Mulligans
General Mulligans
We all know how essential it is to open up with N'zoth's first mate. Even without a charge patches, two bodies on the board and a weapon turn 1 can turn the odds in your favor.
Firefly turn 1 and cruel taskmaster turn two helps with 3 health minions from priest and mage.
But first mate coin firefly is a dream opener.
Berserker I kept only when fighting priests and played it on turn 3.
I made this deck to get 500 wins on warrior quickly. I didn’t want to play pirates because I don’t find it fun and I didn’t go fatigue/recruit because I didn’t want to play 30 minute games.
This deck went through at least 10 changes and likely can be improved. Lorewalker Cho used to be a spell to help spiteful. Sometimes I ended having both spellstones in hand and summoner ended up being useless, so the extra spell helped with that. 4 silences? Overkill? perhaps but some games I won due to having 3 silences.
Warlock – if against control, silence on taunts is essential. Nothing feels better than silencing a cube or the deathrattle summon a minion card. Just remember to kill it afterwards or else you’ll cry when it gets cubed and popped on the next turn.
Priest – at first this matchup made me mad but at the end I was able to beat them down if I had frothing berserker at turn 3. They think twice before playing 3dmg to board dragon on turn 4. Which slows them down for a turn and hopefully gives you the edge on getting some damage to their face. You’re not killing a big priest. Unless you have silences on hand and play them well. At one point Cho was a dirty rat that tried to rat out Barnes from big priests and hunters.
Mages…. you’re going to hate them. Hopefully you can pound their face in faster than them.
Hunter I don’t remember really having a hard time, unless it was Barnes version. Pretty even match.
Hopefully those 3 links give you an idea on how I played the deck. I did win against paladin, except murloc. Guy pally was not too bad to play against. Rogues – just go face, kill the weapon summoner and silence the pirate deathrattle that gives weapon buff. Didn’t see much druid or shaman.
I got to 13, but I’m a casual player. I think in the hands of more skilled players perhaps it can be tweaked to be better. I had fun with it and for warrior deck during this meta, that says a lot. The hardest part was deciding when to go face and when to kill minions.
This is one weird deck, u should run another spell to prevent Spiteful to become useless if u draw Spellstones first (Unidentified shield is pretty good).
Lorewalker cho ???
I ran another spell instead of Cho. Cho was there when I kept running into spell heavy decks. It was useful against priests since they always ended up giving me a removal card.