Gaining armor, drawing cards, using brawls and other forms of stalling until you can finally use your Ysera. Ysera has close to, if not, the most value in the entire game. Then, you play your taunts to keep your Ysera alive, buff it with Rampage, etc, and otherwise make sure it does not die, until you can Nightmare one creature 2-3 times, then go full face, to bring the long, entertaining game to an end.
THE Most Value Ysera Control Warrior
- 1Execute1
- 1Fire Plume’s Heart1
- 1Shield Slam1
- 1Slam1
- 1Whirlwind1
- 2Armorsmith2
- 2Cruel Taskmaster1
- 2Fiery War Axe1
- 2Rampage2
- 2Shield Block1
- 3Ravaging Ghoul2
- 4Bloodhoof Brave1
- 4Sudden Genesis2
- 5Alley Armorsmith2
- 5Brawl2
- 5Direhorn Hatchling2
- 7Gorehowl1
- 7King Mosh1
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7 Dupes? I smell a Reno Fatigue version in my future 😀