That’s right. Plus if you happen to draw Mecha’thun, you can just throw Undatakah and every other card early and just combo it with Inner Rage after you’re out of cards. And lots of your minions (e.g. Militia Commander, Dyn-o-matic) are pretty good at 1 mana.
How it works. pls give me a full answer. Inner and devastate on da undatakah when he copy Cthun’s deathrattle, I think. Ok. But is jeppeto need for this combo???
I Have yet to play this list, but my guess is that you just throw mecha’thun on the board and make it fight for it, maybe even connect some dmg.
Your last 3 cards should be undatakah + inner rage (to damage it) + devastate which deals the 4 remaining.
Jepetto works as a draw engine with a very big upside and very little downside on the other hand, drawing mecha’thun or undatakah as 1 mana 1/1 is amazing, drawing a dynomatic or a devastator or any other card as a matter of fact still does the job while cycling through your deck.
Plus the 2 bralws and 2 devastators give you better chances against midrange, heavy threat decks, which is your absolute worst matchup
You can beat bomb. You just need to always control the board and never let minions attack your face. Drawing Dr. Boom early will be a huge help (keep him in Milligan)
I don’t have Da Undatakah… Full necessary? Replacements? Pls…
I have change Jepetto by Countess Ashmore to avoid crafting it and it works (draw 2 cards in best situation)
Jepetto is great because he reduces cost to 1 and always get 2 cards.
I think it’s better to replace him with supercollider weapon (vs giant mage) or a spell breaker (vs mech Hunter to silence magnetized mechs)
Jeppeto looks like just two-minion draw instrument, I think. No combo key card. Yes?
That’s right. Plus if you happen to draw Mecha’thun, you can just throw Undatakah and every other card early and just combo it with Inner Rage after you’re out of cards. And lots of your minions (e.g. Militia Commander, Dyn-o-matic) are pretty good at 1 mana.
How it works. pls give me a full answer. Inner and devastate on da undatakah when he copy Cthun’s deathrattle, I think. Ok. But is jeppeto need for this combo???
I think gepetto makes this deck more viable against Hecklebot situations. But I bump your question – how do you usually want to play with this deck?
I Have yet to play this list, but my guess is that you just throw mecha’thun on the board and make it fight for it, maybe even connect some dmg.
Your last 3 cards should be undatakah + inner rage (to damage it) + devastate which deals the 4 remaining.
Jepetto works as a draw engine with a very big upside and very little downside on the other hand, drawing mecha’thun or undatakah as 1 mana 1/1 is amazing, drawing a dynomatic or a devastator or any other card as a matter of fact still does the job while cycling through your deck.
Plus the 2 bralws and 2 devastators give you better chances against midrange, heavy threat decks, which is your absolute worst matchup
Are u played with this deck in ladder? Ofc bomb war can kill this. Mb u know another bad matchups?
You can beat bomb. You just need to always control the board and never let minions attack your face. Drawing Dr. Boom early will be a huge help (keep him in Milligan)
A bad match up (like for all warriors) is giant mage
I need craft only jeppeto for this deck. And I think do it or not