Mulligans
General Mulligans
These cards have worked the best for me. Double cross seems to work well against mage decks because mage has counter and running out of cards, in hand, spells doom for this deck. Double cross does not work super well against agro decks. Dredge helps fill the curve a little. Swordfish and cutlass courier helps generate an agro-like start.
Aggro Mulligans
These cards create a pretty quick start and help maintain tempo.
Midrange Mulligans
These cards help order the deck the way you need and help maintain early control.
This deck takes the old pirate rouge and slows it down a little bit to help boost lifesteal, card draw and bored clears. It uses Denathrius for a late game swing or finisher and the jailer as a last resort. Two plauge scientists are in the deck to help kill an eary oversized minion from priest or a decent bored clear when paired with pufferfist. So far this decks biggest weakness has been faster agro decks. I am thinking about replacing one of the serrated bone spikes with crabatoa but this is is the deck I use at the moment.
Great deck, the only card I would change is Pirate Admiral Hooktusk for Crabatora. This has massively improved my win rate.
You can always try to find P.A.H with Amalgam of the Deep.
Good thinking. I never really thought about removing P.A.H. He is a pretty fun card but I guess he does not do much for the deck and crabatoa is a half of a board clear which is really needed for rouge in general so makes sense to me!