I find this a little too inconsistent on card draw, it’s either too much or not enough and if you’re drawing your win conditions before Power Overwhelming you can have real problems with overloading your hand or being forced to waste your cheap direct damage spells.
I’ve found a little more consistency with:
-2 Branching Paths
-2 Power Overwhelming
+2 Wrath
+2 Azure Drake
Branching Paths is definitely a far stronger card than Wrath – especially as it can add one attack to the Scarabs after Spreading Plague but I’ve found the extra early game removal from Wrath to be more useful.
With the number of direct damage spells in the deck, and a desire to better control the rate of card draw, Azure Drake was a no-brainer.
Why two UI’s, often don’t get to use even one…
I find this a little too inconsistent on card draw, it’s either too much or not enough and if you’re drawing your win conditions before Power Overwhelming you can have real problems with overloading your hand or being forced to waste your cheap direct damage spells.
I’ve found a little more consistency with:
-2 Branching Paths
-2 Power Overwhelming
+2 Wrath
+2 Azure Drake
Branching Paths is definitely a far stronger card than Wrath – especially as it can add one attack to the Scarabs after Spreading Plague but I’ve found the extra early game removal from Wrath to be more useful.
With the number of direct damage spells in the deck, and a desire to better control the rate of card draw, Azure Drake was a no-brainer.