Mulligans
Idea for what I think may do well in the upcoming meta.
Controversial cards and why I chose them:
Baleful Banker: I chose banker because the deck was short on two drops, and I figure that there aren’t very many good two drop additions with radiant elemental only saving mana on 4 spells. I figure with banker you can get good use out of a good minion on board, such as a second Ysera if you’re greedy or another duskbreaker against aggro.
Nightmare Amalgam: I chose Amalgam because first of all it’s a fun card. Second of all it allows for a proc against other “dragon triggers” and finally it fills the three slot nicely. It allows, if pulled off, with either a 3/4 on three which is already pretty good, or a 4/4 trigger later on, which still contests many smaller minions (like Rush minions).
Quartz Elemental: A lot of people consider this to be a “dead” card. I, however, think that it is pretty ridiculous, even if it doesn’t get the L.I.W buff. Think about it, this is a 5/8, or 8/8, minion slamming down for five mana, your opponent then has to hurt it to not take damage, and that involves resources. Realistically the opponent must use a minion with at least 3 attack to attack it to disable the attack. This proves effective because if it is anything less, you can heal up the elemental easily, and if it does tank a larger minion it essentially becomes a “5/8 restore 3+x health”. Quartz elemental forces the opponent to use multiple resources to deal with it and thus I feel it fits with the deck.
Mossy Horror: In priest, shadow word horror occasionally sees play to deal with crazy aggro decks (which will still probably be viable after the expansion) and if you get to play a shadow word horror alongside a 7/7 body for 6 mana, it is pretty ridiculous.
Corridor Creeper: As of now, Creeper still sees play among some decks as simply a 0 mana 2/5, but now alongside L.I.W. it receives the crazy 0 mana 5/5 value once again, and so I think creeper is once again viable through this deck and allows for a potential tilt in either late or early game when it is thrown into play.