SoLegit’s Kobolds Elemental Highlander Mage – Top 100 Legend
- 1Arcane Artificer1
- 2Arcanologist1
- 2Frostbolt1
- 2Lesser Ruby Spellstone1
- 2Medivh’s Valet1
- 2Primordial Glyph1
- 2Pyros1
- 2Raven Familiar1
- 2Sorcerer’s Apprentice1
- 3Arcane Intellect1
- 3Ice Barrier1
- 3Ice Block1
- 3Simulacrum2
- 4Fireball1
- 4Kazakus1
- 4Leyline Manipulator1
- 4Molten Reflection1
- 4Polymorph1
- 5Dragon’s Fury1
- 6Meteor1
- 7Archmage Antonidas1
- 7Firelands Portal1
- 7Flamestrike1
- 9Frost Lich Jaina1
Leave a Reply
You must be logged in to post a comment.
This is either the worst deck I’ve ever tried or I have no idea what I am doing with it.
If I try to collect the combo cards, I am hopeless, having to hold cards that I could use.
I find Dragon’s Fury worthless with the possibility of getting a 3 mana secret or a 2 mana glyph.
I’m pretty sure I am just bad or didn;t get the playstyle, but are there any tutorials/guides for this deck? I’d like to learn to use it.
Definitely not me. Gave it a lot more tries, it is just horrible. If someone got legend with this was on season day 1 when no one knew what they were doing. It is ROFLSTOMPED by aggro, tempo, control, anything. You can’t play any cards on your hand because of the combo you won’t live long enough to collect.
If you ignore the combo, then you have about 7 useless cards on your deck that could be something a lot better. Just a meme deck.
this is a no quest infinity fireball mage who tries to survive long enough to collect the combo. the only chance to lose the game is fatigue.
To me it seems Kazakus is not big enough of a reason to run a “singleton” deck. A pure Grinder Mage including the combo should in theory do better.
I like the idea of including a minimum combo in an anti-aggro deck. Therefor you have game against aggro and can rely on the combo to finish slower decks.
2 Simulacrum?
It’s for the mage combo. You use Simulacrum to copy Sorceress Apprentice and discount them with Leyline Manipulator. Then the combo is:
3 Sorceress Apprentice (1 regular and 2 copied), 2/10 mana
Archmage Antonidas, 9/10 mana
Molten reflection, 10/10 mana
Infinite fireballs for 0 mana to end the game.
Missing quest
Why do you need quest?