Mulligans
General Mulligans
The mulligan is really important. You ALWAYS keep the quest it is your first objective to win the game. To achieve the quest you need good T1 like the fire fly which is in reality 2 T1. The argent Squire and the Dire Mole are also nice to take the board.
These T1 are the best but all of them are good to begin the game
Aggro Mulligans
Against aggro it is the same exept the candleshot which can make nice trades in the early game
2 mana for 3 damages? A quest to be a really aggressiv player?
If you love smork your opponent you will love this theorycraft deck. Ineed, it is not a real complicated deck, you just need to play T1 until the turn 4/5 and begin to optimisate the heropower while making the quest.
Nothing special, just FACE !!