Tempo Druid 83% Winrate to Legend

Class: Druid - Format: pegasus - Type: tempo - Season: season-125 - Style: ladder

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Deck Import

Mulligans

General Mulligans

So this was explained on the description I believe but look for ramp primarly and once you have at least one of them. Welp or Height if possible look for draw in both Flowerchild or Sleep under the Stars. About the 1 mana welp i dont usually play it in case my hand looks like 1 mana welp and 3 mana welp. Mainly we want to save it for ramp, bear in mind this is the priority not the early game. We want to outvalue and ramp ASAP. There are so many and i repeat many many aggresive decks like Death Knight with the location or Elemental Mage/Rogue. Be fast and don´t bother fighting early your strength comes from the late game. 

Intro

https://freeimage.host/i/d0DgdIR (I leave the image about the winrate here, if its not possible to see it let me know, you can trust me on the winrate once you start playing it)

So this deck took me from Platinum 7 to Legend in just 6 hours and by having the most insane win streak in my life and overall winrate. I managed to win 21 games in a row from plat 5 to Diamond 4 (I had a x2 star most of the time). In some of the games i recognize i got lucky specially on the last games on diamond 1 thx to the crown. 

Also is my first time writing an article about a deck and english is not my native lenguage. Also feel free to message me to my HS account for any inquires about the deck and plz if this article/guide was helpful give it a thumbs up. (It took me a while to make and would like to get featured if possible, is such a great deck trust me)

Deck Guide

So this deck is Tempo druid, the basics are ramp as soon as possible and outvalue the opponent before running out of steam. So about Ramp, here we actually come across 4 options which i initially when playing the deck only thought of 3 because I overlooked Malfurion´s Gift potential. I used it mainly for Swipes until i remember it can be used for ramp in case both welp and new height weren´t available. It not ideal but can help get you started on ramping on those games every early game card is at the bottom of the deck. (Man i miss dredge 🙁 

Nerfs didn´t actually hurt much this deck, is true that Chia Drake having that extra +1/+1 was useful for stabilizing the early game but it wasn´t as key as it looked.

Win conditions

So now we more or less know what we need to do. (Ramp, draw and kill the opponent) But how do we do it exactly.

So this guy is by far the MVP of the deck. Please bear in mind this is a late game card unless is necessary to survive. Think of this card as the queen in chess, if you have to sacrifice it on turn 6 let´s say, it has to be justified. This card is like an Astalor Bloodsworn with no pre requesites. With  New Heights this turns on an empty board into “Deal 11-16 dmg to your opponent face” This will eventually get nerfed cause it should be a Legendary effect. 

So this card exists somehow and dodge the first batch of nerfs. On turn seven can be used as a Draw 2 for 1 mana which is already insane. It can help you set up and survive in case you are getting aggroed and need one more turn to zilliax or Eonar. And most importantly it usually Draw 4 cards and play either New Heights , Splish-Splash Whelp and Swipe. Worth mentioning that if you get this card with the wand its a refresh 9 mana for free so powerful. 

So yeah, this exists. Let´s pretend this card battlecry is not draw 3 cards they cost 0 for 3 mana. The wand itself has planty of sinergies either with our god Trogg Gemtosser  or Puppetmaster Dorian  or both combined for 7 mana you can get a 1/1 copy of Yogg, Eonar and even Trogg. It is   I N S A N E

Special mentions – I don´t want to make this much more longer. Doomkin is insane for control heavy which we don´t see much this days, also if pulled by Summer Flowerchild (Remember to draw the cards it isn´t a finale effect, is just the reduction. I often see this card “green” and don´t played it because of that, don´t missplay like me. I managed to keep Death Knight on 5 mana and myself on 11 in my final game to legend. Which you can see is the card i lost most against 3 times o.O 

Also I include it here because i believe the page doesn´t give you the specs on it. I run Twin module and Perfect Module. So many yogg saron mind controls against “Regular” Reborn Zilliax. Plus this straight up heals you for 12 hp in most cases there are minions on board at every state of the game… thx HS. 

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  1. GastonGrulla - Author
    August 12, 2024 at 12:32 PM

    Sorry for the Alignment i thought text and image where in the same line as shown on the tutorial to posting.