I am not sure about blazing invocation, it might discover dead cards at certain points because you don’t want restore health or damage battlecries to interrupt the infinite loop of lifedrinker. I would also recomend cutting stonehill defender. If you use defender before combo you will fill your hand with taunts before you have lethal and thus will destroy shudderwock on its way to your hand. Otherwise a good list, I’m glad some one else recognised zaps power level.
Thats true. Att least for stonehill which I didnt think of. For the blazing invocation, it seem to be a good fit for the pyro card draw/board clear and should be pretty consistent in not screwing up your combo. That remains to be seem tho. Thanks for the input!
How does this OTK work ?
I am not sure about blazing invocation, it might discover dead cards at certain points because you don’t want restore health or damage battlecries to interrupt the infinite loop of lifedrinker. I would also recomend cutting stonehill defender. If you use defender before combo you will fill your hand with taunts before you have lethal and thus will destroy shudderwock on its way to your hand. Otherwise a good list, I’m glad some one else recognised zaps power level.
Thats true. Att least for stonehill which I didnt think of. For the blazing invocation, it seem to be a good fit for the pyro card draw/board clear and should be pretty consistent in not screwing up your combo. That remains to be seem tho. Thanks for the input!