Ramp?

Class: Druid - Format: wild - Type: ramp - Season: season-23 - Style: ladder

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Mulligans

General Mulligans

Well... like most ramp druids.... is usually what i go for in all matches considering my lack of knowledge for each of the types of classes.

I have been running this deck for a while and it seems to be doing well. I will admit I am NOT whatsoever a “good” player at all. I’m reitevely new and have bought all expansions plus 150 packs, classics over and over again for dust.

This is more of a “can I run this deck” or “any suggestions to help me”.

I find that everything says for itself with the exception of a few:

Sylvanas Windrunner and Kel'Thuzad  Combo VERY nicely. I find that once you place Sylvanas Windrunner down, they will hesitate to kill it any play something of no value and not kill it off right away. Therefore playing Kel'Thuzad next turn, trading with Sylvanas Windrunner and bringing them back to life making Kel'Thuzad a “win” condition.

I runCenarius because ya know 1600 is allot for me and a golden king crush brought him to life.

Thank you for reading this, I appreciate all the suggestions.

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  1. Benjoe
    February 20, 2016 at 2:01 AM

    It’s good to see how some old decks combe back and someone play this deck instead of WOMBOCOMBO druid. Really nice deck. 🙂

  2. Bearded Atheist
    February 18, 2016 at 5:28 PM

    I prefer Living Roots over Zombie Chow. Almost as good early game, and much better mid/late game, and also has synergy with Azure Drake. Then, I would suggest Azure Drake in place of Sludge Belcher. More card draw and spell damage for your removal spells. I find more card draw keeps up your momentum, and Belcher isn’t really needed with 6 other taunts, and the Spell Damage is very relevant most games.