Week 1 of Galakrond’s Awakening has launched! We’ll start adding new decks soon, when players begin testing stuff!
Galakrond’s Awakening launch is important, because it’s the first time we’re getting a paid solo adventure WITH CARDS on top of a regular expansion. In the early days of Hearthstone, we had an adventure-expansion cycle, where they launched alternately. With the start of Year of the Mammoth, however, Blizzard has dropped the oldschool Adventures completely. Solo content was added once again for free, but with no card rewards. Then – starting with Rise of Shadows’ Dalaran Heist – players had once again pay for the PvE content, but it was still strictly for fun and provided no extra Constructed content. Which makes our current situation a precedent – we don’t know yet whether Blizzard will decide to keep releasing more mid-expansion adventures, but it most likely depends on how well this one is received.
Given that ever since Descent of Dragons Launched 6 weeks ago, we already had two balance updates, so between those and Galakrond’s Awakening, it’s the busiest expansion ever. 35 new cards will be released, starting with 11 today, and then 8 more weekly for the next 3 weeks (until February 11).
New Cards Released This Week
Chapter 1 of League of E.V.I.L. side is FREE for everyone, which means that each player gets those 4 cards. To compensate paying players, they get 3 extra “bonus” cards upon login.
League of E.V.I.L. Side:
League of Explorers Side:
Bonus Cards:
Galakrond’s Awakening Week 1 Deck Lists
We’ll be featuring a bunch of Galakrond’s Awakening decks from pros & streamers. Keep in mind that the early meta can be volatile, not as much as when the full expansion releases, but still. A certain deck working quite well right after the release of new cards (when players haven’t figured out what’s best yet) doesn’t necessarily mean that it will stay as a part of the meta. Which means that doing any crafting until the whole adventure launches is very risky – Week 1 meta might be very different from Week 2 meta, for example.
Why can’t we craft cards from this adventure
Because that’s how Adventures work – you can’t craft cards from them. There would be no point buying them if you could just craft the cards you need :p
It’s always
“MAGE: No decks yet” I sad
Only because mage hasn’t really got anything yet that will change their game plan. Highlander with a dragon package is still the best mage deck right now hands down.
Ever since Conjurer’s Calling and Luna’s Pocket Galaxy nerf in Saviors of Uldum, the class wasn’t doing too well. While Highlander Mage is okay, it’s also very expensive and not many players run it. Plus it didn’t get any new cards yet – I imagine that some of the new cards might be playable in the deck (like new Reno will definitely get tested), then we should see more Mage decks.
I play highlander rouge and highlander mage is my nemesis right now.
It’s just you with more value lol
And less tempo.
On several occasions, it happened that new cards that haven’t been released yet were discovered or created via random effects (Dragonqueen giving new hunter and priest dragons, Sky raider giving Sky Gen’rall Kragg etc.). Is that expected behaviour or a bug?
probably, the card already exists (check crafting and include uncraftable cards) but no one can craft them to put them in decks yet.
It’s technically not intended, but it’s also not a big deal so Blizzard decided to leave it the way it is.
E.g. Blizzard has informed pro players (Masters Tour Arlington starts next Friday) that they are aware of that and that it will Discovering / Generating cards will work like that and that they shouldn’t worry.
Highlander Warrior sounds fun to try, thanks for the deck
I am afraid the new cards of week 1 won’t impact the meta too much. Rogue, Warlock, Hunter still dominating, Hunter probably the only one of these that might run new cards. Druid also got some support and might see more play as well as Warrior and Paladin, but nothing seems really metabreaking.
Druid has some pretty good decks now, or at least it’s popularity is on the rise. Wall druid is taking off and shutting down the more aggro decks out there
So apparently ‘out’ means mobile iOS platform not included huh Blizzard? Good job guys, good job????
Still not out. Kinda frustrating
I know bro. I actually pre ordered it and now I still can’t play it, meanwhile there are people who already have beaten the whole thing and got the new cards;/
This is not blizzards fault, processing through the mobile store companies takes time as the updates are vetted. Standard delay on their end as seen in most games.
Yeah exactly, PC is much quicker to get everything through because they don’t have as many hoops to jump through.
When the heck is the mobile update coming?!
I’m anxious to test if Winged Guardian could be a good fit for an Embiggen deck running strength in numbers. I used a version with evasive drakonid. Guardian could be nicer as long as there will still be adequate dragons for synergy.
Heh, I briefly had a bug where the store wouldn’t open. I guess Blizzard didn’t want any money there for a minute.
I predict:
*Galakrond Rogue is going to adopt Shadow Sculpter–just too good with lackeys and coins, and this archetype is already super popular
*Handlock is going to experiment with Twisted Knowledge but the most popular decklist won’t change
*Aggro warrior is going to come back based around Bomb Wrangler, Frothing Berserker, and Bloodsworn
*Not much else will change this week
Shadow Sculptor is too slow… it won’t be consistent enough to find it’s place in Galakrond Rogue
I sense lackey warrior archetype, sounds cool
omg that new epic Rogue is crazy, we gonna get 2 Myras in galakrond deck, this is a hard push for Questing Adventurer path of Galakrond
are we looking at the same card?
Shadow Sculptor is just bad… it’s too slow for Rogue, even in Galakrond
in Galakrond deck you have 2 ways to generate zero mana cards : Tog and Galakrond plus Umbral’s coins and also Shadow Step Tog
best case scenario is Umbral+ Shadow Sculptor= 6 mana 6/5 draw 4 or 5= this is Wield Worshiper in Warlock= tell me exactly in what way it is slow
same goes for Galakrond and Tog
and if you have played this deck you know you Empty your hand at once to make a big Edwin or Questing Adventurer
this card exactly addresses that issue
Looking at the current Meta… Shadow Sculptor didn’t make the cut
Can we have a nerfed mindblast for priest plz?
So it seems we won’t find out the remaining cards until the release hit.
gotta find out the hard way I guess.
And it so unlike Blizzard to not reveal the cards. I wonder what’s happening?
I need to know!! New Druid Trent maybe? 😀
I think that they pushed enough Treant synergies in Descent of Dragons, but who knows, maybe? I would like to see some good Dragon (or synergy card) – I was really hyped for some kind of Ramp Dragon Druid before the set, and it’s very fun to play, just not too strong 🙁
I believe that druid needs more clears or….DRAGONS
Yes, Dragon Ramp Druid need something like Primordial Drake. 😀