hurtful but probably justified, as much as praying for Brann to drop doesn’t feel as consistent without Dredge in the format. Dirty Rat is still run very frequently so the moment Brann or Boomboss gets yanked out, there goes your game plan.

    But ouch, that indirect Sif nerf. I don’t see Rainbow Mage recovering from this.

  2. BenTobith
    April 25, 2024 at 11:17 AM

    Yikes. I can tell the meta will be dominated by Highlander Warrior and whatever someone comes up with that can hard-counter it.

  3. X15d
    April 25, 2024 at 10:57 AM

    Omfg they actually went ahead and killed quest mage for good. I can’t believe it. And for what reason? It hasn’t been meta ever since the grey sage parrot nerf? Recently it seems like blizzard just keeps outdoing themselves with every patch but for the worse.

    • Killyridols
      April 25, 2024 at 3:12 PM

      Mage got a lot of tools to recast spells in Whizbang, it’s a feeling nerf for sure though. It just feels bad when your opponent finishes the quest and then you never get another turn.

    • Asperkraken
      April 25, 2024 at 6:20 PM

      The deck’s been competitive in Wild for a bit now. Rewind and Rommath made for infinite Time Warp and Ice Block loops. Good riddance.

      • X15d
        April 26, 2024 at 2:14 AM

        I am aware of the rommath, it has been used in the deck ever since grey sage parrot got nerfed but as far as i know quest mage has never been like a tier 1 deck since then. I have played the deck on and off myself couple of times since then and at no point it felt nowhere near the power level of, say, any rogue deck right now or any powerful aggro deck like shadow priest, even shaman etc. I do agree that rewind being able to discover the quest reward itself was quite BS but that could just have been addressed with a nerf to rewind.

  4. Tailsfromvienna
    April 25, 2024 at 10:14 AM

    buffed Treasure Distributor looks quite imba at first glance

  5. Vincent
    April 25, 2024 at 9:56 AM

    Let’s see what this does for the meta. The best deck atm Spell Token Hunter only got a small nerf so I suspect it will remain on top. Brann also got better.

  6. MrSimoes
    April 25, 2024 at 9:35 AM

    None of the buffs will impact play at all. The extreme boredom will continue.