Wild Taunt Warrior – The King of Wild

Class: Warrior - Format: wild - Type: control - Season: season-37 - Style: ladder

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Deck Import

Mulligans

Introduction

This is an in depth guide to one of the best wild deck archetypes, Taunt Warrior. While Blizzard has been attempting to make taunt warrior a viable deck archetype since The Grant Tournament, they just didn’t have enough tools to close out a game. However, with the new warrior quest. that problem has been fixed. The insane amount of removal and taunts destroy aggro and midrange decks, while Fire Plume's Heart and Iron Juggernaut provide insane finishers to close out control matchups. 

Playstyle

Against Aggro

  • Mulligan away the quest! I cannot stress this enough. While it may seem strange, the quest is NOT needed to win against aggro, it is mainly your win condition against control decks. 
  • Try and get your Ravaging Ghoul Fiery War Axe and Sleep with the Fishes as long as you already have a Ghoul or Whirlwind if you’re using it
  • Focus purely on clearing the board! If you stay alive long enough, they will be forced to empty their hand and top deck their now useless early game cards. 
  • Hold onto your Brawl until absolutely necessary! Your other removal should be enough early on, and Brawl is your most reliable huge clear.

Against Control 

  • Keep your quest in these matchups! It’s your only way to close out the game!
  • Mulligan for your early game taunts and removal, this is a much simpler matchup although it can be incredible stressful in the late game when you’re relying on the RNG from your quest reward. 

Card Substitutions

If you are facing more aggro decks than control, a second Drake will be more useful. Juggernaut is mainly used for having a more reliable late game against control decks. It’s never fun to rely simply on Sulfuras’ hero power to end the game, especially against a mirror matchup. 

Grommash works exactly the same way as Juggernaut, as a late game finisher. The only downside is you have to have an activator with him. If you use Grommash, I would recommend to also use Armorsmith and Whirlwind

Not many minions in the current meta can take care of Armorsmith, and if you’re not facing many other quest or combo decks, it can be much more useful than Dirty Rat. I would also recommend running a Whirlwind if you use the Armorsmiths.

Honorable Mentions

Deathwing can work as an unreliable, but sometimes game winning board clear. It’s certainly viable, so if you really love this huge dragon then go for it 

Mosh is really just a more unreliable Deathwing and also prevents you from drawing a direhorn from The Curator

I’ve tried it out and it seems too unreliable with this list. If you put in more early game taunts it could be more useful, but it seemed like a dead draw most of the time

Certainly a viable taunt, and on the rare occasion it can even draw two cards if you get your Drake. I don’t think it’s quite good enough to make the list however.

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  1. Fingaz
    April 12, 2017 at 3:49 PM

    have you tried Kel`thuzad in this Deck? Might be good include to play behind all the taunts. I’m going to give this deck a try tonight.

    • Kuroha - Author
      April 13, 2017 at 8:01 AM

      I haven’t tried it since it can be hard to establish a board of taunts, and if you do the game is probably already over. That could be pretty fun though!