Sjow’s C’Thun Control Warrior (June 2016, Season 27)

Class: Warrior - Format: kraken - Type: control - Season: season-27 - Style: ladder

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Deck Import

The C’Thun Warrior lists keep being refined. You’ll start to notice C’Thun cards getting cut here and there because it’s actually pretty rare to outright finish your opponent with C'Thun. It ends up being more of a board clear and a potential finisher.

Update: -2 Blood To Ichor, +1 Slam, +1 C'Thun's Chosen

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49 Comments

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  1. SneezyDwarf
    July 5, 2016 at 2:59 PM

    Is it worth to craft Justicar Trueheart?

    • Evident - Author
      July 6, 2016 at 10:00 AM

      If you really like Control decks it might be worth it, but she doesn’t fit in many decks currently.

  2. Jman
    June 24, 2016 at 5:45 PM

    I’ve got everything except for Justicar and Sylvanas. However, I have enough dust for one. Which would you craft?

  3. Cool person
    June 20, 2016 at 8:29 PM

    hey guys, can i replace 1 Acolyte of pain with 1 Crazed worshipper? because the only matchups i loose to are aggro, and i find myself occasionally with an under 10-attack c’thun.

  4. PlanB
    June 14, 2016 at 7:41 AM

    any replacements for elise ??

  5. TheRipper
    June 8, 2016 at 3:39 AM

    Any replacements for gorehowl ?

    • Evident - Author
      June 8, 2016 at 7:51 AM

      Ragnaros, Cairne, or maybe just the second Beckoner.

  6. D-Ray
    June 7, 2016 at 9:14 AM

    There’s another variation of C’Thun Control that maximizes card value by getting rid of Beckoner, which is essentially a dead card, and Brann which never stays on the table more than one turn and hardly achieves any value when played in combo on one turn. I can’t find the link, but the other version contains zero Slams and only one Acolyte. Instead it includes 2 Doomsayers, Harrison, Baron Geddon, and Doomcaller. I’ve had much better results and a much easier time actually “controlling” the game and thus extending the game long enough to buff my C’Thun high enough to actually get value from Shieldbearer and Twin Emperor.

  7. Anubhab Das
    June 7, 2016 at 3:00 AM

    What can i sub for elsie? im going up agaisnt tempo warriors and shaman? some zoo too

  8. Arvin
    June 6, 2016 at 8:59 PM

    Any replacements for Elise?

  9. SilentK
    June 6, 2016 at 9:50 AM

    I don’t understand why these decks run Elise? Can someone explain?

    • Dorn
      June 6, 2016 at 1:12 PM

      They run Elise primarily because control matchups would be literally impossible without her. C’thun is not nearly enough to end the game in most cases, especially against decks that either run plenty of healing or answers for him when he acctually hits the board. Elise is a strong win condition through her generation of multiple threats to close out the game.

      • genomicist
        June 21, 2016 at 11:38 AM

        I play the C’Thun warrior without Elise and I usually win against Elise decks. I hold back a couple threats (Ysera, C’thun, heck even the 6/6 Shieldbearer) and a couple removal (Brawl, Shield slam, Execute deal with basically anything in the end game) until they drop Elise, and then I know they have no spells to destroy my minions. Usually about half the legendaries Elise pulls are garbage (Cho, Millhouse? Ugh.), so to me it’s like swapping out cards you’ve engineered into the deck with a purpose, for random legendaries.

    • Hearthstone Player
      June 6, 2016 at 6:34 PM

      Basically if the game run long against another control deck then Elise can give you an edge in the late turns of the game. If you’re not running against much control at your tier, this could be swapped for something else.

    • CD001
      June 14, 2016 at 4:41 AM

      Elise is also a strong drop on turn 4 (3 on the coin), especially against weeny decks like Zoo, and the only downside is that playing her tends to make your opponent go aggressive in an attempt to kill you before you can get the Golden Monkey which might not suit the control play-style … however most opponents go all out aggro as soon as they realise you’re running a C’Thun deck anyway.

