Mulligans
General Mulligans
Always keep questing explorer.
On coin, keep evil totem against classes which have trouble dealing with it on turn one and keep marshspawn against faster decks, since coining it on turn two is very strong and it can be tricky to activate it otherwise (it’s entirely possible that vulpera is better in this slot but I think I prefer marshspawn).
I don’t recommend tossing quest against most aggro classes.
Sludge slurper and evil cable rat are also usually keepers.
It’s the first non-aggro shaman deck since evolve with an actual win condition! (We don’t talk about shudderwock)