You play “Immortal Prelate” and “Meat Wagon”, then when these minions die (no matter if they were silenced when killed) they give some pretty insane value, because when you now play “Da Undertakah” and give it +1 attack with one of your many buffs, the combo is set up and ready to go infinite with “Da Undertakah”!!!
the thing “Meat Wagon”s deathrattle does is that it summons a minion from your deck with less attack than itself, so when your 9+ attack Undertakah dies it shuffles a copy to your deck and since it technically has only 8 attack in deck, it now summons itself… very hard to explain, but try it yourself… im sure some streamer will show this combo soon
but this is no joke, it works and it works pretty damn well!!!
*Updated*
the new version have alot better winrate, and is not 100% reliant on the combo anymore… silence still destroys the combo but you dont lose games because of it.
I tried this deck prior to the mech update and got destroyed so I made my own version which is very similar to the updated one.
This works a lot better as you have more win conditions. I’ve put KEA in as well to generate another giant board. It does make the combo a lot less likely but the trade-off is worth it IMO.
Undertakah not having taunt really hurts the viability of the combo.
you really got the core idea of its weakness, thx for the response
You’re welcome! Thank you for posting it in the first place.
It was really strange to come on here after making my own changes last night to see a really similar update today. Great minds and all that 🙂
It definitely works better as a control deck. I even managed to threaten lethal a few times with the horsemen as it’s so hard to remove your whole board…especially when you have an egg and a mech Dino out.
Other worthwhile considerations:
Weapon removal- Kings Bane is everywhere.
Corpsetaker – Potential lifesteal, divine shield and taunt. Could bate out transform effects.
Thalnos for card draw and consec for hunter’s spellstone.
Shrink ray – decent control card and great tempo push with some eggs on board.
Mossy horror – still good against odd paly, Druid and killing eggs (although I find keeping an egg on the board is better in a lot of situations.
Umbra – obvious synergy but a bit too slow at the moment. Having said that Umbra into wagon is a massive tempo turn.
Lay on hands- good hand refill and great on 10 mana with Crystal Smith. Heal for 16 and draw 3 can swing the game.
I personally find 2 CTA’s too much. Getting both Wild piros and Crystal Smith can massively hinder you against agro.
Plenty to consider and tinker with.
ive tried out most of your theories already, but only running 1 CTA might actually be a great idea… gonna try that out thx
Good luck with it. How have you found Lynessa? I don’t have her yet but I’m very tempted to craft her. I’m guessing she’s pretty good because she chances are silences have already been used.
Hey guys, I love the concept of this deck, been actually trying to make one myself a few days ago – tried heal/mech pally with UNDATAKAH (so funny each time I say the name xD), but failed. Then mixed in buffs, removed heals did stuff and came here to check maybe somebody already did that and here is the thread.
BUT
where on earth is the updated version you’re talking about? I can’t find it for some reason
Hi dude, the above is the updated deck. Originally it didn’t include the mech eggs or Uther. The main win condition was the self-summoning Undatakah.
I loved the concept but found I was getting destroyed by almost everything so I blended this in with a previous mech control paly deck I already had. Coincidentally the author of the original deck had similar ideas. Hope that clears things up.
I see! thanks.
I tried this out but the list seems a bit too slow, I did a couple of modifications, mainly adding more healing and healing synergy, it helps against aggro – you pretty much never lose against it, and also you get more pressure. +2 Corpsetakers, +2 blessing of kings, +2 flash of light, +2 zandalary templars, +1 acolyte, +KEA, +1 shrink ray, -Lynessa, -2 CTA, -2 stonehills, -2 banana guys, -1 prelate, -1 crystology, -2 righteous protectors. I think this was correct.
Pyro + acolyte/flash of light is insane for draw and clear, and you can use kangor for the extra healz. 1 prelate is enough to proc the combo especially as I never seem to get the point of buffing prelates and shuffling them while buffed. If that happens, the other guy usually concedes.
Templars are amazing pressure as well as the corpsetakers with kings. I’ve also considered removing 1 egg and KEA for the sake of more early game or even Thekal + stonehill (sometimes that tirion is all you need).
Anyways, keep trying to make honorable paladin decks great again (Rag Lightlord – good times)!
You’re right about Flash and Pyro for sure. I tend to keep my pyro’s for a full clear with equality unless necessary.
