Mulligans
General Mulligans
Only keep Marshspawn if you go second or can otherwise cast something on turn 2
Get cheap spells from Cobalt Spellkin, then burn the opponent. Really bad, but quite fun to pilot
Only keep Marshspawn if you go second or can otherwise cast something on turn 2
Get cheap spells from Cobalt Spellkin, then burn the opponent. Really bad, but quite fun to pilot