When you want to play quest but you miss the old divine spirit, inner fire/topsy turvy turn 5 win combo. It actually works quite well, quite easy if you played priest before, pretty cheap, super fun. Sometimes the quest is just there to activate tour 2/2/3 draw a card, but carries you in late game. Whatever you do, get your tolβvir out ASAP, heal it with healing circle, use fire mage or phantasm to clear murlocs, beasts, etc.
Its my first deck, suggestions please π
Drop literally anything for another copy of power word shield. Staple card in almost any priest deck, especially one that uses inner fire.