Mulligans
Hey guys, Milky here!
I hope you all enjoy the new cards so far. As soon as I saw Lady Naz'jar (the card displayed seems to be the wrong one) , I wanted to make her work somehow, and I am certain we will see some creative decks with it. After experimenting around, I found Sorcerer's Gambit to be a good foundation for the deck. I adjusted the deck over 10-15 games and I feel like it has some good potential to compete with other decks. The meta is not clear and sorted out yet, so this deck might be worse or better in a few days/weeks.
The win-condition of this deck is to get early control and get your hero power with Wildfire going, there is more than enough board clear and freeze in the deck to survive against most aggro decks , but it surely is hard and you need to rely a little bit on a good starting hand.
After finishing your quest, its easy to either OTK the enemy with Ignite, Commander Sivara, Siphon Mana and / or Fireball
Against control decks, you really have a great chance of just not letting them play the game with Flurry (Rank 1), Cone of Cold and Blizzard.
I am not 100% sure about Frostweave Dungeoneer, since it’s kinda slow and gambly. Also Magister Dawngrasp is really random due to the spells, but it also won me some games due to Ignite and Blizzard.
You can surely swap them out for other spells.
I am happy about feedback and hope some of you try it. It takes some time to get used to the deck.
cheers,
Milky
Deck bricks almost every game unfortunately