Descent of Dragons Post-Second Nerf Meta Decks – Best Hearthstone Pro & Streamer Deck Lists For All Classes

Update: The nerf patch was just released! We’ll start adding new, post-nerf decks here soon!

Click here to jump straight to the deck lists!

Blizzard has reacted really quickly this expansion. We’re just a month after Descent of Dragons’ release, and in the past we wouldn’t even see the first nerf patch (which usually dropped 1.5-2 months after release). Two balance updates in a month is definitely a new approach. While the first patch definitely DID help to balance the meta, because Galakrond Shaman was no longer absolutely dominating, once the dust has settled, it turned out that the deck was still too strong. And not only it – Galakrond decks in general made up for more than 50% of the meta, which was definitely too much for Blizzard taste. The current patch should bring their win rates down, alongside Deathrattle Rogue’s. While the latter was not AS powerful as some have predicted, it was one of the most disliked decks because of its high-roll nature. Getting Necrium Apothecary on curve resulted in insane win rate, and not getting it means a pretty bad time. Decks like that aren’t very fun to face. Besides those, there’s a small nerf to Pirate Warrior (Ancharrr is by far the strongest card in the list, and it should still be good, just not as broken as it was previously) and Dragonqueen Alexstrasza (a change that I really like, because the card will still be strong, but it will no longer be able to absolutely high-roll into another copy of itself). My only worry with the patch is that Galakrond Shaman might be overnerfed – I think that one of those nerfs would be enough, both of them might have been too much. But we’ll see how everything works out in the end!

We’ll try to focus on the new & updated decks, but if a certain deck remains unchanged and it’s still viable, it will still find a place on this list. Here’s a quick summary of the cards that are getting nerfed:

Warlock

Warrior

Shaman

  • Dragon's Pack – If you’ve invoked twice, it gives Wolves +2/+2 (down from +3/+3) – Wolves will be 4/5 Taunts now.
  • Invocation of Frost – Now costs 2 mana (up from 1).

Rogue

Neutral

Should I Disenchant Nerfed Cards?

This is a very common question, and the answer is always simple – YES, you should disenchant them! All of them, for that matter. Just dust every nerfed cards the moment update is live (unless you plan to play the nerfed version right away). Why? Because you will never lose out anything that way. Nerfed cards are always disenchanted for their full crafting cost (so 40 for Commons, 100 for Rares, 400 for Epics and 1,600 for Legendaries). Anyone telling you to “save” a certain card is wrong, because it’s always better to have a dust equivalent of a card instead of a card. If you have 1.6k Dust – you can use it to craft any Legendary you want, but also let’s say 4 Epics that you need. It’s much more flexible. And if you have a given Legendary – that’s it, you’re stuck with it no matter what. The only way Dust is not better is if you blow it all on useless cards, but you wouldn’t do it, right?

Let’s say that a certain Legendary was nerfed. You disenchant it and get 1,600 Arcane Dust. But as it turns out, the Legendary starts to be viable again a few months from now. You can craft it again for 1,600 Arcane Dust (which you gained previously for dusting it). Which means that in the grand scheme of things, you didn’t gain or lose anything.  But for those few months, you will have extra Dust you can spend on something else you might need in the meantime. You can, for example, craft another viable meta Legendary (like Zephrys the Great or Kronx Dragonhoof) and use it in multiple builds. However, if the Legendary turns out to never see play (which often happens with nerfed cards), you’ve just gained a lot of extra Dust. An extra boon of getting rid of a Legendary card right away is that if you crack open packs from that expansion during the “full disenchant” period (which usually lasts ~2 weeks), you can get it again and then disenchant it for full crafting cost second time = profit!

Now a different scenario – someone told you to save X Legendary, because it should see play in the future (something which no one really knows). In case it does see play in a few months, you still have it, so there was no gain or loss in terms of Dust (but the Dust was “frozen” for that time, whereas in the example above, you could use it for something else in the meantime). But now, if the Legendary does NOT see play, you’re stuck with a bad Legendary that you can either ignore or disenchant for 400 Dust. No matter which way you go, it’s a huge dust loss. You might not care if you pre-order every set and have most of the cards you need anyway, but it’s a big difference for F2P / budget players.

Descent of Dragons Post-Second Nerf Deck Lists

We’ll be featuring a bunch of Post-Second Nerf decks from pros & streamers. Keep in mind that the early meta can be volatile, not as much as when the expansion releases, but still. A certain deck working quite well right after the nerfs (when players haven’t figured out what’s best yet) doesn’t necessarily mean that it will stay as a part of the meta. So I would not recommend doing any extensive card crafting for the first few days. Just wait it out and see which decks end up sticking.

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

No new decks yet!

Warlock

Warrior

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

19 Comments

  1. Vincent
    January 12, 2020 at 12:13 PM

    Wine post. With the nerf to Innovation of Frost (was that really necessary?) both shaman invoke cards were nerfed. And shaman now sits at the bottom of all classes. My dust is gone creating a shaman deck. I can’t afford to create any of the new top decks like highlander hunter/rogue or hand warlock, each deck requires 3 or 4 legendaries. So face hunter it is. If Blizzard keeps intervening, why not compensate players…

  2. Tweedle
    January 12, 2020 at 11:19 AM

    Hey Stonekeep,

    Will you be posting any updated Pirate Warrior lists for the 2nd round of nerfs? I’m interested as to whether or not the deck can still reach legend with the potential meta shift incoming.