I like KEA because it can become difficult to build up a threatening board later in the game, especially now we have removed cube.
Sadly I think the self-summoning Undatakah isn’t all that viable. I’ve found that I’ve either won already or lost. Probably very good vs odd war but I haven’t seen many of them so far. I really do wish he had taunt.
Ps. +1 for the rag lightlord love. I really need to make a Reno/high priest/n’Zoth wild deck soon. That forbidden healing and Crystalsmith combo is hilarious.
What am I doing wrong?
When the legendary dies it just gets another minion on the board while being shuffled back to the deck.It does not resummon itself.
its because you played the combo early, which is great, but you need to wait untill you really dont have many other minions left in your deck other than undertakah
I swapped plated beetle for the 1/2 murloc, who gives you spells back you played on him. works pretty well
nice idea but isent it a bit too slow?
Nice idea but as previously stated I reckon this is too slow. I’d put in weapon removal personally.
Pretty cool deck. Playing more than 1 Immoral Prelate may throw off the combo initially with Undatakah as it will sometimes get stuck with all Prelate deathrattles or 2 x Prelate and 1 x Plated Beetle and no meat wagon.
However if you miss the Meat Wagon deathrattle the first time around Undatakah will still be shuffled in your your deck and because Prelate’s deathrattle keeps enchantment the deathrattles kept will add on and so eventually after playing Undatakah more you will get the Meat Wagon deathrattle and will be infinite.
Surprisingly I found the majority of the time I’ve won matches just with Prelate without even drawing Undatakah. Prelate + Spikeridge Steed + Elekk makes for a really powerful combo when used with Call to Arms.
It’s definitely a really fun deck and I’ve enjoyed playing it. We could also do something similar in Druid with Astral Tiger and Silver Vanguard. Could be a better way to go or could be terrible.
Just realized Astral Tiger and Silver Vanguard doesn’t work. Undertakah battlecry won’t trigger on recruit.
ive actually tried this, but the thing is, da undertakah doesnt keep the enchantments
I am playing a version where you play Astral Tiger and Hodronox for infinite Undatakah, each time one dies it shuffles 2 copies of itself in deck and board full of taunts.
trash deck!!!
you know if you lose with the deck it could possibly be because of a bad player mate ;D
Smukt comeback min ven
ahahaha tak b
i’ve tried it .if u want this to work ,you must play “Immortal Prelate” once in the game , cause if its deathrattle triggers 2 times in the game , “Da Undertakah” could gain “Immortal Prelate” deathrattle twice or more i guess and ignore meat wagon
the thing is, this doesnt really matter
you just get it back in your deck, and now you can even stack the effect cause it didnt get summoned by it self
So what happens if it copies your immortal Prelate twice and the Plated beetle , skipping the copy of the Meat Wagon?
then it gets shuffled back in deck and you try again
Yeah I’ve been giving it a shot. Should probably remove a prelate and only have one that c an be played. 1 prelate, 1 beetle, 1 Wagon. Otherwise your call to arms can pull both prelates causing the above situation to occur.
Looks good. whats the plan when they silence undatakah?
the plan is that you have your immortal prelates as a win condition… plus your elekk, if they run silence its properbly only 2 silences, and since they have no idea that you run this combo they might just silence your prelates… and as i explained, it dosent matter if the prelates get silenced, they just have to die.
ok but how can you guarantee to pull undertakah and not wild pyro by example?
It doesn’t matter… when it dies it will keep shuffling itself into your deck. You will keep drawing it, playing t and letting it die. Eventually you will draw it when there are no other minions in your deck. You’ve made your own Kingsbane.
Nice man
thx alot Ereic 😀
WOW, This is epic!
thx Vommit6661
Great concept, gonna try it out my self
thx alot dAMN, good luck ;D
This + Umbra is so meme, I love it! Good Job
nice idea ReDust09, gonna try that out 😀
hey again, tried it out, and umbre dosent really work as planned since when you have umbra and play immortal prelate, it just dies and goes right back into your deck, and you get no dublicate…
with undertakah it is sooo meme ahaha, but if your undertakah dosent get dealt with anyways you won the game, no matter the umbra
Awesome deck, tried it my self, the combo is amazing 10/10
exactly, have been working on it since release. thx for the recognition 😀