Mulligans
General Mulligans
In general look for appropraite removal or an innervate elemental play. You feel better about keeping draw vs control.The deck looks to push big tempo turns with sorcerer’s apprentice and evocation. Sometimes a water elemental or azerite elemental sticking on turn 2/3 can win the game outright. Similar to how rogue plays you want to be looking for when to push their life total as the deck can have an impressive amount of burst.