The Rastakhan’s Rumble expansion is just about to release, so we gathered up all of the information you are going to need to know prior to launch. We’ve got release times, what you are getting free with the expansion, tips if this your first expansion launch, pre-purchase information, as well as a look at all the new stuff that is coming once the expansion launches!
What time of day is Rastakhan’s Rumble set to release/launch?
The times below are now official from Blizzard! These should be looked at like estimated times, it could be launched slightly earlier or later.
- NA: December 4th, 10AM PST
- EU: December 4th, 10AM PST / December 4th, 7PM CET
- Asia: December 4th, 10AM PST / December 5th, 3AM KST / December 5th, 2AM CST
- CN: December 4th, 3PM PST / December 5th, 7AM CST
When is the Rumble Run set to release/launch?
Rumble Run is Rastakhan’s Rumble single-player mode! If you have played either Dungeon Run or Monster Hunt in the past, you will be very familiar with this type of play. The release of these single-player only modes are generally staggered with the release date and this one is no different. Rumble Run is set to release on December 13th, 2018, which is actually a bit sooner than the usual two weeks we normally have to wait! To learn more about this exciting mode, check out our Rumble Run Guide!
What am I Getting for Free?!
For a limited time after the expansion is released you will be able to login and claim six Rastakhan’s Rumble packs for free! Players will also receive a Legendary Loa (learn more about these in the “new stuff” section) minion and two copies of the Spirit card of the same class.
DON’T FORGET TO PICK A TEAM! Rastakhan’s Rumble is the celebration of rooting for your chosen class/team, and if you head to this link and choose one to root for you will earn a free Rastakhan’s Rumble pack! This ends on December 4th, 2018 at 12am PDT so be sure to do it right away!
Remember that you will also get one guaranteed legendary in the first 10 packs you open for the expansion!
Rastakhan’s Rumble Expansion Launch Tips
I refer to most of these tips for every expansion and they continue to be useful to this day!
Tip: Don’t Purchase the Wrong Packs
In the past it’s been easy to absentmindedly purchase the wrong packs, so make sure you are paying attention when you hit the purchase button!
Tip: Save Money by Watching Twitch Streamers Open Packs
Streamers buy a TON of packs, and if you’re on a budget and want to get your fix then I’d advise watching them open packs. It’s not exactly the same, but it can help ease your lust for packs.
Tip: Don’t Craft or Disenchant Legendaries Right Away
It’s tough to not craft a bunch of cool looking Legendaries the day they come out, but if you’re on a budget you should just hang back and wait for the meta to settle a bit. The famous example of tons of people crafting Troggzor the Earthinator comes to mind, where it seemed like a great card but ended up never really seeing any play. This also goes for disenchanting cards! Finja, the Flying Star was not a popular Legendary when Mean Streets of Gadgetzan released, but ended up seeing quite a bit of play.
Tip: Don’t Commit to a Deck Immediately
On the first day of most expansions there’s always a deck that stands out from the pack. This does NOT mean it’s going to stick around. I’ve seen versions of Handlock, Tempo Rogue, and even the early Shudderwock Shaman look very strong on the first day, but fall apart in the following days. Don’t invest too much into a deck on day one, because it might not even be good on day two!
Pre-Purchase the Rastakhan’s Rumble Expansion
If you plan on purchasing packs with real money at any point then pre-purchasing is generally always going to be your best bang for your buck! There are two bundles this time around, one budget and one that is pretty standard for pre-purchases.
- The Challenger’s Bundle is one of the cheaper bundles we’ve ever seen, you get 17 packs and the Ready to Rumble! card back for $19.99!
- The Standard Bundle includes 50 Rastakhan’s Rumble packs, a new Shaman Hero: King Rastakhan, and the card back for $49.99!
You can purchase these either on the Battle.net store or the in-game shop. Keep in mind that these are only available prior to the expansions release, so you’ll want to grab one of these ASAP if you want it! You can also only purchase one per account, but you can purchase both bundles.
New Stuff Coming to Rastakhan’s Rumble
There’s some new stuff to get excited about in the new expansion! We’ve got the Overkill keyword that will trigger an effect if you do extra damage to a minion on your turn. You can learn more details on the mechanic with our Overkill Guide! There are 9 powerful Legendary Loa, one for each class, as well as the spirit cards that synergize with them!