      This isn’t hugely different to the C’Thun Warrior deck I’ve been running for a few weeks now; though I prefer having a Doomcaller. Getting a turn 10 C’Thun for board clear and then getting it back in your deck for a finisher later on is priceless… not reliable against Mage (Polymorph) or Priest though.

  10. Topdeck Dr. Boom
    May 19, 2016 at 4:53 AM

    gorehowl raplecement? i just don’t like this card a lot ;/ plus i don’t have it

  11. HighHobbit
    May 15, 2016 at 7:47 AM

    Replacement for TWIN EMPEROR VEK’LOR and SYLVANAS?

    • Evident - Author
      May 15, 2016 at 7:50 AM

      Cairne could work for Sylvanas, but if you don’t have that you could try second C’Thun’s Chosen. Second Slam for Twin Emperor, there’s not a great replacement. You could also try Bloodhoof Brave.

  12. ForeverLich
    May 9, 2016 at 3:38 AM

    How does this deck do against the annoying aggro decks like Zoo and Shaman?

  13. Sean Jones
    May 8, 2016 at 11:05 PM

    replacement for second brawl? i used most of my dust to craft two shield slams and twin emporer veklor. thnx

  14. SakaMiep
    May 8, 2016 at 4:54 AM

    From rank 15 to 11 without losing. Works fine so far.

  15. Samzyn
    May 6, 2016 at 11:24 AM

    What about -1 Slam +1 Beckoner of Evil? Helps with early game and those annoying times there’s not enough C’thun buff for the 7cost cards.

  16. Lundstar
    May 4, 2016 at 10:43 PM

    Good replacement for Justicar?

  17. JIMMY
    May 4, 2016 at 6:41 PM

    Dude, my deck is of slight variations.
    any tips on n-zoth?

    I think n-zoth is like having great advantages on us. brawl don’t seems to help unless I keep 2 brawl when he cast n-zoth

    aside that, I don’t seems to have a plan b.

    • Samzyn
      May 6, 2016 at 10:10 AM

      I lost to N-Zoth Pally, 7 turns into fatigue, he had 2 more health than I did.

      • JIMMY
        May 6, 2016 at 9:53 PM

        currently I have beaten n-zoth solely by keeping 2 brawl.

  18. Zanon
    May 4, 2016 at 8:28 AM

    you know it s a good control deck when you always got the answers, and this one really acomplishes that

  19. Indipuk
    May 3, 2016 at 4:59 AM

    I dont like this deck, with only 4 cthun buff cards what is the point in cthun in this deck? Chances are that your shieldbearers and emperors wont even proc.

    • LCO
      May 3, 2016 at 10:23 AM

      To be honest, my initial record with the deck was 11-4 (2 win streaks including) and even in the game I lost I managed to buff my C’Thun easily to 10/10 and above. Bear in mind I do not have second Brawl and Shield Slam, which are two of the most important cards for such a Warrior.

      • Indipuk
        May 6, 2016 at 9:37 AM

        i tried this deck, got all the cards, had 4 games where i didn’t draw enough cthun cards and had to play emperors and shieldbearers without battlecry

  20. Darkbru
    May 2, 2016 at 6:28 PM

    Not sure I understand having Elise Starseeker in this deck. Why not another minion that interacts with C’thun or some other form of control/removal? Any good reason to keep her or suggestions to replace her with?

    • Evident - Author
      May 2, 2016 at 6:47 PM

      Elise is for games against other control decks. It helps you win in fatigue.

      • Samzyn
        May 6, 2016 at 10:04 AM

        How does it help?

        • Evident - Author
          May 6, 2016 at 10:09 AM

          It adds another card to your deck which delays fatigue. You will also sometimes have cards like Acolyte of Pain in your hand that you don’t want to play in the late game. Elise allows you to turn those useless cards into strong end game plays.

  21. Jonathan MacNeil
    May 2, 2016 at 12:19 PM

    So far i’m 5-1 with this deck, i’ve been looking for a C’thun deck that works for me and this seems to be it