[Tavern] Miracle OTK Paladin (Blood Magic)

Class: Paladin - Format: kraken - Type: combo - Style: tavern-brawl

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Deck Import

Mulligans

Combo Mulligans

(1) Violet Illusionist - Essential to keeping you alive while you perform your OTK.

(2) Stonetusk Boar - Cheapest mana cost for a charge minion. This tiny little beast can do more 30 damage!

(3) Solemn Vigil - Expensive card draw but it doesn't matter with Violet Illusionist on board.

(4) Lay on Hands - Basically draw 3 cards for free.

This tavern brawl is extremely unique in that all spells cost health instead of mana… and this deck takes full advantage of that! If opponents don’t concede by the end of Turn 3 or 4, they’re probably dead already. To summarize what this deck does, you drop a stonetusk boar on the board, buff it up like crazy, and kill your opponent while Violet Illusionist absorbs all the spell costs. The reason you have to wait a few turns is because you need 4 mana to drop both the Violet Illusionist and Stonetusk Boar.

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  1. EssPea
    February 16, 2017 at 2:47 PM

    With modifications this becomes a T1 OTK deck (or at worst T2). No need to wait until T3 to even start because in this brawl T3 is way too slow.

    Minus
    – Avenging Wrath (2)
    – Noble Sacrifice
    – Stone Tusk Boar (2)
    – Violet Illusionist (2)
    – Barnes
    – Consecration (2)
    – Silvermoon Portal (2)

    Add
    – Muster For Battle (2)
    – Southsea Deckhand (2)
    – Seal of Light (2)
    – Holy Light (2)
    – Blessing of Wisdom
    – Patches
    – Eye for an Eye

    Mulligan for Southsea deckhand and Lay on Hands. Always play Deckhand before drawing cards so you don’t draw Patches. If you don’t have Deckhand or Patches in hand, use your draw cards (smallest # of cards drawn first) until you get Deckhand, then play him.

    Use Blessing of Wisdom on Patches and put all buffs on deckhand.

    When you run low on health, use your heals.

    Attack with BoW Patches when you’ve used all card draw but still not drawn Muster for Battle (to activate deckhand) to dig further.

    I would say 25% of your wins come on T1 and the rest on T2. You just need to make the call early based on your draws if you are going to go all in or hold back for T2. Either way you put a large amount of stats onto the board T1 and their health is quite low so there isn’t much they can react to. Sometimes they have enough spells to snipe you but if it goes to T2 it is pretty much GG.

  2. Zkool47
    February 16, 2017 at 8:45 AM

    Replaced stonetusk boar in favor of patches since his entrance is 10 times better then boar’s.