Mulligans
General Mulligans
These cards will give you a multitude of early game to help you compete for the board early on and start easily flooding the board, starting with a corridor creeper in hand may be worth it as it's cost will easily be brought down. Skelemancer may also be worth keeping depending on what other drops you have.
Runs Baku the Mooneater to give you the superior value of summoning 2 Dudes a turn to eventually grind out and out value your opponent. With the multitude of buffing effects through Cobalt Scalebane, Level Up and many others, you should easily be able to make a wide board turn after turn. This deck features Skelemancer to punish your opponent from clearing your board. This card strengthens your board presence by punishing your opponent for clearing your board and if they don’t clear your board, they are still punished. Puts a possibly, not entirely sure, competitive deck and can easily steamroll the opponent by just constantly pressing the button. One substitution I have considered is Stormwind Champion instead of Cobalt Scalebane but I think the lower mana cost might be justified, but storm wind may be faster tempo, definitely worth considering though.