  3. H0lysatan
    January 10, 2020 at 5:33 PM

    Uh oh. Based on HSReplay. Handlock has a winrate of 60.7% since the patch 16.0.8

    I have a bad bad feeling about this one. Half my collections was dusted and gone into this deck.
    And no, I don’t really have another backup plan into this.
    If this deck got slammed too, I guess I’m gonna retire from HS for ~ 3 months.

    • H0lysatan
      January 10, 2020 at 5:38 PM

      this was not supposed to like this.
      Why do I feel scared everytime one deck had broken the meta winrate?
      It was never goes like this in the past, because even if one deck has a higher winrate, the deck just gonna stay that way until everyone bored of it and try another one, or a counter deck start to show up.

      But not like this.. Not Like This!!!!
      (sorry…)

      • Nickus89
        January 11, 2020 at 12:02 AM

        In 2 weeks, we are getting 35 new cards. By the looks of it, 4 hero cards among them. I am 100% certain that the meta will change,so no need to worry.

        • H0lysatan
          January 11, 2020 at 10:16 AM

          that’s a relief, but prior to the past nerfs, it doesn’t take 2 weeks for a nerf to happen.

      • Beerdserkr
        January 11, 2020 at 9:41 PM

        I’m confused why you sound drunk here but your other two posts sound perfectly eloquent :p

  4. Thanatos
    January 10, 2020 at 4:41 AM

    Hearthstone is kinda of boring after I finished the game…

  5. Shurchil
    January 10, 2020 at 12:02 AM

    Warlock being viable after months. Blizzard: “Time to ruin their fun again.”
    Also Alex was really fun. Dunno what I should think about the change to her. It is kinda nerf actually. Do I get dust for her?

    • Mr Bump
      January 10, 2020 at 1:22 AM

      It’s such a minor change I’m surprised they are offering a full refund. Like Stone keep says above, you should probably dust, but tbh I think you’ll just have to recraft her again – she’s still great!

    • Stonekeep - Site Admin
      January 10, 2020 at 5:01 PM

      Yes, you do get full Dust for her. And the change is pretty minor, the card is still great, just can’t high-roll (which is fine, it was really unfun to lose just because she rolled herself).

      And Warlock is still viable after the nerf 🙂

      • Beerdserkr
        January 11, 2020 at 9:43 PM

        According to vicious syndicate control warlock is busted so it might not be viable for long………..damn all these nerfs..

  6. JoyDivision
    January 9, 2020 at 11:59 PM

    Erm… did I miss that… I was just able to disenchant Mind Blast and Vanish!? o.O

    • Joeydungee
      January 10, 2020 at 4:28 AM

      Since they’re in the hall of fame now, and not basic, you can disenchant and craft them

      • JoyDivision
        January 10, 2020 at 4:43 AM

        Strange. Was the first time I recognized them when checking for redundant copies of cards. 😐

  7. Meles
    January 9, 2020 at 11:17 PM

    Lot of face hunters on the ladder…

    • Trollguy119
      January 10, 2020 at 3:52 AM

      It really sucks. I climbed to rank 1 for the first time with highlander rogue only to meet a bunch of face hunters and I fell back to rank 3.

  8. Varied
    January 9, 2020 at 7:37 AM

    Do you think it will be worth keeping the deathrattle package in Highlander Rogue, and if not what would you consider replacing those 4 cards with? I’ve found that Necrium Apothecary is basically never played on curve like it would be in the tempo shell, but that it helps close out long matches like Quest Priest. Also, the ability to highroll a 10/9 with divine shield, lifesteal, and taunt sometimes feels like the only way to win the Face Hunter matchup.

    I’ve been considering Bazaar Burglary to help with early board decks like Face Hunter and Galakrond Warlock, adding Clever Disguise and Bazaar Mugger. It would lead to Underbelly Fence and Vendetta being online more consistently. I’m just not sure if the deck has enough theft cards to consistently complete the quest early.

    • Stonekeep - Site Admin
      January 9, 2020 at 11:12 AM

      I honestly think that you can keep the Deathrattle package in Highlander Rogue, since – like you’ve said – you rarely drop it on curve anyway and it’s not a crucial part of the deck. Since you don’t have to drop Apothecary ASAP or else you lose (like you do in Anubisath version of Deathrattle Rogue, for example), it costing one more mana shouldn’t be that big of a deal.

      But we’ll see, maybe another package will turn out to be better.

      I’m not a big fan of Bazaar Burglary in a Highlander deck, though. You want to finish the Quest as soon as you can so you can start getting advantage of the Hero Power, because you want to make up for the fact that you started with one card less and skipped T1. But there aren’t enough ways to add cards from another classes. Even when running duplicates, not drawing that Clever Disguise delays your Quest by a lot. In Highlander version, it would be very, very hard to finish the Quest in timely manner. Maybe if Galakrond’s Awakening will add another “thief” card… but that’s still a stretch probably.