Would this be like apples or oranges? I’ve never thought about that. If you don’t get windfury though I think I’d rather have the Argus because of the added damage boost. Now they would be killer when both combined. Like I said above it just depends on what deck you are facing. You could throw anything in there. They both suck when they are alone by themselves and they are kind of similar. Mechano is just harder to obtain for obvious reasons. It can be viable though.
i don’t play with Echo Ooze or x2 Clockwork. I use the same deck expect i have x2 owls and x2 dark iron.
Fairly obvious why, i just found that clockwork wasnt giving me enough value and to rely on 1 silence while tapping and avoiding mass aoe etc wasnt viable. So far i’m at rank 8 but best with a similar deck at 3.
Interesting. I might think about adding an owl. I don’t know. I just don’t know if I should cut Ooze to do it or not. I like the Clockworks because they are 1 mana cards and they give good spare parts to use. It really depends on what you draw and the type of deck you are facing though. In Hearthstone you can literally make an odd deck that wouldn’t be very viable in the current beta as far as ladder climbing but then again it could beat a deck full of legendaries for example. Hearthstone is just extremely random. It is mostly strategy but a lot of luck is involved. I think I’m just gonna roll with this deck for a while. I’ve got other decks that I am using. I’m currently at rank 9. I think I might cut a card for an Owl though. I don’t know yet.
The problem I have with Echo Ooze is that there isn’t a lot of big buffs to reliably give you two badass minions at the end of your turn. Druids, Shamans, and Warriors have a lot more reliable buffing for way cheaper than a Warlock. I’ve only played this deck in three matches, though I had to make a couple of budget substitutes. So far, I’ve won all three matches, so a good start, I think.
Here is what I have been using. I found this off of a random website. I can’t remember the name of it but I take no credibility what so ever for this build. No offense to this deck but here is what I’ve been using and went 7 or 8 straight wins in a row with it…….
Power Overwhelming
Abusive Sergeant x2
Clockwork Gnome x2
Flame Imp x2
Leper Gnome x2
Voidwalker x2
Dire Wolf Alpha x2
Echoing Ooze
Haunted Creeper x2
Knife Juggler x2
Nerubian Egg x2
Imp Gang Boss x2 ( I think it is better than 2 Harvest Golem’s, I’ve tried both.)
Imp-losion x2
Dark Iron Dwarf
Defender of Argus x2
Doomguard x2
Loatheb
Imp Gang Boss works better with Knife Juggler in my opinion and Loatheb is definitely a game changer a lot of times. Plus Loatheb only costs 5 mana where as other Legends can cost more. You definitely don’t want to run high mana cards with this deck. I think Dr. Boom is just too slow personally.
Hmm…. well this isn’t a bad deck. I’m sure a lot of things could be swapped around though. It depends on what deck you are facing obviously and what cards you draw. Like I’m sure Loatheb could be switched with Sludge Belcher for different situations. Dr. Boom could also be switched with others as well. How high has anyone climbed with this type of deck? I don’t have any Imp Gang Boss’s so I just switched them with Naxx instead.
Zoo is about making favorable trades with your minions and getting consistent damage on to your opponent. You’ll usually be able to finish them off with Doomguard, a board of minions, or some kind of power overwhelming shenanigans.
Got from rank 5 to legend in a single day with this deck. Druids just die, though got problems with face-huntards
Hi man maybe replace 1 Argus for Enchance-o-Mechano?
Would this be like apples or oranges? I’ve never thought about that. If you don’t get windfury though I think I’d rather have the Argus because of the added damage boost. Now they would be killer when both combined. Like I said above it just depends on what deck you are facing. You could throw anything in there. They both suck when they are alone by themselves and they are kind of similar. Mechano is just harder to obtain for obvious reasons. It can be viable though.
@WHOCARESABOUTNAME
i don’t play with Echo Ooze or x2 Clockwork. I use the same deck expect i have x2 owls and x2 dark iron.
Fairly obvious why, i just found that clockwork wasnt giving me enough value and to rely on 1 silence while tapping and avoiding mass aoe etc wasnt viable. So far i’m at rank 8 but best with a similar deck at 3.
Saw Massan get this to rank 2
Interesting. I might think about adding an owl. I don’t know. I just don’t know if I should cut Ooze to do it or not. I like the Clockworks because they are 1 mana cards and they give good spare parts to use. It really depends on what you draw and the type of deck you are facing though. In Hearthstone you can literally make an odd deck that wouldn’t be very viable in the current beta as far as ladder climbing but then again it could beat a deck full of legendaries for example. Hearthstone is just extremely random. It is mostly strategy but a lot of luck is involved. I think I’m just gonna roll with this deck for a while. I’ve got other decks that I am using. I’m currently at rank 9. I think I might cut a card for an Owl though. I don’t know yet.
The problem I have with Echo Ooze is that there isn’t a lot of big buffs to reliably give you two badass minions at the end of your turn. Druids, Shamans, and Warriors have a lot more reliable buffing for way cheaper than a Warlock. I’ve only played this deck in three matches, though I had to make a couple of budget substitutes. So far, I’ve won all three matches, so a good start, I think.
Thanks.
Here is what I have been using. I found this off of a random website. I can’t remember the name of it but I take no credibility what so ever for this build. No offense to this deck but here is what I’ve been using and went 7 or 8 straight wins in a row with it…….
Power Overwhelming
Abusive Sergeant x2
Clockwork Gnome x2
Flame Imp x2
Leper Gnome x2
Voidwalker x2
Dire Wolf Alpha x2
Echoing Ooze
Haunted Creeper x2
Knife Juggler x2
Nerubian Egg x2
Imp Gang Boss x2 ( I think it is better than 2 Harvest Golem’s, I’ve tried both.)
Imp-losion x2
Dark Iron Dwarf
Defender of Argus x2
Doomguard x2
Loatheb
Imp Gang Boss works better with Knife Juggler in my opinion and Loatheb is definitely a game changer a lot of times. Plus Loatheb only costs 5 mana where as other Legends can cost more. You definitely don’t want to run high mana cards with this deck. I think Dr. Boom is just too slow personally.
Hmm…. well this isn’t a bad deck. I’m sure a lot of things could be swapped around though. It depends on what deck you are facing obviously and what cards you draw. Like I’m sure Loatheb could be switched with Sludge Belcher for different situations. Dr. Boom could also be switched with others as well. How high has anyone climbed with this type of deck? I don’t have any Imp Gang Boss’s so I just switched them with Naxx instead.
Dr. Boom in an aggro deck?? Seriously? No crediblity.
I did label this aggro, but Zoo leans more towards Aggro/Control and in this case Midrange. Dr. Boom is perfectly viable in the deck.
What if in five turn your opponent just AOE clean the baord, your hand only doomguard and Dr.boom, or both doomguard ?
Well you play around AOE and tap…
This deck is pretty good, you should try it.
What does this deck want to do to win?
Zoo is about making favorable trades with your minions and getting consistent damage on to your opponent. You’ll usually be able to finish them off with Doomguard, a board of minions, or some kind of power overwhelming shenanigans.