You play recurring villain, have it die, then play Da Undatakah. Undatakah gets recurring villain’s deathrattle, dies and comes back… once, because the resummoned Undatakah doesn’t play its Battlecry and so doesn’t have any deathrattles.
Then, you wonder what the hell you were thinking when you decided to craft Undatakah. Works every time.
For value-games, you’re suppose to seance your Undatakah. So if all goes according to plan, by Turn 10 you can drop a 8/5 who will spawn 3 more 8/5s when he dies. Yes the spawns don’t have their own deathrattles, but its still 24 damage on-board and you can repeat up to 2 more times. Most opponents will silence the Villains, and Undatakah just cares which minions with “native” DRs died–it doesn’t count DRs that are gained or lost by enchantments, so it will still gain the effect.
It is a really tough deck to play, though. Especially right now where there are so many tempo decks who won’t let you survive until 10. If you’re interested, I suggest you look up Dekkster’s recent YouTube videos before crafting it.
How will this work? One Silence and its over?!
Can someone explain? Cause i have 13k Dust and Undatakah is one of this Legys i still miss.
You play recurring villain, have it die, then play Da Undatakah. Undatakah gets recurring villain’s deathrattle, dies and comes back… once, because the resummoned Undatakah doesn’t play its Battlecry and so doesn’t have any deathrattles.
Then, you wonder what the hell you were thinking when you decided to craft Undatakah. Works every time.
This comment made me smile.
Just to point out though that if you’ve had a few RV’s die, multiple undertakahs are spawned.
It’s still a bad deck though.
Oh mate thx for your answer :D, i thought i miss smth lol.
Do you mind adding me in Hearthstone?: Skoopy#2531 (I hope its the right one…) 😀
For value-games, you’re suppose to seance your Undatakah. So if all goes according to plan, by Turn 10 you can drop a 8/5 who will spawn 3 more 8/5s when he dies. Yes the spawns don’t have their own deathrattles, but its still 24 damage on-board and you can repeat up to 2 more times. Most opponents will silence the Villains, and Undatakah just cares which minions with “native” DRs died–it doesn’t count DRs that are gained or lost by enchantments, so it will still gain the effect.
It is a really tough deck to play, though. Especially right now where there are so many tempo decks who won’t let you survive until 10. If you’re interested, I suggest you look up Dekkster’s recent YouTube videos before crafting it.
how do you play against control decks?
This list runs a cool tech card called the concede button