Experimental: The deck should be considered a work in progress.
TidesofTime uses a few of the new cards from the Grand Tournament to create a new style of Mill Rogue! Burgle generates cards, and a lot of time you actually get pretty strong cards from your opponent’s class. Beneath the Grounds punishes your opponent for drawing cards and generates board presence for you. Gang Up also helps win fatigue battles by adding either strong cards to your deck, or more mill possibilities. This is probably just a fun concept, but it will be interesting if something like this can come together competitively.
when was this last updated?
This is pretty old, and more of a fun deck. It’s playable, but I wouldn’t go crafting cards to make it.
Two deathlord and no saps? How do you live?
just remove the burgles, fill up your own hand in a mill roge?
maybe im just terrible at playing this deck but i was at rank 11 earlier now im at 14 🙁
I am using a different version of Mill, -2 burgler, -1 beneath the ground, -1 loatheb, -1 youth brewmaster, -1 evicerate + 2 swords +1 slug + 2 sap, +1 king muka. Its working around rank 9. too many rush decks on this rank, so the strong 3 drops are holding the preasure.
Burgle* Sludge* Mukla*
Beneath the ground has poor synergie with having opponents with 10 cards in hand…
Kewl is Mill still pliable though?