Check out our Rastakhan’s Rumble card list to get up to speed on the new expansion!
Legendary Loa
These are like the mascots for each of the Rumble teams but far more powerful and less cuddly.
- Druid: Gonk, the Raptor
- Hunter: Halazzi, the Lynx
- Mage: Jan'alai, the Dragonhawk
- Paladin: Shirvallah, the Tiger
- Priest: Bwonsamdi, the Dead
- Rogue: Gral, the Shark
- Shaman: Krag'wa, the Frog
- Warlock: Hir'eek, the Bat
- Warrior: Akali, the Rhino
Spirit Cards
These cards have great synergy with the Legendary Loa and largely support whatever archetype it would fit into.
- Druid: Spirit of the Raptor
- Hunter: Spirit of the Lynx
- Mage: Spirit of the Dragonhawk
- Paladin: Spirit of the Tiger
- Priest: Spirit of the Dead
- Rogue: Spirit of the Shark
- Shaman: Spirit of the Frog
- Warlock: Spirit of the Bat
- Warrior: Spirit of the Rhino
Decks to Try in Rastakhan’s Rumble
We’ll be posting a ton of decks on the site when the expansion hits, but be sure to check some of our theorycraft deck guides prior to the release to get some great ideas for decks.
That’s it for now, keep an eye on this guide as the expansion grows closer to launch. We’ll be updating it with any important details that come out before the release!
Launch already 🙂
Druid players are always complaining. Then it turns out their underwhelming cards are broken as f… again.
I’m always excited for priest stuff and it always turns out it’s REALLY underwhelming. What was the last good legendary for priest… Velen? Lol
Shadowreaper Anduin ? Lyra the sunshard ? Raza the unshained ?
You mean the Raza that got a supernerf while malygos druid got floop and the legendary spell? nice try
Yeah, exactly that. Why do you think it got nerfed? Because it was bad?
Raza the Chained? Lyra the Sunshard? Shadowreaper Anduin?
Nice try, buddy, and I get where you’re coming from, but you should keep an open mind. Who knows, some people say Spiteful and Dragon Priest decks might be viable again.
More hyped for smash bros this friday
You fools arent ready for the power of frog.
They are not worthy for the invocations from Mount Myōboku
Really hyped for this expansion. Welcome back control pally <3
I’m so excited to launch Hearthstone and receive my complementary Gonk.
I’m so excited as a druid player for all the new “GREAT” druid cards that will be so fun to lose with in constructed.
Can you please shut up?
Druid archetypes will still stay in the meta, cause they already have heavy unbalanced cards!
I play a lot Druid too and the value of the cards they got is insane.
So please stop talking about “bad druid cards”!
no u
I am not complaining about the power level of the class cards in general. It’s just that I like druid but playing the same archetype for 8 months is quite boring. What I wanted to tell with my comment was is that I was underwhelmed of the cards they have revealed. Playing druid has been the same for about 8 months and the games have been quite boring because of the pre decided outcomes of matchups. I Wasn’t expecting great combo pieces to be printed but instead something that would change the way druids play and give them a new archetype.
actually i see why people are complaining about
the ramp druid archetype has been around for so long that people actually are seeing it as the druid style of play as a whole, which is not exaclty true
the new wxpansion is trying to introduce new archetypes for druid, but since they don’t merge very well with the “mana, armor and draw” classic style of druid people are thinking they are bad cards
of course that archetypes are also very undermined compared to what other classes got this expansion, and ramp druid will soon stop being viable also because of the probable decks other classes will get, but in probably 2 weeks or 1 month somekind of balance between the new archetypes and the old druid could be very fit in the meta ( armor for sustaining the gonk druid for example, or draw to maximize the power of beast druid, which can even feature a little of taunt druid with wood grizzly and hadronox) but that are just my thoughts about it, i’m no pro so i can’t say much, but druid seems like it’s goind to be solid, not broken as people got used to but at least they finally they got rid of the “wait til’ turn 10 to know what i am playing against”
Really now? Druid is the only class in hs history that has multiple tier 1 decks and its basic cards are always relevant in every meta! Druid players are simply not allowed to complain! Ever!!!
Actually hunter has 2 tier 1 decks at the moment. Not saying that druids aren’t strong but they’re not the only strong class.
Hunter and druid are both broken and take no skill idc
This card is countering token shits a bit – not bad