I guess the idea is to mislead the other player to think it’s a mechthun warrior, play if have skullking geist ( I’ve never seen someone running 2 in a deck) and play the Hakkar after to guarantee the corrupted blood. Also hakkar dies to inner rage + maly bonus, in case it doesn’t die rushing in some big minion on the enemy board. Theorycraft, but I’ll try this deck this weekend. I’ve played a bit of a different Hakkar warrior, and it’s fun and worked quite well so far.
It’s a different win condition. Mechathun you should be hands free, deck empty, in this case is almost the opposite, fuller the deck better for you, less chance of draw corrupted blood. It’s a different idea of fatigue warrior, creating a really good counter again Mechathun decks, unwinnable before, and a consistent counter against the new paladin heal combo with the tiger card I forgot the name.
Eh… maybe noob question but I don’t get why Malygos is in there.
And please, correct the list of heroes choice in the deck filters. Paladin has a space before the name and comes first.
Khm-Khm, guys, Doesn’t explore Ungoro tell you anything? Maybe we should consider a possibility we have a shit card for a reason, no?
I guess the idea is to mislead the other player to think it’s a mechthun warrior, play if have skullking geist ( I’ve never seen someone running 2 in a deck) and play the Hakkar after to guarantee the corrupted blood. Also hakkar dies to inner rage + maly bonus, in case it doesn’t die rushing in some big minion on the enemy board. Theorycraft, but I’ll try this deck this weekend. I’ve played a bit of a different Hakkar warrior, and it’s fun and worked quite well so far.
It’s so close to the Mechathun combo with Boomship/Malygos/Inner Rage. Is there a reason Hakkar is better?
It’s a different win condition. Mechathun you should be hands free, deck empty, in this case is almost the opposite, fuller the deck better for you, less chance of draw corrupted blood. It’s a different idea of fatigue warrior, creating a really good counter again Mechathun decks, unwinnable before, and a consistent counter against the new paladin heal combo with the tiger card I forgot the name.